示例#1
0
 @MarshalsPointer
 public static SCNLightingModel toObject(Class<SCNLightingModel> cls, long handle, long flags) {
   NSString o = (NSString) NSObject.Marshaler.toObject(NSString.class, handle, flags);
   if (o == null) {
     return null;
   }
   return SCNLightingModel.valueOf(o);
 }
示例#2
0
 @MarshalsPointer
 public static SCNSceneAttribute toObject(
     Class<SCNSceneAttribute> cls, long handle, long flags) {
   NSString o = (NSString) NSObject.Marshaler.toObject(NSString.class, handle, flags);
   if (o == null) {
     return null;
   }
   return SCNSceneAttribute.valueOf(o);
 }
示例#3
0
 @SuppressWarnings("unchecked")
 @MarshalsPointer
 public static List<SCNLightingModel> toObject(
     Class<? extends NSObject> cls, long handle, long flags) {
   NSArray<NSString> o = (NSArray<NSString>) NSObject.Marshaler.toObject(cls, handle, flags);
   if (o == null) {
     return null;
   }
   List<SCNLightingModel> list = new ArrayList<>();
   for (int i = 0; i < o.size(); i++) {
     list.add(SCNLightingModel.valueOf(o.get(i)));
   }
   return list;
 }
示例#4
0
 @SuppressWarnings("unchecked")
 @MarshalsPointer
 public static List<SCNMatrix4> toObject(
     Class<? extends NSObject> cls, long handle, long flags) {
   NSArray<NSValue> o = (NSArray<NSValue>) NSObject.Marshaler.toObject(cls, handle, flags);
   if (o == null) {
     return null;
   }
   List<SCNMatrix4> list = new ArrayList<>();
   for (NSValue val : o) {
     list.add(val.SCNMatrix4Value());
   }
   return list;
 }