@Override public Container createContainer(InventoryPlayer playerInventory, EntityPlayer playerIn) { // DEBUG // Don't know when this is called. I think the GuiHandler does all the construction LOGGER.error("createContainer()"); return new ContainerWorkbench(playerInventory, getWorld(), getPos()); }
@Override public void writeToNBT(NBTTagCompound compound) { // LOGGER.debug("writeToNBT"); super.writeToNBT(compound); compound.setShort(NBT_TICKS_TO_CRAFT, (short) _ticksToCraft); compound.setShort(NBT_TICKS_CRAFTED, (short) _ticksCrafted); NBTTagList nbtItemList = new NBTTagList(); for (int i = 0; i < _craftingMatrix.getSizeInventory(); ++i) { if (_craftingMatrix.getStackInSlot(i) != null) { // LOGGER.debug("Adding slot=" + i + ", content:" + // _craftingMatrix.getStackInSlot(i)); NBTTagCompound nbtTagCompound = new NBTTagCompound(); nbtTagCompound.setByte(NBT_SLOT, (byte) i); _craftingMatrix.getStackInSlot(i).writeToNBT(nbtTagCompound); nbtItemList.appendTag(nbtTagCompound); } } if (_craftOutput.getStackInSlot(0) != null) { // LOGGER.debug("Adding craftingOutput=" + _craftOutput.getStackInSlot(0)); NBTTagCompound nbtTagCompound = new NBTTagCompound(); nbtTagCompound.setByte(NBT_SLOT, (byte) 9); _craftOutput.getStackInSlot(0).writeToNBT(nbtTagCompound); nbtItemList.appendTag(nbtTagCompound); } if (_controls.getStackInSlot(0) != null) { // LOGGER.debug("Adding controls=" + _controls.getStackInSlot(0)); NBTTagCompound nbtTagCompound = new NBTTagCompound(); nbtTagCompound.setByte(NBT_SLOT, (byte) 10); _controls.getStackInSlot(0).writeToNBT(nbtTagCompound); nbtItemList.appendTag(nbtTagCompound); } compound.setTag(NBT_ITEMS, nbtItemList); if (hasCustomName()) { compound.setString(NBT_CUSTOM_NAME, _customName); } LOGGER.debug("Finished writing NBT: " + compound); }
@Override public void readFromNBT(NBTTagCompound compound) { LOGGER.debug("readFromNBT: " + compound); super.readFromNBT(compound); // NOTE: 10 is a type not a size... NBTTagList nbttaglist = compound.getTagList(NBT_ITEMS, 10); // LOGGER.debug("after super read: " + compound); // LOGGER.debug("Item="+nbttaglist); boolean enabled = false; for (int i = 0; i < nbttaglist.tagCount(); ++i) { NBTTagCompound nbtTagCompound = nbttaglist.getCompoundTagAt(i); byte b0 = nbtTagCompound.getByte(NBT_SLOT); // This is the output slot if (b0 == 9) { ItemStack stack = ItemStack.loadItemStackFromNBT(nbtTagCompound); _craftOutput.setInventorySlotContents(0, stack); // LOGGER.debug("craftedOutput from NBT: slot=" + b0 +", stack=" + stack); } // Control slot else if (b0 == 10) { ItemStack stack = ItemStack.loadItemStackFromNBT(nbtTagCompound); _controls.setInventorySlotContents(0, stack); enabled = (stack != null && stack.stackSize > 0); // LOGGER.debug("control from NBT: slot=" + b0 +", stack=" + stack); } else if (b0 >= 0 && b0 < _craftingMatrix.getSizeInventory()) { ItemStack stack = ItemStack.loadItemStackFromNBT(nbtTagCompound); _craftingMatrix.setInventorySlotContents(b0, stack); // LOGGER.debug("itemStack from NBT: slot=" + b0 +", stack=" + stack); } } _ticksToCraft = compound.getShort(NBT_TICKS_TO_CRAFT); _ticksCrafted = compound.getShort(NBT_TICKS_CRAFTED); setEnabled(enabled); if (compound.hasKey(NBT_CUSTOM_NAME, 8)) { _customName = compound.getString(NBT_CUSTOM_NAME); } }