public ClientManager() { try { this.server = new ServerSocket(Config.get().port()); clientListener = new Thread( new Runnable() { public void run() { while (!Thread.interrupted()) { try { Socket client = server.accept(); clients.add(new MessageHandler(client)); clients.get(clients.size() - 1).owner = "SERVER"; addressToIndex.put(client.getPort(), clients.size() - 1); } catch (IOException e) { Logger.exception(e); } } } }, "ClientManager"); clientListener.start(); } catch (IOException e1) { __otherServerExists = true; Logger.info( "SERVER: Failure to start. If this isn't the host machine, then this message is harmless."); } }
private static BaseEnemy generateCreature(ActorType actorType) { if (actorType.is(Aigilas.Actors.Wrath)) { return new Wrath(); } if (actorType.is(Aigilas.Actors.Hand)) { return new Hand(); } if (actorType.is(Aigilas.Actors.Pride)) { return new Pride(); } if (actorType.is(Aigilas.Actors.Envy)) { return new Envy(); } if (actorType.is(Aigilas.Actors.Gluttony)) { return new Gluttony(); } if (actorType.is(Aigilas.Actors.Lust)) { return new Lust(); } if (actorType.is(Aigilas.Actors.Sloth)) { return new Sloth(); } if (actorType.is(Aigilas.Actors.Greed)) { return new Greed(); } if (actorType.is(Aigilas.Actors.Serpent)) { return new Serpent(); } if (actorType.is(Aigilas.Actors.Breaking_Wheel)) { return new BreakingWheel(); } if (actorType.is(Aigilas.Actors.Wrath_Acolyte)) { return new WrathEnemyAcolyte(); } if (actorType.is(Aigilas.Actors.Pride_Acolyte)) { return new PrideEnemyAcolyte(); } if (actorType.is(Aigilas.Actors.Envy_Acolyte)) { return new EnvyEnemyAcolyte(); } if (actorType.is(Aigilas.Actors.Gluttony_Acolyte)) { return new GluttonyEnemyAcolyte(); } if (actorType.is(Aigilas.Actors.Lust_Acolyte)) { return new LustEnemyAcolyte(); } if (actorType.is(Aigilas.Actors.Sloth_Acolyte)) { return new SlothEnemyAcolyte(); } if (actorType.is(Aigilas.Actors.Greed_Acolyte)) { return new GreedEnemyAcolyte(); } if (actorType.is(Aigilas.Actors.Dummy)) { return new Dummy(); } Logger.error("Unknown actorType passed into CreatureFactory: " + actorType.Name); return null; }
@Override public void render() { try { // $$$ Logger.devConsole("" + Gdx.graphics.getFramesPerSecond() + ": " + // Gdx.graphics.getDeltaTime()); // Update Input.get().update(); if (Input.get() .isActive( sps.bridge.Commands.get(Commands.ToggleDevConsole), Client.get().getFirstPlayerIndex())) { DevConsole.get().toggle(); } if (Input.get() .isActive(sps.bridge.Commands.get(Commands.Back), Client.get().getFirstPlayerIndex())) { StateManager.loadState(new MainMenuState()); } if (Input.get() .isActive(sps.bridge.Commands.get(Commands.Music), Client.get().getFirstPlayerIndex())) { MusicPlayer.get().toggle(); } if (Input.get() .isActive( sps.bridge.Commands.get(Commands.ToggleFullScreen), Client.get().getFirstPlayerIndex())) { Renderer.get().toggleFullScreen(); } StateManager.asyncUpdate(); if (Client.get().nextTurn()) { ParticleEngine.update(); StateManager.update(); Client.get().prepareForNextTurn(); } else { Client.get().heartBeat(); } if (!IsRunning) { System.exit(0); } TextPool.get().update(); // Render Renderer.get().begin(); StateManager.draw(); ParticleEngine.draw(); HudRenderer.get().draw(); TextPool.get().draw(); DevConsole.get().draw(); Renderer.get().end(); } catch (Exception e) { Logger.exception(e); } }