static { IntBuffer offsets = memAllocInt(2); SIZEOF = offsets(memAddress(offsets)); X = offsets.get(0); Y = offsets.get(1); memFree(offsets); }
/** * Unsigned version of {@link #glGetVertexAttribIivEXT GetVertexAttribIivEXT}. * * @param index the index of the pure integer generic vertex attribute to be modified * @param pname the symbolic name of the vertex attribute parameter to be queried */ public static int glGetVertexAttribIuiEXT(int index, int pname) { MemoryStack stack = stackGet(); int stackPointer = stack.getPointer(); try { IntBuffer params = stack.callocInt(1); nglGetVertexAttribIuivEXT(index, pname, memAddress(params)); return params.get(0); } finally { stack.setPointer(stackPointer); } }
public static int glGetNextPerfQueryIdINTEL(int queryId) { MemoryStack stack = stackGet(); int stackPointer = stack.getPointer(); try { IntBuffer nextQueryId = stack.callocInt(1); nglGetNextPerfQueryIdINTEL(queryId, memAddress(nextQueryId)); return nextQueryId.get(0); } finally { stack.setPointer(stackPointer); } }
public static int glGetFirstPerfQueryIdINTEL() { MemoryStack stack = stackGet(); int stackPointer = stack.getPointer(); try { IntBuffer queryId = stack.callocInt(1); nglGetFirstPerfQueryIdINTEL(memAddress(queryId)); return queryId.get(0); } finally { stack.setPointer(stackPointer); } }
public static int glCreatePerfQueryINTEL(int queryId) { MemoryStack stack = stackGet(); int stackPointer = stack.getPointer(); try { IntBuffer queryHandle = stack.callocInt(1); nglCreatePerfQueryINTEL(queryId, memAddress(queryHandle)); return queryHandle.get(0); } finally { stack.setPointer(stackPointer); } }
public static int glGetUniformuiEXT(int program, int location) { MemoryStack stack = stackGet(); int stackPointer = stack.getPointer(); try { IntBuffer params = stack.callocInt(1); nglGetUniformuivEXT(program, location, memAddress(params)); return params.get(0); } finally { stack.setPointer(stackPointer); } }
public static int glGetPerfQueryIdByNameINTEL(CharSequence queryName) { MemoryStack stack = stackGet(); int stackPointer = stack.getPointer(); try { ByteBuffer queryNameEncoded = stack.ASCII(queryName); IntBuffer queryId = stack.callocInt(1); nglGetPerfQueryIdByNameINTEL(memAddress(queryNameEncoded), memAddress(queryId)); return queryId.get(0); } finally { stack.setPointer(stackPointer); } }
/** * ZLIB client - used by PNG, available for other purposes * * @param buffer */ public static ByteBuffer stbi_zlib_decode_malloc(ByteBuffer buffer) { MemoryStack stack = stackGet(); int stackPointer = stack.getPointer(); try { IntBuffer outlen = stack.callocInt(1); long __result = nstbi_zlib_decode_malloc(memAddress(buffer), buffer.remaining(), memAddress(outlen)); return memByteBuffer(__result, outlen.get(0)); } finally { stack.setPointer(stackPointer); } }
/** * ZLIB client - used by PNG, available for other purposes * * @param buffer * @param initial_size * @param parse_header */ public static ByteBuffer stbi_zlib_decode_malloc_guesssize_headerflag( ByteBuffer buffer, int initial_size, int parse_header) { MemoryStack stack = stackGet(); int stackPointer = stack.getPointer(); try { IntBuffer outlen = stack.callocInt(1); long __result = nstbi_zlib_decode_malloc_guesssize_headerflag( memAddress(buffer), buffer.remaining(), initial_size, memAddress(outlen), parse_header); return memByteBuffer(__result, outlen.get(0)); } finally { stack.setPointer(stackPointer); } }
/** Alternative version of: {@link #glGetPerfMonitorCountersAMD GetPerfMonitorCountersAMD} */ public static void glGetPerfMonitorCountersAMD( int group, IntBuffer numCounters, IntBuffer maxActiveCounters, IntBuffer counters) { if (LWJGLUtil.CHECKS) { checkBuffer(numCounters, 1); checkBuffer(maxActiveCounters, 1); } nglGetPerfMonitorCountersAMD( group, memAddress(numCounters), memAddress(maxActiveCounters), counters.remaining(), memAddress(counters)); }
static { IntBuffer offsets = BufferUtils.createIntBuffer(6); SIZEOF = offsets(memAddress(offsets)); WIDTH = offsets.get(0); HEIGHT = offsets.get(1); REDBITS = offsets.get(2); GREENBITS = offsets.get(3); BLUEBITS = offsets.get(4); REFRESHRATE = offsets.get(5); }
/** * Floating-point version of {@link #stbi_load load}. * * @param filename the file name * @param x outputs the image width in pixels * @param y outputs the image height in pixels * @param comp outputs number of components in image * @param req_comp 0 or 1..4 to force that many components per pixel. One of:<br> * <table><tr><td>0</td><td>1</td><td>2</td><td>3</td><td>4</td></tr></table> */ public static FloatBuffer stbi_loadf( ByteBuffer filename, IntBuffer x, IntBuffer y, IntBuffer comp, int req_comp) { if (CHECKS) { checkNT1(filename); checkBuffer(x, 1); checkBuffer(y, 1); checkBuffer(comp, 1); } long __result = nstbi_loadf(memAddress(filename), memAddress(x), memAddress(y), memAddress(comp), req_comp); return memFloatBuffer( __result, x.get(x.position()) * y.get(y.position()) * comp.get(comp.position())); }
/** * Floating-point version of {@link #stbi_load_from_callbacks load_from_callbacks}. * * @param clbk an {@link STBIIOCallbacks} struct * @param user a pointer to user data * @param x outputs the image width in pixels * @param y outputs the image height in pixels * @param comp outputs number of components in image * @param req_comp 0 or 1..4 to force that many components per pixel. One of:<br> * <table><tr><td>0</td><td>1</td><td>2</td><td>3</td><td>4</td></tr></table> */ public static FloatBuffer stbi_loadf_from_callbacks( STBIIOCallbacks clbk, long user, IntBuffer x, IntBuffer y, IntBuffer comp, int req_comp) { if (CHECKS) { checkBuffer(x, 1); checkBuffer(y, 1); checkBuffer(comp, 1); STBIIOCallbacks.validate(clbk.address()); } long __result = nstbi_loadf_from_callbacks( clbk.address(), user, memAddress(x), memAddress(y), memAddress(comp), req_comp); return memFloatBuffer( __result, x.get(x.position()) * y.get(y.position()) * comp.get(comp.position())); }
/** * Floating-point version of {@link #stbi_load_from_memory load_from_memory}. * * @param buffer the buffer from which to load the image data * @param x outputs the image width in pixels * @param y outputs the image height in pixels * @param comp outputs number of components in image * @param req_comp 0 or 1..4 to force that many components per pixel. One of:<br> * <table><tr><td>0</td><td>1</td><td>2</td><td>3</td><td>4</td></tr></table> */ public static FloatBuffer stbi_loadf_from_memory( ByteBuffer buffer, IntBuffer x, IntBuffer y, IntBuffer comp, int req_comp) { if (CHECKS) { checkBuffer(x, 1); checkBuffer(y, 1); checkBuffer(comp, 1); } long __result = nstbi_loadf_from_memory( memAddress(buffer), buffer.remaining(), memAddress(x), memAddress(y), memAddress(comp), req_comp); return memFloatBuffer( __result, x.get(x.position()) * y.get(y.position()) * comp.get(comp.position())); }
/** * Floating-point version of {@link #stbi_load load}. * * @param filename the file name * @param x outputs the image width in pixels * @param y outputs the image height in pixels * @param comp outputs number of components in image * @param req_comp 0 or 1..4 to force that many components per pixel. One of:<br> * <table><tr><td>0</td><td>1</td><td>2</td><td>3</td><td>4</td></tr></table> */ public static FloatBuffer stbi_loadf( CharSequence filename, IntBuffer x, IntBuffer y, IntBuffer comp, int req_comp) { if (CHECKS) { checkBuffer(x, 1); checkBuffer(y, 1); checkBuffer(comp, 1); } MemoryStack stack = stackGet(); int stackPointer = stack.getPointer(); try { ByteBuffer filenameEncoded = stack.ASCII(filename); long __result = nstbi_loadf( memAddress(filenameEncoded), memAddress(x), memAddress(y), memAddress(comp), req_comp); return memFloatBuffer( __result, x.get(x.position()) * y.get(y.position()) * comp.get(comp.position())); } finally { stack.setPointer(stackPointer); } }
/** GL_UNSIGNED_INT version of: {@link #glDrawRangeElements DrawRangeElements} */ public static void glDrawRangeElements(int mode, int start, int end, IntBuffer indices) { if (LWJGLUtil.CHECKS) GLChecks.ensureBufferObject(GL15.GL_ELEMENT_ARRAY_BUFFER_BINDING, false); nglDrawRangeElements( mode, start, end, indices.remaining(), GL11.GL_UNSIGNED_INT, memAddress(indices)); }
/** Alternative version of: {@link #eglSwapBuffersWithDamageEXT SwapBuffersWithDamageEXT} */ public static boolean eglSwapBuffersWithDamageEXT(long dpy, long surface, IntBuffer rects) { return neglSwapBuffersWithDamageEXT( dpy, surface, memAddressSafe(rects), rects == null ? 0 : rects.remaining()); }
/** * Alternative version of: {@link #glGetPerfMonitorCounterDataAMD GetPerfMonitorCounterDataAMD} */ public static void glGetPerfMonitorCounterDataAMD( int monitor, int pname, IntBuffer data, IntBuffer bytesWritten) { if (LWJGLUtil.CHECKS) if (bytesWritten != null) checkBuffer(bytesWritten, 1); nglGetPerfMonitorCounterDataAMD( monitor, pname, data.remaining(), memAddress(data), memAddressSafe(bytesWritten)); }
/** Alternative version of: {@link #glGetActiveUniformsiv GetActiveUniformsiv} */ public static void glGetActiveUniformsiv( int program, IntBuffer uniformIndices, int pname, IntBuffer params) { if (LWJGLUtil.CHECKS) checkBuffer(params, uniformIndices.remaining()); nglGetActiveUniformsiv( program, uniformIndices.remaining(), memAddress(uniformIndices), pname, memAddress(params)); }
public static void glUniform4uivEXT(int location, IntBuffer value) { nglUniform4uivEXT(location, value.remaining() >> 2, memAddress(value)); }
/** * Alternative version of: {@link #glSelectPerfMonitorCountersAMD SelectPerfMonitorCountersAMD} */ public static void glSelectPerfMonitorCountersAMD( int monitor, boolean enable, int group, IntBuffer counterList) { nglSelectPerfMonitorCountersAMD( monitor, enable, group, counterList.remaining(), memAddress(counterList)); }
/** IntBuffer version of: {@link #glGetBufferSubData GetBufferSubData} */ public static void glGetBufferSubData(int target, long offset, IntBuffer data) { nglGetBufferSubData(target, offset, data.remaining() << 2, memAddress(data)); }
/** Alternative version of: {@link #glScissorArrayv ScissorArrayv} */ public static void glScissorArrayv(int first, IntBuffer v) { nglScissorArrayv(first, v.remaining() >> 2, memAddress(v)); }
/** GL_UNSIGNED_INT version of: {@link #wglGetGPUInfoAMD GetGPUInfoAMD} */ public static int wglGetGPUInfoAMD(int id, int property, IntBuffer data) { return nwglGetGPUInfoAMD( id, property, GL11.GL_UNSIGNED_INT, data.remaining(), memAddress(data)); }
/** Alternative version of: {@link #wglGetGPUIDsAMD GetGPUIDsAMD} */ public static int wglGetGPUIDsAMD(IntBuffer ids) { return nwglGetGPUIDsAMD(ids == null ? 0 : ids.remaining(), memAddressSafe(ids)); }
/** Alternative version of: {@link #glGenBuffers GenBuffers} */ public static void glGenBuffers(IntBuffer buffers) { nglGenBuffers(buffers.remaining(), memAddress(buffers)); }
/** IntBuffer version of: {@link #glBufferData BufferData} */ public static void glBufferData(int target, IntBuffer data, int usage) { nglBufferData(target, data.remaining() << 2, memAddress(data), usage); }
/** * Alternative version of: {@link #glUniformSubroutinesui(int, int, java.nio.ByteBuffer) * UniformSubroutinesui} */ public static void glUniformSubroutinesu(int shadertype, IntBuffer indices) { nglUniformSubroutinesuiv(shadertype, indices.remaining(), memAddress(indices)); }
/** Alternative version of: {@link #glDeleteQueries DeleteQueries} */ public static void glDeleteQueries(IntBuffer ids) { nglDeleteQueries(ids.remaining(), memAddress(ids)); }
/** Alternative version of: {@link #glDeletePerfMonitorsAMD DeletePerfMonitorsAMD} */ public static void glDeletePerfMonitorsAMD(IntBuffer monitors) { nglDeletePerfMonitorsAMD(monitors.remaining(), memAddress(monitors)); }