public void initResources() { super.initResources(); Resources.loadInt("Height", HEIGHT); Resources.loadInt("Width", WIDTH); initControls(); }
@Override public void initResources() { super.initResources(); myPlayState = new PlayState(); stateManager.addGameState(myPlayState); stateManager.activateOnly(myPlayState); }
public void initGameStates() { super.initGameStates(); initLevelManager(); stateManager.addGameState(myMenuState = new MenuState(), 0); myPlayState = new PlayState(levelManager, this); stateManager.addGameState(myPlayState); stateManager.addGameState(myLevelCompleteState = new LevelCompleteState()); stateManager.addGameState(myGameCompleteState = new GameCompleteState()); stateManager.addGameState(myGameOverState = new GameOverState()); stateManager.addGameState(myPauseState = new PauseGameState(myPlayState, "Paused")); stateManager.activateOnly(myMenuState); }
public void update(long elapsedTime) { super.update(elapsedTime); gameControl.update(); }