public void isEscapePressed() { while (Keyboard.next()) { if (Keyboard.getEventKey() == Keyboard.KEY_ESCAPE) { shutdown = true; } } }
private void keyboardHandler() { while (Keyboard.next()) { if (Keyboard.isKeyDown(Keyboard.KEY_RETURN)) { openConsole(); } } }
public void update(int delta) { // rotate quad rotation += 0.15f * delta; if (Keyboard.isKeyDown(Keyboard.KEY_LEFT)) x -= 0.35f * delta; if (Keyboard.isKeyDown(Keyboard.KEY_RIGHT)) x += 0.35f * delta; if (Keyboard.isKeyDown(Keyboard.KEY_UP)) y -= 0.35f * delta; if (Keyboard.isKeyDown(Keyboard.KEY_DOWN)) y += 0.35f * delta; while (Keyboard.next()) { if (Keyboard.getEventKeyState()) { if (Keyboard.getEventKey() == Keyboard.KEY_F) { setDisplayMode(800, 600, !Display.isFullscreen()); } else if (Keyboard.getEventKey() == Keyboard.KEY_V) { vsync = !vsync; Display.setVSyncEnabled(vsync); } } } // keep quad on the screen if (x < 0) x = 0; if (x > 800) x = 800; if (y < 0) y = 0; if (y > 600) y = 600; updateFPS(); // update FPS Counter }
@Override protected void update() { while (Keyboard.next()) { if (Keyboard.getEventKeyState()) { switch (Keyboard.getEventKey()) { case Keyboard.KEY_S: useFakeHallway = !useFakeHallway; if (useFakeHallway) { System.out.printf("Fake Hallway.\n"); } else { System.out.printf("Real Hallway.\n"); } break; case Keyboard.KEY_P: useSmoothInterpolation = !useSmoothInterpolation; if (useSmoothInterpolation) { System.out.printf("Perspective correct interpolation.\n"); } else { System.out.printf("Just linear interpolation.\n"); } break; case Keyboard.KEY_ESCAPE: leaveMainLoop(); break; } } } }
/** Game loop update */ public void update() { while (Keyboard.next()) { if (Keyboard.getEventKeyState()) { if (Keyboard.getEventKey() == Keyboard.KEY_Q) { // play as a one off sound effect oggEffect.playAsSoundEffect(1.0f, 1.0f, false); } if (Keyboard.getEventKey() == Keyboard.KEY_W) { // replace the music thats curretly playing with // the ogg oggStream.playAsMusic(1.0f, 1.0f, true); } if (Keyboard.getEventKey() == Keyboard.KEY_E) { // replace the music thats curretly playing with // the mod modStream.playAsMusic(1.0f, 1.0f, true); } if (Keyboard.getEventKey() == Keyboard.KEY_R) { // play as a one off sound effect aifEffect.playAsSoundEffect(1.0f, 1.0f, false); } if (Keyboard.getEventKey() == Keyboard.KEY_T) { // play as a one off sound effect wavEffect.playAsSoundEffect(1.0f, 1.0f, false); } } } // polling is required to allow streaming to get a chance to // queue buffers. SoundStore.get().poll(0); }
public static void gameOver() { gameStatus = 9; while (Keyboard.next()) {} changedGameStatus = true; }
/** Called each tick so GUIs can handle their input. */ @Override public void handleInput() throws IOException { if (Mouse.isCreated()) { while (Mouse.next()) { if (!MinecraftForge.EVENT_BUS.post( new net.minecraftforge.client.event.GuiScreenEvent.MouseInputEvent.Pre(this))) { this.handleMouseInput(); if (this.equals(this.mc.currentScreen)) { MinecraftForge.EVENT_BUS.post( new net.minecraftforge.client.event.GuiScreenEvent.MouseInputEvent.Post(this)); } } } } if (Keyboard.isCreated()) { while (Keyboard.next()) { if (!MinecraftForge.EVENT_BUS.post( new net.minecraftforge.client.event.GuiScreenEvent.KeyboardInputEvent.Pre(this))) { this.handleKeyboardInput(); if (this.equals(this.mc.currentScreen)) { MinecraftForge.EVENT_BUS.post( new net.minecraftforge.client.event.GuiScreenEvent.KeyboardInputEvent.Post(this)); } } } } }
private void handleKeyboardInputs() { // Kedboard.poll() checks for keyboard input, buffered Keyboard.poll(); while (Keyboard.next()) { // only consider KeyDown Events if (!Keyboard.getEventKeyState()) { continue; } switch (Keyboard.getEventKey()) { case Keyboard.KEY_ESCAPE: running = false; break; case Keyboard.KEY_S: gameView.drawSightRange = !gameView.drawSightRange; break; case Keyboard.KEY_M: gameView.drawMessages = !gameView.drawMessages; break; case Keyboard.KEY_PERIOD: ticksPerSecond *= 1.3; resetReferenceValues(); break; case Keyboard.KEY_COMMA: ticksPerSecond /= 1.3; resetReferenceValues(); break; case Keyboard.KEY_P: paused = !paused; break; } } }
private void doKeys() { while (Keyboard.next()) { char eventChar = Keyboard.getEventCharacter(); int eventKey = Keyboard.getEventKey(); long eventTick = Keyboard.getEventNanoseconds(); boolean eventState = Keyboard.getEventKeyState(); // System.out.println("doKeys("+eventKey+")"); if (eventKey == Keyboard.KEY_LSHIFT) { if (eventState) { mModifiers |= KeyEvent.VK_SHIFT; } else { mModifiers &= ~KeyEvent.VK_SHIFT; } } else if (eventKey == Keyboard.KEY_RSHIFT) { if (eventState) { mModifiers |= KeyEvent.VK_SHIFT; } else { mModifiers &= ~KeyEvent.VK_SHIFT; } } else if (eventKey == Keyboard.KEY_LCONTROL) { if (eventState) { mModifiers |= KeyEvent.VK_CONTROL; } else { mModifiers &= ~KeyEvent.VK_CONTROL; } } else if (eventKey == Keyboard.KEY_RCONTROL) { if (eventState) { mModifiers |= KeyEvent.VK_CONTROL; } else { mModifiers &= ~KeyEvent.VK_CONTROL; } } else if (eventKey == Keyboard.KEY_LMENU) { if (eventState) { mModifiers |= KeyEvent.VK_ALT; } else { mModifiers &= ~KeyEvent.VK_ALT; } } else if (eventKey == Keyboard.KEY_RMENU) { if (eventState) { mModifiers |= KeyEvent.VK_ALT; } else { mModifiers &= ~KeyEvent.VK_ALT; } } if (KEY_LWJGL_TO_AWT.containsKey(eventKey)) { eventKey = KEY_LWJGL_TO_AWT.get(eventKey); } KeyEvent e = new KeyEvent( this, eventState ? KeyEvent.KEY_PRESSED : KeyEvent.KEY_RELEASED, eventTick, mModifiers, eventKey, eventChar); fireKeyEvent(e); } }
public void func_564_d() { while (Mouse.next()) { this.func_566_e(); } while (Keyboard.next()) { this.func_569_f(); } }
/** * ************************************************************************************************************************************************************************************************* * Checks if key is pressed or mouse is moved etc. * ************************************************************************************************************************************************************************************************ */ private void checkInput() { if (Keyboard.next() && Keyboard.getEventKeyState()) { if (Keyboard.getEventKey() == Keyboard.KEY_ESCAPE) closeRequested = true; } if (Display.isCloseRequested()) { closeRequested = true; } }
public static void loop() { while (CSGame.state == States.ThreeDeeTest) { // Clear the screen of its filthy contents glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); // Push the screen inwards at the amount of speed glTranslatef(0, 0, speed); // Begin drawing points glBegin(GL_POINTS); // Iterate of every point for (Point p : points) { // Draw the point at its coordinates glColor3f(0.0f, 1f, 0f); glVertex3f(p.x, p.y, p.z); } // Stop drawing points glEnd(); // If we're pressing the "up" key increase our speed if (Keyboard.isKeyDown(Keyboard.KEY_UP)) { speed += 0.01f; } // If we're pressing the "down" key decrease our speed if (Keyboard.isKeyDown(Keyboard.KEY_DOWN)) { speed -= 0.01f; } // Iterate over keyboard input events while (Keyboard.next()) { // If we're pressing the "space-bar" key reset our speed to zero if (Keyboard.isKeyDown(Keyboard.KEY_SPACE)) { speed = 0f; } // If we're pressing the "c" key reset our speed to zero and reset our position if (Keyboard.isKeyDown(Keyboard.KEY_C)) { speed = 0; glLoadIdentity(); } } if (Display.isCloseRequested()) { CSGame.state = States.Closing; break; } Debug.debugLoop(); // Update the display Display.update(); // Wait until the frame-rate is 60fps Display.sync(60); } }
/* */ protected synchronized boolean getNextDeviceEvent(Event event) throws IOException { /* 86 */ if (!org.lwjgl.input.Keyboard.isCreated()) /* 87 */ return false; /* 88 */ if (!org.lwjgl.input.Keyboard.next()) /* 89 */ return false; /* 90 */ int lwjgl_key = org.lwjgl.input.Keyboard.getEventKey(); /* 91 */ if (lwjgl_key == 0) /* 92 */ return false; /* 93 */ Component.Identifier.Key key_id = KeyMap.map(lwjgl_key); /* 94 */ if (key_id == null) /* 95 */ return false; /* 96 */ Component key = getComponent(key_id); /* 97 */ if (key == null) /* 98 */ return false; /* 99 */ float value = org.lwjgl.input.Keyboard.getEventKeyState() ? 1.0F : 0.0F; /* 100 */ event.set(key, value, org.lwjgl.input.Keyboard.getEventNanoseconds()); /* 101 */ return true; /* */ }
public void pollKeyboard() { while (Keyboard.next()) { if (Keyboard.getEventKeyState()) { switch (Keyboard.getEventKey()) { // Quit the game case Keyboard.KEY_ESCAPE: System.exit(0); break; } } } }
private static void checkInput() { timer.update(); camera.processMouse(1, 80, -80); camera.processKeyboard(16, 1, 1, 1); if (Mouse.isButtonDown(0)) Mouse.setGrabbed(true); else if (Mouse.isButtonDown(1)) Mouse.setGrabbed(false); while (Keyboard.next()) { if (Keyboard.isKeyDown(Keyboard.KEY_P)) { currentShaderProgram = perPixelShaderProgram; } else if (Keyboard.isKeyDown(Keyboard.KEY_V)) { currentShaderProgram = perVertexShaderProgram; } } }
private void checkInput() { if (Mouse.isButtonDown(0)) { leftHold(Mouse.getX(), Mouse.getY()); } while (Mouse.next()) { if (Mouse.getEventButtonState() && Mouse.getEventButton() == 0) { leftClick(Mouse.getX(), Mouse.getY()); } if (Mouse.getEventButtonState() && Mouse.getEventButton() == 1) { rightClick(); } } while (Keyboard.next()) { if (Keyboard.getEventKey() == Keyboard.KEY_ESCAPE) { System.exit(0); } if (Keyboard.getEventKey() == Keyboard.KEY_SPACE) { if (drawVector) { drawVector = false; } else { drawVector = true; } } } if (Keyboard.isKeyDown(Keyboard.KEY_UP)) { if (vecSlider.y < 85) { vecSlider.y++; } } if (Keyboard.isKeyDown(Keyboard.KEY_LEFT)) { if (vecSlider.x > -90) { vecSlider.x--; } } if (Keyboard.isKeyDown(Keyboard.KEY_DOWN)) { if (vecSlider.y > -85) { vecSlider.y--; } } if (Keyboard.isKeyDown(Keyboard.KEY_RIGHT)) { if (vecSlider.x < 85) { vecSlider.x++; } } }
private void refreshKeyboard() { while (Keyboard.next()) { int key = Keyboard.getEventKey(); boolean keyState = Keyboard.getEventKeyState(); String keyname = Keyboard.getKeyName(key); if (keyState) { char c = Keyboard.getEventCharacter(); for (InputListener listener : listeners) { if (listener.onKeyDown(key, keyname, c)) break; } } else { for (InputListener listener : listeners) { if (listener.onKeyUp(key, keyname)) break; } } } }
public void pollInput(Player player) { if (org.lwjgl.input.Keyboard.isCreated()) { while (org.lwjgl.input.Keyboard.next()) { Keyboard key = Keyboard.get(org.lwjgl.input.Keyboard.getEventKey()); if (key != null) { onKeyPressed( player, key, org.lwjgl.input.Keyboard.getEventKeyState(), org.lwjgl.input.Keyboard.getEventCharacter()); } } } // Handle mouse if (org.lwjgl.input.Mouse.isCreated()) { int x, y; while (org.lwjgl.input.Mouse.next()) { // Calculate dx/dy since last event polling x = org.lwjgl.input.Mouse.getEventX(); y = org.lwjgl.input.Mouse.getEventY(); Mouse button = Mouse.get(org.lwjgl.input.Mouse.getEventButton()); if (button != null) { onMouseClicked(player, button, org.lwjgl.input.Mouse.getEventButtonState(), x, y); continue; } // Handle scrolls int scroll = org.lwjgl.input.Mouse.getEventDWheel(); if (scroll < 0) { onMouseClicked(player, Mouse.MOUSE_SCROLLUP, true, x, y); } else if (scroll > 0) { onMouseClicked(player, Mouse.MOUSE_SCROLLDOWN, true, x, y); } onMouseMove( player, org.lwjgl.input.Mouse.getEventDX(), org.lwjgl.input.Mouse.getEventDY(), org.lwjgl.input.Mouse.getEventX(), org.lwjgl.input.Mouse.getEventY()); } } }
@Override protected void input() { while (Keyboard.next()) { if (Keyboard.getEventKeyState()) { if (Keyboard.getEventKey() == Keyboard.KEY_F1) { font = (font + 1) % fonts.length; } else if (Keyboard.getEventKey() == Keyboard.KEY_BACK && text.length() > 1) { text.deleteCharAt(text.length() - 2); } else if (Keyboard.getEventKey() == Keyboard.KEY_RETURN) { text.insert(text.length() - 1, '\n'); } else if (activeFont() .getAvailableChars() .contains(Character.toLowerCase(Keyboard.getEventCharacter()))) { text.insert(text.length() - 1, Keyboard.getEventCharacter()); } } } }
public static void update() { pressed.clear(); released.clear(); while (Keyboard.next()) { Integer key = Keyboard.getEventKey(); if (Keyboard.getEventKeyState()) { down.add(key); pressed.add(key); time.put(key, 0); } else { down.remove(key); released.add(key); } } for (Integer i : down) { time.put(i, time.get(i) + 1); } }
@Override public void draw() { GL11.glClearColor(0.8f, 0.8f, 0.8f, 0.0f); GL11.glClear(GL11.GL_COLOR_BUFFER_BIT); GL11.glClear(GL11.GL_DEPTH_BUFFER_BIT); GL11.glLoadIdentity(); GLU.gluLookAt(5.0f, 2.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f); GL11.glRotatef(rot, 0.0f, 1.0f, 0.0f); GL11.glRotatef(rot2, 1.0f, 0.0f, 0.0f); drawer.draw(); Keyboard.poll(); while (Keyboard.next()) { if (Keyboard.getEventKeyState()) { if (Keyboard.getEventKey() == Keyboard.KEY_ESCAPE) { return; } if (Keyboard.getEventKey() == Keyboard.KEY_RIGHT) { rot -= 15.0f; } if (Keyboard.getEventKey() == Keyboard.KEY_LEFT) { rot += 15.0f; } if (Keyboard.getEventKey() == Keyboard.KEY_UP) { rot2 -= 15.0f; } if (Keyboard.getEventKey() == Keyboard.KEY_DOWN) { rot2 += 15.0f; } if (Keyboard.getEventKey() == Keyboard.KEY_T) { if (renderMode == GL11.GL_POLYGON) { renderMode = GL11.GL_LINE_LOOP; } else { renderMode = GL11.GL_POLYGON; } } } } }
@Override protected void update() { while (Mouse.next()) { int eventButton = Mouse.getEventButton(); if (eventButton != -1) { boolean pressed = Mouse.getEventButtonState(); MousePole.forwardMouseButton(viewPole, eventButton, pressed, Mouse.getX(), Mouse.getY()); MousePole.forwardMouseButton(objtPole, eventButton, pressed, Mouse.getX(), Mouse.getY()); } else { // Mouse moving or mouse scrolling int dWheel = Mouse.getDWheel(); if (dWheel != 0) { MousePole.forwardMouseWheel(viewPole, dWheel, dWheel, Mouse.getX(), Mouse.getY()); MousePole.forwardMouseWheel(objtPole, dWheel, dWheel, Mouse.getX(), Mouse.getY()); } if (Mouse.isButtonDown(0) || Mouse.isButtonDown(1) || Mouse.isButtonDown(2)) { MousePole.forwardMouseMotion(viewPole, Mouse.getX(), Mouse.getY()); MousePole.forwardMouseMotion(objtPole, Mouse.getX(), Mouse.getY()); } } } while (Keyboard.next()) { if (Keyboard.getEventKeyState()) { switch (Keyboard.getEventKey()) { case Keyboard.KEY_SPACE: drawColoredCyl = !drawColoredCyl; break; case Keyboard.KEY_ESCAPE: leaveMainLoop(); break; } } } }
@Override public void update(Engine engine, double time, double dt) { Window window = engine.getGlobal(Window.class); window.closing = Display.isCloseRequested(); if (Display.wasResized()) { window.width = Display.getWidth(); window.height = Display.getHeight(); } KeyboardComponent keyboard = engine.getGlobal(KeyboardComponent.class); Keyboard.poll(); for (int i = 0; i < keyboard.down.length; i++) { keyboard.pressed[i] = false; keyboard.released[i] = false; keyboard.down[i] = Keyboard.isKeyDown(i); } while (Keyboard.next()) { int key = Keyboard.getEventKey(); keyboard.pressed[key] = Keyboard.getEventKeyState(); keyboard.released[key] = !keyboard.pressed[key]; } MouseComponent mouse = engine.getGlobal(MouseComponent.class); Mouse.poll(); for (int i = 0; i < Mouse.getButtonCount(); i++) { mouse.pressed[i] = false; mouse.pressed[i] = false; mouse.down[i] = Mouse.isButtonDown(i); mouse.dx = 0; mouse.dy = 0; } while (Mouse.next()) { int btn = Mouse.getEventButton(); if (btn != -1) { mouse.pressed[btn] = Mouse.getEventButtonState(); mouse.released[btn] = !mouse.pressed[btn]; } else { mouse.dx += Mouse.getEventDX(); mouse.dy += Mouse.getEventDY(); } mouse.x = Mouse.getEventX(); mouse.y = Mouse.getEventY(); } mouse.nx = ((float) mouse.x / (float) window.width) * 2.0f - 1.0f; mouse.ny = ((float) mouse.y / (float) window.height) * 2.0f - 1.0f; Vec3[] mp = MouseUtils.mouseToWorld(window, engine.getGlobal(Camera.class), mouse); mouse.near = mp[0]; mouse.far = mp[1]; glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); for (Map m : objects.values()) { m.clear(); } // calculate the world matrix of each renderable, // and add them to their respective "shader buckets" for (RenderNode node : engine.getNodeList(RenderNode.class)) { ID<Entity> id = node.getEntity().getId(); worlds.put(id, StateUtils.getMatrix(node.state)); Program program = resourceManager.getProgram(node.renderable.shader); Map<ID<Entity>, RenderNode> renderables = objects.get(program); if (renderables == null) { renderables = new HashMap<>(); objects.put(program, renderables); } renderables.put(id, node); } for (ViewportNode vpnode : engine.getNodeList(ViewportNode.class)) { Camera camera = vpnode.camera; glViewport( (int) (window.width * vpnode.viewport.x), (int) (window.height * vpnode.viewport.y), (int) (window.width * vpnode.viewport.width), (int) (window.height * vpnode.viewport.height)); // for each shader, draw each object that uses that shader for (Map.Entry<Program, Map<ID<Entity>, RenderNode>> e : objects.entrySet()) { Program program = e.getKey(); program.use(); program.setView(camera.viewMatrix); program.setProjection(camera.projection); program.setSun(engine.getGlobal(Sun.class).location); program.setEye(camera.eye); for (Map.Entry<ID<Entity>, RenderNode> e2 : e.getValue().entrySet()) { RenderNode node = e2.getValue(); program.setWorld(worlds.get(e2.getKey())); program.setColour(node.renderable.colour); program.setOpacity(node.renderable.opacity); Mesh mesh = resourceManager.getMesh(node.mesh); mesh.draw(); } } glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); glDisable(GL_CULL_FACE); Program program = resourceManager.getProgram("passthrough"); program.use(); program.setView(camera.viewMatrix); program.setProjection(camera.projection); for (BBoxNode node : engine.getNodeList(BBoxNode.class)) { program.setWorld(node.bbox.getMatrix()); Vec3 e = node.bbox.getExtents(); glBegin(GL_QUADS); { glColor3f(1, 0, 1); glVertex3f(e.getX(), e.getY(), e.getZ()); glColor3f(1, 0, 1); glVertex3f(-e.getX(), e.getY(), e.getZ()); glColor3f(1, 0, 1); glVertex3f(-e.getX(), e.getY(), -e.getZ()); glColor3f(1, 0, 1); glVertex3f(e.getX(), e.getY(), -e.getZ()); glColor3f(1, 0, 1); glVertex3f(e.getX(), -e.getY(), e.getZ()); glColor3f(1, 0, 1); glVertex3f(-e.getX(), -e.getY(), e.getZ()); glColor3f(1, 0, 1); glVertex3f(-e.getX(), -e.getY(), -e.getZ()); glColor3f(1, 0, 1); glVertex3f(e.getX(), -e.getY(), -e.getZ()); glColor3f(1, 0, 1); glVertex3f(e.getX(), e.getY(), e.getZ()); glColor3f(1, 0, 1); glVertex3f(e.getX(), -e.getY(), e.getZ()); glColor3f(1, 0, 1); glVertex3f(e.getX(), -e.getY(), -e.getZ()); glColor3f(1, 0, 1); glVertex3f(e.getX(), e.getY(), -e.getZ()); glColor3f(1, 0, 1); glVertex3f(-e.getX(), e.getY(), e.getZ()); glColor3f(1, 0, 1); glVertex3f(-e.getX(), -e.getY(), e.getZ()); glColor3f(1, 0, 1); glVertex3f(-e.getX(), -e.getY(), -e.getZ()); glColor3f(1, 0, 1); glVertex3f(-e.getX(), e.getY(), -e.getZ()); } glEnd(); } glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); glEnable(GL_CULL_FACE); } Display.update(); }
/** * Poll the state of the input * * @param width The width of the game view * @param height The height of the game view */ public void poll(int width, int height) { if (paused) { clearControlPressedRecord(); clearKeyPressedRecord(); clearMousePressedRecord(); while (Keyboard.next()) {} while (Mouse.next()) {} return; } if (!Display.isActive()) { clearControlPressedRecord(); clearKeyPressedRecord(); clearMousePressedRecord(); } // add any listeners requested since last time for (int i = 0; i < keyListenersToAdd.size(); i++) { addKeyListenerImpl((KeyListener) keyListenersToAdd.get(i)); } keyListenersToAdd.clear(); for (int i = 0; i < mouseListenersToAdd.size(); i++) { addMouseListenerImpl((MouseListener) mouseListenersToAdd.get(i)); } mouseListenersToAdd.clear(); if (doubleClickTimeout != 0) { if (System.currentTimeMillis() > doubleClickTimeout) { doubleClickTimeout = 0; } } this.height = height; Iterator allStarts = allListeners.iterator(); while (allStarts.hasNext()) { ControlledInputReciever listener = (ControlledInputReciever) allStarts.next(); listener.inputStarted(); } while (Keyboard.next()) { if (Keyboard.getEventKeyState()) { int eventKey = resolveEventKey(Keyboard.getEventKey(), Keyboard.getEventCharacter()); keys[eventKey] = Keyboard.getEventCharacter(); pressed[eventKey] = true; nextRepeat[eventKey] = System.currentTimeMillis() + keyRepeatInitial; consumed = false; for (int i = 0; i < keyListeners.size(); i++) { KeyListener listener = (KeyListener) keyListeners.get(i); if (listener.isAcceptingInput()) { listener.keyPressed(eventKey, Keyboard.getEventCharacter()); if (consumed) { break; } } } } else { int eventKey = resolveEventKey(Keyboard.getEventKey(), Keyboard.getEventCharacter()); nextRepeat[eventKey] = 0; consumed = false; for (int i = 0; i < keyListeners.size(); i++) { KeyListener listener = (KeyListener) keyListeners.get(i); if (listener.isAcceptingInput()) { listener.keyReleased(eventKey, keys[eventKey]); if (consumed) { break; } } } } } while (Mouse.next()) { if (Mouse.getEventButton() >= 0 && Mouse.getEventButton() < mousePressed.length) { if (Mouse.getEventButtonState()) { consumed = false; mousePressed[Mouse.getEventButton()] = true; pressedX = (int) (xoffset + (Mouse.getEventX() * scaleX)); pressedY = (int) (yoffset + ((height - Mouse.getEventY()) * scaleY)); for (int i = 0; i < mouseListeners.size(); i++) { MouseListener listener = (MouseListener) mouseListeners.get(i); if (listener.isAcceptingInput()) { listener.mousePressed(Mouse.getEventButton(), pressedX, pressedY); if (consumed) { break; } } } } else { consumed = false; mousePressed[Mouse.getEventButton()] = false; int releasedX = (int) (xoffset + (Mouse.getEventX() * scaleX)); int releasedY = (int) (yoffset + ((height - Mouse.getEventY()) * scaleY)); if ((pressedX != -1) && (pressedY != -1) && (Math.abs(pressedX - releasedX) < mouseClickTolerance) && (Math.abs(pressedY - releasedY) < mouseClickTolerance)) { considerDoubleClick(Mouse.getEventButton(), releasedX, releasedY); pressedX = pressedY = -1; } for (int i = 0; i < mouseListeners.size(); i++) { MouseListener listener = (MouseListener) mouseListeners.get(i); if (listener.isAcceptingInput()) { listener.mouseReleased(Mouse.getEventButton(), releasedX, releasedY); if (consumed) { break; } } } } } else { if (Mouse.isGrabbed() && displayActive) { if ((Mouse.getEventDX() != 0) || (Mouse.getEventDY() != 0)) { consumed = false; for (int i = 0; i < mouseListeners.size(); i++) { MouseListener listener = (MouseListener) mouseListeners.get(i); if (listener.isAcceptingInput()) { if (anyMouseDown()) { listener.mouseDragged(0, 0, Mouse.getEventDX(), -Mouse.getEventDY()); } else { listener.mouseMoved(0, 0, Mouse.getEventDX(), -Mouse.getEventDY()); } if (consumed) { break; } } } } } int dwheel = Mouse.getEventDWheel(); wheel += dwheel; if (dwheel != 0) { consumed = false; for (int i = 0; i < mouseListeners.size(); i++) { MouseListener listener = (MouseListener) mouseListeners.get(i); if (listener.isAcceptingInput()) { listener.mouseWheelMoved(dwheel); if (consumed) { break; } } } } } } if (!displayActive || Mouse.isGrabbed()) { lastMouseX = getMouseX(); lastMouseY = getMouseY(); } else { if ((lastMouseX != getMouseX()) || (lastMouseY != getMouseY())) { consumed = false; for (int i = 0; i < mouseListeners.size(); i++) { MouseListener listener = (MouseListener) mouseListeners.get(i); if (listener.isAcceptingInput()) { if (anyMouseDown()) { listener.mouseDragged(lastMouseX, lastMouseY, getMouseX(), getMouseY()); } else { listener.mouseMoved(lastMouseX, lastMouseY, getMouseX(), getMouseY()); } if (consumed) { break; } } } lastMouseX = getMouseX(); lastMouseY = getMouseY(); } } if (controllersInited) { for (int i = 0; i < getControllerCount(); i++) { int count = ((Controller) controllers.get(i)).getButtonCount() + 3; count = Math.min(count, 24); for (int c = 0; c <= count; c++) { try { if (controls[i][c] && !isControlDwn(c, i)) { controls[i][c] = false; fireControlRelease(c, i); } else if (!controls[i][c] && isControlDwn(c, i)) { controllerPressed[i][c] = true; controls[i][c] = true; fireControlPress(c, i); } } catch (ArrayIndexOutOfBoundsException e) { break; } } } } if (keyRepeat) { for (int i = 0; i < 1024; i++) { if (pressed[i] && (nextRepeat[i] != 0)) { if (System.currentTimeMillis() > nextRepeat[i]) { nextRepeat[i] = System.currentTimeMillis() + keyRepeatInterval; consumed = false; for (int j = 0; j < keyListeners.size(); j++) { KeyListener listener = (KeyListener) keyListeners.get(j); if (listener.isAcceptingInput()) { listener.keyPressed(i, keys[i]); if (consumed) { break; } } } } } } } Iterator all = allListeners.iterator(); while (all.hasNext()) { ControlledInputReciever listener = (ControlledInputReciever) all.next(); listener.inputEnded(); } if (Display.isCreated()) { displayActive = Display.isActive(); } }
public void getInput() { if (gameStatus != -1) { float b = (float) (15f / Main.fps); switch (controlMode) { case 3: if (Keyboard.isKeyDown(Keyboard.KEY_DOWN) && !player.isBot) { if (player.y <= 100 * Main.ratio - player.amplitude * 2 - player.sy) player.playerYShift += b; } case 1: if (Keyboard.isKeyDown(Keyboard.KEY_LEFT) && !player.isBot) { if (player.freak >= player.minFreak) player.freak -= freakChanger; } if (Keyboard.isKeyDown(Keyboard.KEY_RIGHT) && !player.isBot) { if (player.freak <= player.maxFreak) player.freak += freakChanger; } if (player2 != null) { if (Keyboard.isKeyDown(Keyboard.KEY_A) && !player2.isBot) { if (player2.freak >= player.minFreak) player2.freak -= freakChanger; } if (Keyboard.isKeyDown(Keyboard.KEY_D) && !player2.isBot) { if (player2.freak <= player.maxFreak) player2.freak += freakChanger; } } break; case 2: if (Keyboard.isKeyDown(Keyboard.KEY_SPACE) && !player.isBot) { if (player.freak <= player.maxFreak) player.freak += freakChanger; } if (Keyboard.isKeyDown(Keyboard.KEY_1)) { ListWorker.getList(); } if (Keyboard.isKeyDown(Keyboard.KEY_M)) { gameConfiguration.mute = true; if (Draw.musicIsPlaying(Music.FON1)) Draw.musicStop(Music.FON1); } if (Keyboard.isKeyDown(Keyboard.KEY_N)) { gameConfiguration.mute = false; if (!Draw.musicIsPlaying(Music.FON1)) Draw.musicPlay(Music.FON1); } if (Keyboard.isKeyDown(Keyboard.KEY_0)) { mouseGrabbed = true; } if (Keyboard.isKeyDown(Keyboard.KEY_9)) { mouseGrabbed = false; } if (Keyboard.isKeyDown(Keyboard.KEY_P)) { pause = true; } if (Keyboard.isKeyDown(Keyboard.KEY_O)) { pause = false; } if (player2 != null) { if (Keyboard.isKeyDown(Keyboard.KEY_Q) && !player2.isBot) { if (player2.freak <= player2.maxFreak) player2.freak += freakChanger; } } break; } if (Keyboard.isKeyDown(Keyboard.KEY_I)) { player.immortalityDie = 99999999; player.die = false; } if (Keyboard.isKeyDown(Keyboard.KEY_O)) { player.immortalityDie = 0; player.die = false; } /*if (Keyboard.isKeyDown(Keyboard.KEY_3)) { if (gameStatus == 9) restartGame = true; gameStatus = 3; changedGameStatus = true; return; } if (Keyboard.isKeyDown(Keyboard.KEY_1)) { if (gameStatus == 9) restartGame = true; gameStatus = 1; changedGameStatus = true; return; } if (Keyboard.isKeyDown(Keyboard.KEY_2)) { if (gameStatus == 9) restartGame = true; gameStatus = 2; changedGameStatus = true; return; } if (Keyboard.isKeyDown(Keyboard.KEY_0)) { if (gameStatus == 9) restartGame = true; gameStatus = 0; changedGameStatus = true; return; } if (Keyboard.isKeyDown(Keyboard.KEY_4)) { if (gameStatus == 9) restartGame = true; gameStatus = 4; changedGameStatus = true; return; } */ } lastKeyDownTime++; if (Keyboard.isKeyDown(Keyboard.KEY_ESCAPE)) { if (lastKeyDownTime > 10) { lastKeyDownTime = 0; changedGameStatus = true; if (gameStatus == 9) { restartGame = true; gameStatus = 0; changedGameStatus = true; } else { if (gameStatus == 2) { gameStatus = 1; } else { if (gameStatus == 1) { gameStatus = 2; } else { if (gameStatus == 0) { changedGameStatus = false; } else { gameStatus = 0; } } } } } } if (Mouse.isButtonDown(0)) { if (lastKeyDownTime > 10) { lastKeyDownTime = 0; switch (checkButtonIsOver()) { case 1: switch (gameStatus) { case (-1): gameStatus = 0; break; case 0: gameStatus = 2; changedGameStatus = true; Main.restartGame(); break; case 1: gameStatus = 2; changedGameStatus = true; break; case 3: if (pg > 1) { pg--; } // getPreviousTopList(); break; case 4: setMultiplayer(); break; case 9: saveScore(); gameStatus = 10; changedGameStatus = true; break; case 10: gameStatus = 2; Main.restartGame(); break; } break; case 2: switch (gameStatus) { case 0: gameStatus = 3; // TOP SCORES changedGameStatus = true; break; case 1: gameStatus = 2; Main.restartGame(); break; case 3: if (pg < maxPg) { pg++; } // getNextTopList(); break; case 4: setBot(); break; case 9: gameStatus = 10; break; case 10: gameStatus = 0; changedGameStatus = true; break; } changedGameStatus = true; break; case 3: switch (gameStatus) { case 0: gameStatus = 4; // Settings createNewConfiguration(); changedGameStatus = true; break; case 1: gameStatus = 0; changedGameStatus = true; break; case 3: gameStatus = 0; changedGameStatus = true; break; case 4: setAudio(); break; } break; case 4: switch (gameStatus) { case 0: exit(); break; case 4: // setPreviousMusicGenre(); break; } break; case 5: if (gameStatus == 4) // setNextMusicGenre(); break; case 6: if (gameStatus == 4) gameStatus = 0; changedGameStatus = true; if (changedSettings == true) { changedSettings = false; saveConfiguration(); gameConfigurationNew = null; } break; case 7: if (gameStatus == 4) gameStatus = 0; changedGameStatus = true; if (changedSettings == true) { changedSettings = false; gameConfigurationNew = null; } break; default: /* if (gameStatus == 9) { restartGame = true; gameStatus = 2; //changedGameStatus = true; }*/ break; } } } if ((gameStatus == -1) || (gameStatus == 9)) { while (Keyboard.next()) { // System.out.println(playerName); char x = Keyboard.getEventCharacter(); // if ((int)(x) == 42) { // continue; // } if ((int) (x) == 0) continue; if ((int) (x) == 32) continue; if ((int) (x) == 13) { gameStatus = 0; break; } if ((int) (x) == 8) { if (playerNamelenght > 0) { playerName.deleteCharAt(playerNamelenght - 1); playerNamelenght--; } continue; } // playerName = Keyboard.getKeyName(x); // playerNameChars[playerNamelenght] = Keyboard.get if (playerNamelenght < 15) { playerName.append(x); playerNamelenght++; } // System.out.println(playerName); } } }
/** * Poll the state of the input * * @param width The width of the game view * @param height The height of the game view */ public void poll(int width, int height) { if (paused) { while (Keyboard.next()) {} while (Mouse.next()) {} return; } this.height = height; while (Keyboard.next()) { if (Keyboard.getEventKeyState()) { int eventKey = resolveEventKey(Keyboard.getEventKey(), Keyboard.getEventCharacter()); keys[eventKey] = Keyboard.getEventCharacter(); pressed[eventKey] = true; nextRepeat[eventKey] = System.currentTimeMillis() + keyRepeatInitial; consumed = false; for (int i = 0; i < listeners.size(); i++) { InputListener listener = (InputListener) listeners.get(i); if (listener.isAcceptingInput()) { listener.keyPressed(eventKey, Keyboard.getEventCharacter()); if (consumed) { break; } } } } else { int eventKey = resolveEventKey(Keyboard.getEventKey(), Keyboard.getEventCharacter()); nextRepeat[eventKey] = 0; consumed = false; for (int i = 0; i < listeners.size(); i++) { InputListener listener = (InputListener) listeners.get(i); if (listener.isAcceptingInput()) { listener.keyReleased(eventKey, keys[eventKey]); if (consumed) { break; } } } } } while (Mouse.next()) { if (Mouse.getEventButton() >= 0) { if (Mouse.getEventButtonState()) { consumed = false; mousePressed[Mouse.getEventButton()] = true; for (int i = 0; i < listeners.size(); i++) { InputListener listener = (InputListener) listeners.get(i); if (listener.isAcceptingInput()) { listener.mousePressed( Mouse.getEventButton(), (int) (xoffset + (Mouse.getEventX() * scaleX)), (int) (yoffset + ((height - Mouse.getEventY()) * scaleY))); if (consumed) { break; } } } } else { consumed = false; mousePressed[Mouse.getEventButton()] = false; for (int i = 0; i < listeners.size(); i++) { InputListener listener = (InputListener) listeners.get(i); if (listener.isAcceptingInput()) { listener.mouseReleased( Mouse.getEventButton(), (int) (xoffset + (Mouse.getEventX() * scaleX)), (int) (yoffset + ((height - Mouse.getEventY()) * scaleY))); if (consumed) { break; } } } } } else { if (Mouse.isGrabbed()) { if ((Mouse.getEventDX() != 0) || (Mouse.getEventDY() != 0)) { consumed = false; for (int i = 0; i < listeners.size(); i++) { InputListener listener = (InputListener) listeners.get(i); if (listener.isAcceptingInput()) { listener.mouseMoved(0, 0, Mouse.getEventDX(), -Mouse.getEventDY()); if (consumed) { break; } } } } } int dwheel = Mouse.getEventDWheel(); wheel += dwheel; if (dwheel != 0) { consumed = false; for (int i = 0; i < listeners.size(); i++) { InputListener listener = (InputListener) listeners.get(i); if (listener.isAcceptingInput()) { listener.mouseWheelMoved(dwheel); if (consumed) { break; } } } } } } if (!displayActive) { lastMouseX = getMouseX(); lastMouseY = getMouseY(); } else { if ((lastMouseX != getMouseX()) || (lastMouseY != getMouseY())) { consumed = false; for (int i = 0; i < listeners.size(); i++) { InputListener listener = (InputListener) listeners.get(i); if (listener.isAcceptingInput()) { listener.mouseMoved(lastMouseX, lastMouseY, getMouseX(), getMouseY()); if (consumed) { break; } } } lastMouseX = getMouseX(); lastMouseY = getMouseY(); } } if (controllersInited) { for (int i = 0; i < getControllerCount(); i++) { int count = ((Controller) controllers.get(i)).getButtonCount() + 3; count = Math.min(count, 24); for (int c = 0; c <= count; c++) { if (controls[i][c] && !isControlDwn(c, i)) { controls[i][c] = false; fireControlRelease(c, i); } else if (!controls[i][c] && isControlDwn(c, i)) { controllerPressed[c] = true; controls[i][c] = true; fireControlPress(c, i); } } } } if (keyRepeat) { for (int i = 0; i < 1024; i++) { if (pressed[i] && (nextRepeat[i] != 0)) { if (System.currentTimeMillis() > nextRepeat[i]) { nextRepeat[i] = System.currentTimeMillis() + keyRepeatInterval; consumed = false; for (int j = 0; j < listeners.size(); j++) { InputListener listener = (InputListener) listeners.get(j); if (listener.isAcceptingInput()) { listener.keyPressed(i, keys[i]); if (consumed) { break; } } } } } } } for (int i = 0; i < listeners.size(); i++) { InputListener listener = (InputListener) listeners.get(i); listener.inputEnded(); } if (Display.isCreated()) { displayActive = Display.isActive(); } }
/** @return true if a keyboard event was read, false otherwise */ public boolean next() { return Keyboard.next(); }
private void handleInput() { while (Keyboard.next()) { if (Keyboard.isRepeatEvent()) { continue; } if (!Keyboard.getEventKeyState()) { continue; } if (Keyboard.getEventKey() == Keyboard.KEY_A) { broadcastController.requestAuthToken(username, password); } else if (Keyboard.getEventKey() == Keyboard.KEY_S) { broadcastController.setStreamInfo(username, "Java Game", "Fun times"); } else if (Keyboard.getEventKey() == Keyboard.KEY_P) { if (broadcastController.getIsPaused()) { broadcastController.resumeBroadcasting(); } else { broadcastController.pauseBroadcasting(); } } else if (Keyboard.getEventKey() == Keyboard.KEY_SPACE) { if (broadcastController.getIsBroadcasting()) { broadcastController.stopBroadcasting(); } else { VideoParams videoParams = broadcastController.getRecommendedVideoParams( Display.getDisplayMode().getWidth(), Display.getDisplayMode().getHeight(), broadcastFramesPerSecond); videoParams.verticalFlip = true; broadcastController.startBroadcasting(videoParams); } } else if (Keyboard.getEventKey() == Keyboard.KEY_R) { broadcastController.runCommercial(); } else if (Keyboard.getEventKey() == Keyboard.KEY_I) { if (ingestTester != null) { broadcastController.cancelIngestTest(); ingestTester = null; } else { ingestTester = broadcastController.startIngestTest(); ingestTester.setListener(this); } } else if (Keyboard.getEventKey() == Keyboard.KEY_G) { broadcastController.requestGameNameList("final"); } else if (Keyboard.getEventKey() == Keyboard.KEY_1) { broadcastController.sendActionMetaData( "TestAction", broadcastController.getCurrentBroadcastTime(), "Something cool happened", "{ \"MyValue\" : \"42\" }"); } else if (Keyboard.getEventKey() == Keyboard.KEY_2) { if (metaDataSpanSequenceId == -1) { metaDataSpanSequenceId = broadcastController.startSpanMetaData( "TestSpan", broadcastController.getCurrentBroadcastTime(), "Something cool just started happening", "{ \"MyValue\" : \"42\" }"); } else { broadcastController.endSpanMetaData( "TestSpan", broadcastController.getCurrentBroadcastTime(), metaDataSpanSequenceId, "Something cool just stopped happening", "{ \"MyValue\" : \"42\" }"); metaDataSpanSequenceId = -1; } } else if (Keyboard.getEventKey() == Keyboard.KEY_C) { if (chatController != null) { if (chatController.getIsConnected()) { chatController.disconnect(); } else { chatController.connect(username); } } } else if (Keyboard.getEventKey() == Keyboard.KEY_V) { if (chatController != null) { if (chatController.getIsConnected()) { chatController.disconnect(); } else { chatController.connectAnonymous(username); } } } else if (Keyboard.getEventKey() == Keyboard.KEY_M) { if (chatController != null) { if (chatController.getIsConnected()) { chatController.sendChatMessage("Test chat message: " + System.currentTimeMillis()); } } } } }
public void handleInput() { // handle movement keys if (!editorMode) { if (Keyboard.isKeyDown(Keyboard.KEY_LEFT)) { player.move(Player.LEFT); } else if (Keyboard.isKeyDown(Keyboard.KEY_RIGHT)) { player.move(Player.RIGHT); } else if (Keyboard.isKeyDown(Keyboard.KEY_DOWN)) { player.move(Player.DOWN); } else if (Keyboard.isKeyDown(Keyboard.KEY_UP)) { player.move(Player.UP); } } else { if (Keyboard.isKeyDown(Keyboard.KEY_LEFT)) { editorTag.getPosition().add(new Coord(-1f, 0f)); } else if (Keyboard.isKeyDown(Keyboard.KEY_RIGHT)) { editorTag.getPosition().add(new Coord(1f, 0f)); } else if (Keyboard.isKeyDown(Keyboard.KEY_DOWN)) { editorTag.getPosition().add(new Coord(0f, -1f)); } else if (Keyboard.isKeyDown(Keyboard.KEY_UP)) { editorTag.getPosition().add(new Coord(0f, 1f)); } } // handle other keys while (Keyboard.next()) { char k = Keyboard.getEventCharacter(); // the ` key toggles the console if (k == '`') { if (console.isEnabled()) { console.disable(); } else { console.enable(); } } else if (console.isEnabled()) { if (Keyboard.getEventKeyState()) { console.nextChar(k); } } // editor specific commands if (editorMode && !console.isEnabled()) { if (k == ' ') { map.setTile(editorTag.getPosition(), currentEditorTile); } else if (k == 'n') { currentEditorTile = (currentEditorTile + 1) % map.getNumTypes(); } } } }
/** * Process keyboard input - first look for "system" like events, then otherwise pass to the Player * object */ public void processKeyboardInput() { boolean debugEnabled = Config.getInstance().isDebug(); boolean screenHasFocus = screenHasFocus(); while (Keyboard.next()) { int key = Keyboard.getEventKey(); if (!Keyboard.isRepeatEvent() && Keyboard.getEventKeyState()) { if (key == Keyboard.KEY_ESCAPE) { if (_openDisplay != null) { closeScreen(); } else { togglePauseMenu(); } } // Should this be here? if (key == Keyboard.KEY_I) { toggleInventory(); } if (key == Keyboard.KEY_F3) { Config.getInstance().setDebug(!Config.getInstance().isDebug()); } if (key == Keyboard.KEY_F && !screenHasFocus) { toggleViewingDistance(); } if (key == Keyboard.KEY_F12) { Terasology.getInstance().getActiveWorldRenderer().printScreen(); } // Pass input to focused GUI element if (_openDisplay != null && !_openDisplay.isOverlay()) { _openDisplay.processKeyboardInput(key); } else { for (UIDisplayElement screen : _guiScreens) { if (screenCanFocus(screen)) { screen.processKeyboardInput(key); } } } } // Features for debug mode only if (debugEnabled && !screenHasFocus && Keyboard.getEventKeyState()) { if (key == Keyboard.KEY_UP) { getActiveWorldProvider().setTime(getActiveWorldProvider().getTime() + 0.005); } if (key == Keyboard.KEY_DOWN) { getActiveWorldProvider().setTime(getActiveWorldProvider().getTime() - 0.005); } if (key == Keyboard.KEY_RIGHT) { getActiveWorldProvider().setTime(getActiveWorldProvider().getTime() + 0.02); } if (key == Keyboard.KEY_LEFT) { getActiveWorldProvider().setTime(getActiveWorldProvider().getTime() - 0.02); } if (key == Keyboard.KEY_R && !Keyboard.isRepeatEvent()) { getWorldRenderer().setWireframe(!getWorldRenderer().isWireframe()); } if (key == Keyboard.KEY_P && !Keyboard.isRepeatEvent()) { getWorldRenderer().setCameraMode(WorldRenderer.CAMERA_MODE.PLAYER); } if (key == Keyboard.KEY_O && !Keyboard.isRepeatEvent()) { getWorldRenderer().setCameraMode(WorldRenderer.CAMERA_MODE.SPAWN); } } // Pass input to the current player if (!screenHasFocus) _localPlayerSys.processKeyboardInput( key, Keyboard.getEventKeyState(), Keyboard.isRepeatEvent()); } }