public void addSprite(Sprite spr, int x, int y) {
   SpriteBox currentBox = nearestBox(x, y);
   if (checkAvailable(currentBox, spr.getWidth(), spr.getHeight())) {
     currentBox.addSprite(spr);
     myPaintableBoxes.add(currentBox);
     combineBoxes(currentBox, currentBox, spr.getWidth(), spr.getHeight());
   } else {
     // TODO send Unavailable feedback
   }
 }
示例#2
0
文件: Turtle.java 项目: jwang93/SLogo
 @Override
 public void paint(Graphics2D pen) {
   if (myTurtleShowing) {
     super.paint(pen);
   }
   for (Paintable paintable : myPaintableObjects) {
     paintable.paint(pen);
   }
 }
  /** Force a packet to be sent. */
  public void sendPacket() {
    // Also save stuff to a player's local hard-drive.

    if (activationEvent) {
      View MyView = MyHacker.getView();
      Object[] send =
          new Object[] {new Integer(activationID), new Integer(activationType), MyHacker.getIP()};
      MyView.addFunctionCall(
          new RemoteFunctionCall(Hacker.HACKTENDO_PLAYER, "hacktendoActivate", send));
    } else if (targetEvent) {
      View MyView = MyHacker.getView();
      Object[] send = null;
      if (playerSprite != null)
        send =
            new Object[] {
              new Integer(targetX),
              new Integer(targetY),
              MyHacker.getIP(),
              new Integer(playerSprite.getX()),
              new Integer(playerSprite.getY())
            };
      else
        send =
            new Object[] {
              new Integer(targetX),
              new Integer(targetY),
              MyHacker.getIP(),
              new Integer(targetX),
              new Integer(targetY)
            };

      MyView.addFunctionCall(
          new RemoteFunctionCall(Hacker.HACKTENDO_PLAYER, "hacktendoTarget", send));
    }

    activationEvent = false;
    targetEvent = false;
  }
  /** XXX. */
  @Override
  public void update(double elapsedTime, Dimension bounds) {
    System.out.println("1");
    Vector bounce = getBounce(bounds);
    applyForce(bounce);

    myEnvironment.applyEnvironment(this, bounds);

    // add gravity
    if (bounce.getYChange() == 0) {
      myEnvironment.applyGravity(this);
    }

    // convert force back into Mover's velocity
    getVelocity().sum(myAcceleration);
    myAcceleration.reset();
    // move mass by velocity
    // detect position

    super.update(elapsedTime, bounds);
  }
 @Override
 public void addNewSprite(Sprite s) {
   addSprite(s, (int) s.getLeft(), (int) s.getRight());
 }
  /** Update or add a sprite to the client side game. */
  public void addPacket(HacktendoPacket Packet) {
    while (!getInitialized()) { // Make sure things have loaded before we start mucking with stuff.
      try {
        Thread.sleep(5);
      } catch (Exception e) {
        e.printStackTrace();
      }
    }

    do {
      Sprite S = (Sprite) Sprites.get(new Integer(Packet.getID()));
      boolean setRenderType = false;
      if (S == null) {
        S = new Sprite(this);
        setRenderType = true;
        S.setParameter("destroy", new TypeBoolean(false));
        S.setParameter("globalID", new TypeInteger(Packet.getID()));
        S.setParameter("id", new TypeInteger(Packet.getID()));
        Sprites.put(new Integer(Packet.getID()), S);
        S.setOffscreenProcessing(false);
      }
      S.setScriptID(Packet.getScriptID());
      S.setImageID(Packet.getImage());

      if (S.getSpriteID() != playerID || setRenderType) { // Allow the sprite to move client side.
        S.setX(Packet.getX());
        S.setY(Packet.getY());
        S.setZ(Packet.getZ());
        S.setParameter("xTarget", new TypeInteger(Packet.getTargetX()));
        S.setParameter("yTarget", new TypeInteger(Packet.getTargetY()));
        S.setParameter("newTarget", new TypeBoolean(true));
      }

      if (Packet.getExplodeSprite()) S.explode();
      if (Packet.getDestroySprite()) S.setParameter("destroy", new TypeBoolean(true));
      S.setFrame(Packet.getFrame());
      S.setXRotation(Packet.getXRotation());
      S.setYRotation(Packet.getYRotation());
      S.setZRotation(Packet.getZRotation());

      S.setWidth(Packet.getWidth());
      S.setHeight(Packet.getHeight());
      S.setDepth(Packet.getDepth());
      S.setZOffset(Packet.getZOffset() * -1);

      if (setRenderType) S.setRenderType(Packet.getRenderType());

    } while (Packet.next() > 0);

    // Takes the form Object[]{ID,IP,Name,NPC,BODY_ID}
    if (Packet.getReferenceArray() != null) {
      for (int i = 0; i < Packet.getReferenceArray().size(); i++) {
        Object O[] = (Object[]) Packet.getReferenceArray().get(i);
        Sprite S = (Sprite) Sprites.get((Integer) O[0]);

        System.out.println("ID: " + O[0]);
        if (S != null) {
          String ip = (String) O[1];
          String name = (String) O[2];
          boolean npc = (Boolean) O[3];

          S.setParameter("ip", new TypeString(ip));
          S.setParameter("name", new TypeString(name));
          S.setParameter("npc", new TypeBoolean(npc));

          if (S.getScriptID() == SPRITE_SCRIPT) {
            S.setOffscreenProcessing(true);
            S.setAutoCollide(true);
            Sprite S2 = (Sprite) Sprites.get((Integer) O[4]);
            S.setParameter("body", new TypeInteger(S2.getSpriteID()));
          }

          if (ip.equals(MyHacker.getIP())) {
            if (S.getScriptID() == SPRITE_SCRIPT) {
              playerSprite = S;
            }
            playerID = S.getSpriteID();
            System.out.println(
                "We are setting the player to equal : "
                    + S.getSpriteID()
                    + " This Is Sprite ID: "
                    + O[0]);
            HacktendoLinker.addGlobal("player", new TypeInteger(S.getSpriteID()));
          }
        }
      }
    }
  }