/** * Initialize Zildo inventory and so on, with start values. * * @param p_zildo */ public static void setUpZildo(PersoZildo p_zildo) { // p_zildo.addInventory(new Item(ItemKind.BOW)); // p_zildo.addInventory(new Item(ItemKind.BOOMERANG)); // p_zildo.addInventory(new Item(ItemKind.BOMB)); p_zildo.setPv(p_zildo.getMaxpv()); // p_zildo.setMoney(0); // p_zildo.setCountArrow(0); // p_zildo.setCountBomb(20); }