public void initResources() { super.initResources(); Resources.loadInt("Height", HEIGHT); Resources.loadInt("Width", WIDTH); initControls(); }
public void checkLevelStatus() { if (!humanPlayer.isActive()) { game.playSound(Resources.getSound("explosion")); game.gameOver(); } else if (!computerPlayer.isActive()) { game.playSound(Resources.getSound("explosion")); currentLevel++; currentScore.setStat(currentScore.getStat() + 10); deployLevel(currentLevel); } if (humanPlayer.isPaused()) { humanPlayer.invokePause(); game.togglePauseGame(); } }
public MenuState(Blah aGame) { game = aGame; menuOverlay = new OverlayString("Press Space to Start", Color.CYAN); menuOverlay.setLocation(TEXT_X_POSITION, TEXT_Y_POSITION); playField = new PlayField(); playField.setBackground(new ImageBackground(Resources.getImage("titleBackground"))); }
public BetterSprite fireTopBeam() { BetterSprite beam = new BetterSprite( Resources.getImage("reacherBeamImage"), this.getX(), this.getY() + this.getHeight() / 7); beam.setHorizontalSpeed(-REACHER_BEAM_SPEED); fireTopBeamTimer = new Timer(REACHER_BEAM_RELOAD_TIME); topBeamReloaded = false; return beam; }
/** * Depletes the health of Reacher. Reacher's shield level is controlled by the number of * ReacherEyes still active. * * @param depleteAmount * @return Has Reacher been destroyed? */ public boolean deplete(int depleteAmount) { if (!this.isVulnerable()) { return false; } // this.health -= depleteAmount; this.setHealth(getHealth() - depleteAmount); if (getHealth() <= 0) { return true; } else if (getHealth() >= breakpoints[0]) { // this.setImages(new BufferedImage[]{Resources.getAnimation("reacherAnimation")[3]}); this.setImage(Resources.getAnimation("reacherAnimation")[3]); } else if (getHealth() >= breakpoints[1]) { // this.setImages(new BufferedImage[]{Resources.getAnimation("Reacher")[4]}); this.setImage(Resources.getAnimation("reacherAnimation")[4]); } else { // this.setImages(new BufferedImage[]{Resources.getAnimation("Reacher")[5]}); this.setImage(Resources.getAnimation("reacherAnimation")[5]); } return false; }
public BetterSprite fireRedRay() { BetterSprite redray = new BetterSprite( Resources.getImage("reacherRedRayImage"), this.getX() + this.getWidth() / 4, this.getY() + 3 * this.getHeight() / 7); redray.setHorizontalSpeed(-REACHER_REDRAY_SPEED); fireRedRayTimer = new Timer(REACHER_REDRAY_RELOAD_TIME); redRayReloaded = false; return redray; }
public void initializePlayers() { Sprite humanSprite = new Sprite( Resources.getImage("humanPlayer"), humanPlayerStartingLocation.x, humanPlayerStartingLocation.y); Sprite computerSprite = new Sprite( Resources.getImage("computerPlayer"), computerPlayerStartingLocation.x, computerPlayerStartingLocation.y); humanPlayer = new CyclePlayer("humanPlayer", humanSprite); computerPlayer = new CyclePlayer("computerPlayer", computerSprite); resetPlayers(); keyboardControl = new KeyboardControl(humanPlayer, game); keyboardControl = humanPlayer.addPlayerControl( keyboardControl, KeyEvent.VK_UP, KeyEvent.VK_DOWN, KeyEvent.VK_LEFT, KeyEvent.VK_RIGHT); }
public void initLevelManager() { levelManager = new LevelManager(this); String levelFilesDirectory = Resources.getString("levelFilesDirectory"); String levelNamesFile = Resources.getString("levelNamesFile"); levelManager.makeLevels(levelFilesDirectory, levelNamesFile); }
public void loadTiles(File file) throws IOException { ArrayList<String> lines = new ArrayList<String>(); width = 0; height = 0; if (file == null) { throw new IOException("No such map!"); } // read every line in the text file into the list BufferedReader reader = new BufferedReader(new FileReader(file)); while (true) { String line = reader.readLine(); // no more lines to read if (line == null) { reader.close(); break; } // add every line except for comments if (!line.startsWith("#")) { lines.add(line); width = Math.max(width, line.length()); } } // parse the lines to create a tile list Character curChar = ' '; height = lines.size(); for (int j = 0; j < width; j++) { for (int k = 0; k < height; k++) { double x = tilesToPixels(j); double y = tilesToPixels(k); curChar = (j < lines.get(k).length()) ? lines.get(k).charAt(j) : ' '; switch (curChar) { case (' '): break; case ('F'): addTile(new IndestructibleTile(x, y, Resources.getImage("GrassTile"))); break; case ('D'): addTile(new IndestructibleTile(x, y, Resources.getImage("DirtTile"))); break; case ('B'): addTile(new BreakTile(x, y, Resources.getImage("Break"))); break; case ('C'): List<BufferedImage> changingImages = new ArrayList<BufferedImage>(); changingImages.add(Resources.getImage("Changing1")); changingImages.add(Resources.getImage("Changing2")); changingImages.add(Resources.getImage("Changing3")); changingImages.add(Resources.getImage("Changing4")); addTile(new ChangingTile(x, y, changingImages)); break; case ('G'): List<BufferedImage> itemTileImages = new ArrayList<BufferedImage>(); itemTileImages.add(Resources.getImage("ItemTile1")); itemTileImages.add(Resources.getImage("ItemTile2")); GravityItem gravityItem = new GravityItem(new Sprite(Resources.getImage("GravityItem")), .5); gravityItem.setLocation( x + (TILE_SIZE - gravityItem.getWidth()) / 2, y - gravityItem.getHeight()); addTile(new ItemTile(x, y, itemTileImages, gravityItem)); break; case ('S'): List<BufferedImage> coinTileImages = new ArrayList<BufferedImage>(); coinTileImages.add(Resources.getImage("ItemTile1")); coinTileImages.add(Resources.getImage("ItemTile2")); Coin coin = new Coin(new Sprite(Resources.getImage("Coin"))); coin.setLocation(x + (TILE_SIZE - coin.getWidth()) / 2, y - coin.getHeight()); addTile(new CoinTile(x, y, coinTileImages, coin)); break; } } } }