public void execute(IsoGameCharacter owner) {
   if (owner.def.Frame == (float) (owner.sprite.CurrentAnim.Frames.size() - 1)) {
     if (owner == TutorialManager.instance.wife) owner.dir = IsoDirections.S;
     owner.RemoveAttachedAnims();
     IsoFireManager.StartFire(owner.getCell(), owner.getCurrentSquare(), true, 60);
     if (owner instanceof IsoZombie)
       IsoWorld.instance.MetaCellGrid[IsoWorld.instance.x][IsoWorld.instance.y].zombieCount--;
     IsoDeadBody body = new IsoDeadBody(owner);
   }
 }