Beispiel #1
0
  @Override
  public void onVolumeChanged(short volume) {
    log.info("apply_volume_callback");
    log.debug("volume: " + volume);
    if (audioLine == null) {
      log.warn("audioLine not ready");
      return;
    }
    FloatControl volumeControl = (FloatControl) audioLine.getControl(FloatControl.Type.MASTER_GAIN);
    float maxDb = volumeControl.getMaximum();
    log.debug("maxDb : " + maxDb);
    float minDbOrig = volumeControl.getMinimum();
    float minDb = minDbOrig + ((maxDb - minDbOrig) / 3);
    log.debug("minDb : " + minDb);
    float newVolume = 0;

    float volumePercent = (float) (volume / 655.35);
    if (volumePercent < 0) {
      volumePercent = 100 + volumePercent;
    }
    log.debug("volume percent : " + volumePercent);
    newVolume = (volumePercent * minDb / 100);
    newVolume = (newVolume - minDb) * -1;

    if (volume == 0) {
      log.debug("volume 0, setting max");
      newVolume = minDbOrig;
    }

    log.debug("newVolume : " + newVolume);
    volumeControl.setValue(newVolume);
  }
Beispiel #2
0
 /*
   x долже быть в пределах от 0 до 1 (от самого тихого к самому громкому)
 */
 public void setVolume(float x) {
   if (x < 0) x = 0;
   if (x > 1) x = 1;
   float min = volumeC.getMinimum();
   float max = volumeC.getMaximum();
   volumeC.setValue((max - min) * x + min);
 }
Beispiel #3
0
 public FloatControlBoundedRangeModel(FloatControl control) {
   this.control = control;
   float range = 100;
   float steps = range / 100;
   factor = range / steps;
   int min = (int) (control.getMinimum() * factor);
   int max = (int) (control.getMaximum() * factor);
   int value = (int) (control.getValue() * factor);
   setRangeProperties(value, 0, min, max, false);
 }
Beispiel #4
0
 // Возвращает текущую громкость (число от 0 до 1)
 public float getVolume() {
   float v = volumeC.getValue();
   float min = volumeC.getMinimum();
   float max = volumeC.getMaximum();
   return (v - min) / (max - min);
 }