@Override public void serialize(EasyBuffering p_buf) { p_buf.put(playerName); p_buf.put(zildoId); p_buf.put(nDied); p_buf.put(nKill); }
/** * Serialize this object into a ByteBuffer * * @return EasyBuffering */ @Override public void serialize(EasyBuffering p_buffer) { p_buffer.clear(); int index = 0; for (KeysConfiguration key : KeysConfiguration.values()) { bools[index++] = kbdInstant.get(key); } p_buffer.putBooleans(bools); }
static Vector4f[] loadPalette(String fileName) { // Load the palette EasyBuffering file = Zildo.pdPlugin.openFile(fileName); Vector4f[] pal = new Vector4f[256]; int a, b, c; for (int i = 0; i < 256; i++) { a = file.readUnsignedByte(); b = file.readUnsignedByte(); c = file.readUnsignedByte(); pal[i] = new Vector4f(a, b, c, 1); } return pal; }
/** * Read the servers configuration file to return a list of {@link ServerInfo}.<br> * In any error case, return an empty list. * * @return List<ServerInfo> */ public static List<ServerInfo> loadServersInfos() { List<ServerInfo> infos = new ArrayList<ServerInfo>(); try { EasyBuffering file = Zildo.pdPlugin.openFile(Constantes.SERVER_FILE); while (!file.eof()) { String name = file.readString(); String ip = file.readString(); int port = file.readInt(); infos.add(new ServerInfo(name, ip, port)); } return infos; } catch (Exception e) { return infos; } }
/** * Get a SpriteEntity list from a ByteBuffer. * * @param p_buffer * @return List<SpriteEntity> */ public static List<SpriteEntity> deserializeEntities(EasyBuffering p_buffer) { List<SpriteEntity> entities = new ArrayList<SpriteEntity>(); while (!p_buffer.eof()) { entities.add(SpriteEntity.deserialize(p_buffer)); } return entities; }
/** Serialize this chaining point. */ @Override public void serialize(EasyBuffering p_buffer) { int saveX = px; int saveY = py; if (single) { saveX |= 64; } if (vertical) { saveX |= 128; } if (border) { saveY |= 128; } p_buffer.put((byte) saveX); p_buffer.put((byte) saveY); p_buffer.put((byte) comingAngle.value); p_buffer.put((byte) transitionAnim.ordinal()); p_buffer.put(mapname); }
/** * Deserialize a ByteBuffer into a KeyboardInstant object. * * @param p_buffer * @return */ public static KeyboardInstant deserialize(EasyBuffering p_buffer) { EnumMap<KeysConfiguration, Boolean> instant = new EnumMap<KeysConfiguration, Boolean>(KeysConfiguration.class); boolean[] bools = p_buffer.readBooleans(KEYS_LENGTH); int index = 0; for (KeysConfiguration key : KeysConfiguration.values()) { instant.put(key, bools[index++]); } return new KeyboardInstant(instant); }
/** * Add given server to the server file {@link Constantes#SERVER_FILE} * * @param p_serverInfo */ private void saveServerInfos(ServerInfo p_serverInfo) { // Read the file List<ServerInfo> infos = loadServersInfos(); // Replace server with same name, if needed. int idx = infos.indexOf(p_serverInfo); if (idx != -1) { infos.remove(idx); } infos.add(p_serverInfo); // And save the file EasyBuffering buffer = new EasyBuffering(); for (ServerInfo info : infos) { buffer.put(info.name); buffer.put(info.ip); buffer.put(info.port); } EasyWritingFile file = new EasyWritingFile(buffer); file.saveFile(Constantes.SERVER_FILE); }
/** * Deserialize a chaining point from a given buffer. * * @param p_buffer * @return ChainingPoint */ public static ChainingPoint deserialize(EasyBuffering p_buffer) { ChainingPoint pe = new ChainingPoint(); pe.px = p_buffer.readUnsignedByte(); pe.py = p_buffer.readUnsignedByte(); pe.comingAngle = Angle.fromInt(p_buffer.readUnsignedByte()); pe.transitionAnim = FilterEffect.values()[p_buffer.readUnsignedByte()]; String mapName = p_buffer.readString(); pe.mapname = mapName; // Set the linked properties if ((pe.px & 64) != 0) { pe.single = true; pe.px &= 128 + 63; } if (pe.px > 127) { pe.vertical = true; pe.px &= 127; } if (pe.py > 127) { pe.border = true; pe.py &= 127; } return pe; }
public static PlayerState deserialize(EasyBuffering p_buffer) { PlayerState s = new PlayerState(p_buffer.readString(), p_buffer.readInt()); s.nDied = p_buffer.readInt(); s.nKill = p_buffer.readInt(); return s; }