@Override public void renderTileEntityAt( TileEntity tile, double par2, double par4, double par6, float par8) { if (tile.hasWorldObj() && MinecraftForgeClient.getRenderPass() == 0) { CrystalTransmitterBase te = (CrystalTransmitterBase) tile; GL11.glPushMatrix(); GL11.glTranslated(par2, par4, par6); ChromaFX.drawEnergyTransferBeams(new WorldLocation(te), te.getTargets()); GL11.glPopMatrix(); } }