public void setState(int state) { if (gamestate != null) gamestate.dispose(); if (state == LOGIN) { gamestate = new LoginState(this); } if (state == MAIN) { gamestate = new MainMenu(this); } if (state == MATCH) { gamestate = new Match(this); } if (state == CHANGETEAM) { gamestate = new ChangeTeamState(this); } if (state == FORMATION) { gamestate = new FormationState(this); } }
public void draw() { gamestate.draw(); }
public void update(float dt) { gamestate.update(dt); }