/** * Loads the map from its file. * * @throws ZSDXException if the file could not be read */ public void load() throws ZSDXException { int lineNumber = 0; try { // get the map name in the game resource database Resource mapResource = Project.getResource(ResourceType.MAP); setName(mapResource.getElementName(mapId)); File mapFile = Project.getMapFile(mapId); BufferedReader in = new BufferedReader(new FileReader(mapFile)); // read the map general info // syntax: width height world floor x y small_keys_variable tileset_id music_id String line = in.readLine(); if (line == null) { throw new ZSDXException("The map file is empty"); } lineNumber++; StringTokenizer tokenizer = new StringTokenizer(line); int width = Integer.parseInt(tokenizer.nextToken()); int height = Integer.parseInt(tokenizer.nextToken()); setSize(new Dimension(width, height)); setWorld(Integer.parseInt(tokenizer.nextToken())); setFloor(Integer.parseInt(tokenizer.nextToken())); int x = Integer.parseInt(tokenizer.nextToken()); int y = Integer.parseInt(tokenizer.nextToken()); setLocation(new Point(x, y)); setSmallKeysVariable(Integer.parseInt(tokenizer.nextToken())); setTileset(tokenizer.nextToken()); setMusic(tokenizer.nextToken()); // read the map entities line = in.readLine(); while (line != null) { lineNumber++; try { MapEntity entity = MapEntity.createFromString(this, line); addEntity(entity); } catch (NoSuchTilePatternException ex) { badTiles = true; } line = in.readLine(); } in.close(); history.setSaved(); } catch (NumberFormatException ex) { throw new ZSDXException("Line " + lineNumber + ": Integer expected"); } catch (IndexOutOfBoundsException ex) { throw new ZSDXException("Line " + lineNumber + ": Value expected"); } catch (ZSDXException ex) { throw new ZSDXException("Line " + lineNumber + ": " + ex.getMessage()); } catch (IOException ex) { throw new ZSDXException(ex.getMessage()); } setChanged(); notifyObservers(); }
/** * Saves the map into its file. * * @throws ZSDXException if the file could not be written for various reasons */ public void save() throws ZSDXException { // check that the map is valid checkValidity(); try { // open the map file File mapFile = Project.getMapFile(mapId); PrintWriter out = new PrintWriter(new BufferedWriter(new FileWriter(mapFile))); // print the map general info // syntax: width height world floor x y small_keys_variable tileset_id music_id out.print(size.width); out.print('\t'); out.print(size.height); out.print('\t'); out.print(world); out.print('\t'); out.print(floor); out.print('\t'); out.print(location.x); out.print('\t'); out.print(location.y); out.print('\t'); out.print(smallKeysVariable); out.print('\t'); out.print(tilesetId); out.print('\t'); out.print(musicId); out.println(); for (Layer layer : Layer.values()) { MapEntities entities = allEntities[layer.getId()]; // print the entities for (MapEntity entity : entities) { out.print(entity.toString()); out.println(); } } out.close(); history.setSaved(); // also update the map name in the global resource list Resource mapResource = Project.getResource(ResourceType.MAP); mapResource.setElementName(mapId, name); Project.getResourceDatabase().save(); // upate the dungeon elements of this map if (isInDungeon()) { Dungeon.saveMapInfo(this); } // create a script for the map if necessary File scriptFile = Project.getMapScriptFile(mapId); if (!scriptFile.exists()) { scriptFile.createNewFile(); } } catch (IOException ex) { throw new MapException(ex.getMessage()); } }