public static Audio playWav(String wavFile, boolean loop) { try { AudioLoader.update(); // JIC Audio wav = AudioLoader.getAudio("WAV", ResourceLoader.getResourceAsStream(wavFile)); sounds.add(wav); wav.playAsMusic(1.0f, 1.0f, loop); return wav; } catch (IOException e) { e.printStackTrace(); } return null; }
/** Initialise resources */ public void init() { try { wavEffect = AudioLoader.getAudio( "WAV", ResourceLoader.getResourceAsStream("com/etk2000/SpaceGame/Music/MainMenuMusic.wav")); // @param: something, something, loop wavEffect.playAsMusic(1.0f, 1.0f, true); } catch (Exception e) { System.out.println(e.getMessage()); } /* * try { * // you can play oggs by loading the complete thing into * // a sound * oggEffect = AudioLoader.getAudio("OGG", * ResourceLoader.getResourceAsStream("testdata/restart.ogg")); * * // or setting up a stream to read from. Note that the argument becomes * // a URL here so it can be reopened when the stream is complete. Probably * // should have reset the stream by thats not how the original stuff worked * oggStream = AudioLoader.getStreamingAudio("OGG", * ResourceLoader.getResource("testdata/bongos.ogg")); * * // can load mods (XM, MOD) using ibxm which is then played through OpenAL. MODs * // are always streamed based on the way IBXM works * modStream = AudioLoader.getStreamingAudio("MOD", * ResourceLoader.getResource("testdata/SMB-X.XM")); * * // playing as music uses that reserved source to play the sound. The first * // two arguments are pitch and gain, the boolean is whether to loop the content * modStream.playAsMusic(1.0f, 1.0f, true); * * // you can play aifs by loading the complete thing into * // a sound * aifEffect = AudioLoader.getAudio("AIF", * ResourceLoader.getResourceAsStream("testdata/burp.aif")); * * // you can play wavs by loading the complete thing into * // a sound * wavEffect = AudioLoader.getAudio("WAV", * ResourceLoader.getResourceAsStream("testdata/cbrown01.wav")); * } catch (Exception e) { * e.printStackTrace(); * } */ }
/** Game loop update */ public void update() { while (Keyboard.next()) { if (Keyboard.getEventKeyState()) { if (Keyboard.getEventKey() == Keyboard.KEY_Q) { // play as a one off sound effect oggEffect.playAsSoundEffect(1.0f, 1.0f, false); } if (Keyboard.getEventKey() == Keyboard.KEY_W) { // replace the music thats curretly playing with // the ogg oggStream.playAsMusic(1.0f, 1.0f, true); } if (Keyboard.getEventKey() == Keyboard.KEY_E) { // replace the music thats curretly playing with // the mod modStream.playAsMusic(1.0f, 1.0f, true); } if (Keyboard.getEventKey() == Keyboard.KEY_R) { // play as a one off sound effect aifEffect.playAsSoundEffect(1.0f, 1.0f, false); } if (Keyboard.getEventKey() == Keyboard.KEY_T) { // play as a one off sound effect wavEffect.playAsSoundEffect(1.0f, 1.0f, false); } } } // polling is required to allow streaming to get a chance to // queue buffers. SoundStore.get().poll(0); }
public void update(int delta) { if (enabled) { if (musicPlaying == null) { musicDelay -= delta; if (musicDelay <= 0) { musicPlaying = music.get((int) (Math.random() * music.size())); musicPlaying.playAsMusic(1.0f, 1.0f, false); soundStore.setSoundVolume(0.5f); } } else if (!soundStore.isMusicPlaying()) { musicPlaying.stop(); musicDelay = (int) (Math.random() * 90000) + 30000; musicPlaying = null; soundStore.setSoundVolume(0.75f); } if (ambientMusicPlaying == null) { ambientMusicDelay -= delta; if (ambientMusicDelay <= 0) { ambientMusicPlaying = ambientMusic.get((int) (Math.random() * ambientMusic.size())); ambientMusicPlaying.playAsSoundEffect(1.0f, (float) Math.random() * 0.2f + 1f, false); } } else if (!ambientMusicPlaying.isPlaying()) { ambientMusicPlaying.stop(); ambientMusicDelay = (int) (Math.random() * 6000) + 1000; ambientMusicPlaying = null; } if (ambientNoisePlaying[0] == null) { ambientNoiseDelay[0] -= delta; if (ambientNoiseDelay[0] <= 0) { ambientNoisePlaying[0] = ambientNoise.get((int) (Math.random() * ambientNoise.size())); ambientNoisePlaying[0].playAsSoundEffect(1.0f, (float) Math.random() * 0.2f + 1f, false); } } else if (!ambientNoisePlaying[0].isPlaying()) { ambientNoisePlaying[0].stop(); ambientNoiseDelay[0] = (int) (Math.random() * 16000) + 1000; ambientNoisePlaying[0] = null; } if (ambientNoisePlaying[1] == null) { ambientNoiseDelay[1] -= delta; if (ambientNoiseDelay[1] <= 0) { ambientNoisePlaying[1] = ambientNoise.get((int) (Math.random() * ambientNoise.size())); ambientNoisePlaying[1].playAsSoundEffect(1.0f, (float) Math.random() * 0.2f + 1f, false); } } else if (!ambientNoisePlaying[1].isPlaying()) { ambientNoisePlaying[1].stop(); ambientNoiseDelay[1] = (int) (Math.random() * 16000) + 1000; ambientNoisePlaying[1] = null; } soundStore.poll(delta); } }
public static void playMusic(String name) { try { Audio song; song = AudioLoader.getAudio( "WAV", ResourceLoader.getResourceAsStream( "resources" + Common.sep + "music" + Common.sep + name + ".wav")); song.playAsMusic(1.0f, 1.0f, true); } catch (Exception e) { e.printStackTrace(); } }