{ obstacles.add("D_LOCKEDROOM"); obstacles.add("D_LOCKEDROOM"); obstacles.add("BOWROOM"); prizes.add("KEYROOM"); prizes.add("KEYROOM"); prizes.add("EMPTYROOM"); fills.add("COMPASSROOM"); int empties = Util.rand(9, 11); for (int i = 0; i < empties; i++) { fills.add("EMPTYROOM"); } int potions = Util.rand(2, 3); for (int i = 0; i < potions; i++) { fills.add("POTIONROOM"); } }