示例#1
0
 private void switchState(GameState newState) {
   if (currentState != null) {
     currentState.dispose();
   }
   currentState = newState;
   LoggingContext.setGameState(newState);
   newState.init(this);
   for (StateChangeSubscriber subscriber : stateChangeSubscribers) {
     subscriber.onStateChange();
   }
   // drain input queues
   InputSystem inputSystem = rootContext.get(InputSystem.class);
   inputSystem.getMouseDevice().getInputQueue();
   inputSystem.getKeyboard().getInputQueue();
 }