/*<ptr>*/ public static class SKPhysicsJointLimitPtr extends Ptr<SKPhysicsJointLimit, SKPhysicsJointLimitPtr> {} /*</ptr>*/ /*<bind>*/ static { ObjCRuntime.bind(SKPhysicsJointLimit.class); } /*</bind>*/
/*<ptr>*/ public static class SCNRendererPtr extends Ptr<SCNRenderer, SCNRendererPtr> {} /*</ptr>*/ /*<bind>*/ static { ObjCRuntime.bind(SCNRenderer.class); } /*</bind>*/
/*<ptr>*/ public static class SKLightNodePtr extends Ptr<SKLightNode, SKLightNodePtr> {} /*</ptr>*/ /*<bind>*/ static { ObjCRuntime.bind(SKLightNode.class); } /*</bind>*/
/*<ptr>*/ public static class SCNPhysicsVehicleWheelPtr extends Ptr<SCNPhysicsVehicleWheel, SCNPhysicsVehicleWheelPtr> {} /*</ptr>*/ /*<bind>*/ static { ObjCRuntime.bind(SCNPhysicsVehicleWheel.class); } /*</bind>*/
/*<ptr>*/ public static class SCNTechniquePtr extends Ptr<SCNTechnique, SCNTechniquePtr> {} /*</ptr>*/ /*<bind>*/ static { ObjCRuntime.bind(SCNTechnique.class); } /*</bind>*/
/*<ptr>*/ public static class SCNParticleSystemPtr extends Ptr<SCNParticleSystem, SCNParticleSystemPtr> {} /*</ptr>*/ /*<bind>*/ static { ObjCRuntime.bind(SCNParticleSystem.class); } /*</bind>*/
/*</ptr>*/ /*<bind>*/ static { ObjCRuntime.bind(UITouchExtensions.class); } /*</bind>*/