public static void glDrawElementsBaseVertex(int mode, ShortBuffer indices, int basevertex) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.ARB_draw_elements_base_vertex_glDrawElementsBaseVertex_pointer; BufferChecks.checkFunctionAddress(function_pointer); GLChecks.ensureElementVBOdisabled(caps); BufferChecks.checkDirect(indices); nglDrawElementsBaseVertex( mode, (indices.remaining()), GL11.GL_UNSIGNED_SHORT, indices, indices.position() << 1, basevertex, function_pointer); }
public static void glDrawElementsInstancedBaseInstance( int mode, ShortBuffer indices, int primcount, int baseinstance) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glDrawElementsInstancedBaseInstance; BufferChecks.checkFunctionAddress(function_pointer); GLChecks.ensureElementVBOdisabled(caps); BufferChecks.checkDirect(indices); nglDrawElementsInstancedBaseInstance( mode, indices.remaining(), GL11.GL_UNSIGNED_SHORT, MemoryUtil.getAddress(indices), primcount, baseinstance, function_pointer); }