public void drawCircle(int xPos, int yPos, int radius, int id) { // c.setLocation(xPos, yPos); c.setCenterX(xPos); c.setCenterY(yPos); c.setRadius(radius); drawableMap.updateBlocks(c, id); }
@Override public void update(Level level, GameContainer arg0) { if (shownFor >= 50) { shownFor = 0; if (pos != colors.length - 1) { pos++; } else { pos = 0; } } if (AOE) { if (AOEShape == null) { AOERadius = 4.0f; AOEShape = new Circle(this.getShape().getCenterX(), this.getShape().getCenterY(), AOERadius); } else { AOERadius += 4f; AOEShape.setRadius(AOERadius); AOEShape.setCenterX(this.getShape().getCenterX()); AOEShape.setCenterY(this.getShape().getCenterY()); } if (AOERadius >= 300) { AOE = false; AOEShape = null; AOERadius = 0.0f; } for (Entity e : level.entitys) { if (AOEShape == null) break; if (e.getShape().intersects(AOEShape)) { e.die(level); } } } }