@Override
 public void renderTileEntityAt(
     TileEntity tile, double par2, double par4, double par6, float par8) {
   if (tile.hasWorldObj() && MinecraftForgeClient.getRenderPass() == 0) {
     CrystalTransmitterBase te = (CrystalTransmitterBase) tile;
     GL11.glPushMatrix();
     GL11.glTranslated(par2, par4, par6);
     ChromaFX.drawEnergyTransferBeams(new WorldLocation(te), te.getTargets());
     GL11.glPopMatrix();
   }
 }