private void loadScreen() throws LWJGLException { ScaledResolution scaledresolution = new ScaledResolution(gameSettings, displayWidth, displayHeight); GL11.glClear(16640); GL11.glMatrixMode(5889 /*GL_PROJECTION*/); GL11.glLoadIdentity(); GL11.glOrtho( 0.0D, scaledresolution.field_25121_a, scaledresolution.field_25120_b, 0.0D, 1000D, 3000D); GL11.glMatrixMode(5888 /*GL_MODELVIEW0_ARB*/); GL11.glLoadIdentity(); GL11.glTranslatef(0.0F, 0.0F, -2000F); GL11.glViewport(0, 0, displayWidth, displayHeight); GL11.glClearColor(0.0F, 0.0F, 0.0F, 0.0F); Tessellator tessellator = Tessellator.instance; GL11.glDisable(2896 /*GL_LIGHTING*/); GL11.glEnable(3553 /*GL_TEXTURE_2D*/); GL11.glDisable(2912 /*GL_FOG*/); GL11.glBindTexture(3553 /*GL_TEXTURE_2D*/, renderEngine.getTexture("/title/mojang.png")); tessellator.startDrawingQuads(); tessellator.setColorOpaque_I(0xffffff); tessellator.addVertexWithUV(0.0D, displayHeight, 0.0D, 0.0D, 0.0D); tessellator.addVertexWithUV(displayWidth, displayHeight, 0.0D, 0.0D, 0.0D); tessellator.addVertexWithUV(displayWidth, 0.0D, 0.0D, 0.0D, 0.0D); tessellator.addVertexWithUV(0.0D, 0.0D, 0.0D, 0.0D, 0.0D); tessellator.draw(); char c = '\u0100'; char c1 = '\u0100'; GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); tessellator.setColorOpaque_I(0xffffff); func_6274_a( (scaledresolution.getScaledWidth() - c) / 2, (scaledresolution.getScaledHeight() - c1) / 2, 0, 0, c, c1); GL11.glDisable(2896 /*GL_LIGHTING*/); GL11.glDisable(2912 /*GL_FOG*/); GL11.glEnable(3008 /*GL_ALPHA_TEST*/); GL11.glAlphaFunc(516, 0.1F); Display.swapBuffers(); }
protected void drawGuiContainerForegroundLayer(int par1, int par2) { GL11.glDisable(GL11.GL_LIGHTING); int xSize = this.xSize; int ySize = this.ySize; if (!inverted) { fontRendererObj.drawString( blockName, xSize / 2 - fontRendererObj.getStringWidth(blockName) / 2 + 1, 5, 4210752); fontRendererObj.drawString(I18n.format("container.inventory"), 6, ySize - 96 + 2, 4210752); Color darkGreen = new Color(75, 245, 75); String string1 = I18n.format("uncrafting.compute") + ":"; fontRendererObj.drawString( EnumChatFormatting.DARK_GRAY + string1 + EnumChatFormatting.RESET, 24 - fontRendererObj.getStringWidth(string1) / 2 + 1, 22, 0); fontRendererObj.drawString( EnumChatFormatting.GRAY + string1 + EnumChatFormatting.RESET, 24 - fontRendererObj.getStringWidth(string1) / 2, 21, 0); fontRendererObj.drawString( EnumChatFormatting.DARK_GRAY + "" + EnumChatFormatting.UNDERLINE + "" + (ModUncrafting.standardLevel + container.xp) + " levels" + EnumChatFormatting.RESET, xSize / 2 - fontRendererObj.getStringWidth( (ModUncrafting.standardLevel + container.xp) + " levels") / 2 + 1, ySize - 126 - 10, 0); fontRendererObj.drawString( EnumChatFormatting.UNDERLINE + "" + (ModUncrafting.standardLevel + container.xp) + " levels" + EnumChatFormatting.RESET, xSize / 2 - fontRendererObj.getStringWidth( (ModUncrafting.standardLevel + container.xp) + " levels") / 2, ySize - 127 - 10, darkGreen.getRGB()); String string = container.result; if (string != null) { State msgType = container.type; EnumChatFormatting format = EnumChatFormatting.GREEN; EnumChatFormatting shadowFormat = EnumChatFormatting.DARK_GRAY; if (msgType == ContainerUncraftingTable.State.ERROR) { format = EnumChatFormatting.WHITE; shadowFormat = EnumChatFormatting.DARK_RED; } fontRendererObj.drawString( shadowFormat + string + EnumChatFormatting.RESET, 6 + 1, ySize - 95 + 2 - fontRendererObj.FONT_HEIGHT, 0); fontRendererObj.drawString( format + string + EnumChatFormatting.RESET, 6, ySize - 96 + 2 - fontRendererObj.FONT_HEIGHT, 0); } } else { int height = 166 - 8; fontRendererObj.drawString( blockName, xSize / 2 - fontRendererObj.getStringWidth(blockName) / 2 + 1, height - 5, 4210752); fontRendererObj.drawString( I18n.format("container.inventory"), 6, height - ySize - 96 + 2, 4210752); Color darkGreen = new Color(75, 245, 75); String string1 = "Calculs:"; fontRendererObj.drawString( EnumChatFormatting.DARK_GRAY + string1 + EnumChatFormatting.RESET, 24 - fontRendererObj.getStringWidth(string1) / 2 + 1, height - 22, 0); fontRendererObj.drawString( EnumChatFormatting.GRAY + string1 + EnumChatFormatting.RESET, 24 - fontRendererObj.getStringWidth(string1) / 2, height - 21, 0); fontRendererObj.drawString( EnumChatFormatting.DARK_GRAY + "" + EnumChatFormatting.UNDERLINE + "" + (ModUncrafting.standardLevel + container.xp) + " levels" + EnumChatFormatting.RESET, xSize / 2 - fontRendererObj.getStringWidth( (ModUncrafting.standardLevel + container.xp) + " levels") / 2 + 1, height - (ySize - 126 - 10), 0); fontRendererObj.drawString( EnumChatFormatting.UNDERLINE + "" + (ModUncrafting.standardLevel + container.xp) + " levels" + EnumChatFormatting.RESET, xSize / 2 - fontRendererObj.getStringWidth( (ModUncrafting.standardLevel + container.xp) + " levels") / 2, height - (ySize - 127 - 10), darkGreen.getRGB()); String string = container.result; if (string != null) { State msgType = container.type; EnumChatFormatting format = EnumChatFormatting.GREEN; EnumChatFormatting shadowFormat = EnumChatFormatting.DARK_GRAY; if (msgType == ContainerUncraftingTable.State.ERROR) { format = EnumChatFormatting.WHITE; shadowFormat = EnumChatFormatting.DARK_RED; } fontRendererObj.drawString( shadowFormat + string + EnumChatFormatting.RESET, 6 + 1, height - (ySize - 95 + 2 - fontRendererObj.FONT_HEIGHT), 0); fontRendererObj.drawString( format + string + EnumChatFormatting.RESET, 6, height - (ySize - 96 + 2 - fontRendererObj.FONT_HEIGHT), 0); } } boolean op = false; // TODO: Check if user is OP String optionsText = I18n.format("uncrafting.options.hit"); if (op) fontRendererObj.drawString( EnumChatFormatting.UNDERLINE + optionsText, xSize - fontRendererObj.getStringWidth(optionsText) - 4, ySize - 96 + 2, 0); GL11.glEnable(GL11.GL_LIGHTING); }
private void displayDebugInfo(long l) { long l1 = 0xfe502aL; if (prevFrameTime == -1L) { prevFrameTime = System.nanoTime(); } long l2 = System.nanoTime(); tickTimes[numRecordedFrameTimes & frameTimes.length - 1] = l; frameTimes[numRecordedFrameTimes++ & frameTimes.length - 1] = l2 - prevFrameTime; prevFrameTime = l2; GL11.glClear(256); GL11.glMatrixMode(5889 /*GL_PROJECTION*/); GL11.glLoadIdentity(); GL11.glOrtho(0.0D, displayWidth, displayHeight, 0.0D, 1000D, 3000D); GL11.glMatrixMode(5888 /*GL_MODELVIEW0_ARB*/); GL11.glLoadIdentity(); GL11.glTranslatef(0.0F, 0.0F, -2000F); GL11.glLineWidth(1.0F); GL11.glDisable(3553 /*GL_TEXTURE_2D*/); Tessellator tessellator = Tessellator.instance; tessellator.startDrawing(7); int i = (int) (l1 / 0x30d40L); tessellator.setColorOpaque_I(0x20000000); tessellator.addVertex(0.0D, displayHeight - i, 0.0D); tessellator.addVertex(0.0D, displayHeight, 0.0D); tessellator.addVertex(frameTimes.length, displayHeight, 0.0D); tessellator.addVertex(frameTimes.length, displayHeight - i, 0.0D); tessellator.setColorOpaque_I(0x20200000); tessellator.addVertex(0.0D, displayHeight - i * 2, 0.0D); tessellator.addVertex(0.0D, displayHeight - i, 0.0D); tessellator.addVertex(frameTimes.length, displayHeight - i, 0.0D); tessellator.addVertex(frameTimes.length, displayHeight - i * 2, 0.0D); tessellator.draw(); long l3 = 0L; for (int j = 0; j < frameTimes.length; j++) { l3 += frameTimes[j]; } int k = (int) (l3 / 0x30d40L / (long) frameTimes.length); tessellator.startDrawing(7); tessellator.setColorOpaque_I(0x20400000); tessellator.addVertex(0.0D, displayHeight - k, 0.0D); tessellator.addVertex(0.0D, displayHeight, 0.0D); tessellator.addVertex(frameTimes.length, displayHeight, 0.0D); tessellator.addVertex(frameTimes.length, displayHeight - k, 0.0D); tessellator.draw(); tessellator.startDrawing(1); for (int i1 = 0; i1 < frameTimes.length; i1++) { int j1 = ((i1 - numRecordedFrameTimes & frameTimes.length - 1) * 255) / frameTimes.length; int k1 = (j1 * j1) / 255; k1 = (k1 * k1) / 255; int i2 = (k1 * k1) / 255; i2 = (i2 * i2) / 255; if (frameTimes[i1] > l1) { tessellator.setColorOpaque_I(0xff000000 + k1 * 0x10000); } else { tessellator.setColorOpaque_I(0xff000000 + k1 * 256); } long l4 = frameTimes[i1] / 0x30d40L; long l5 = tickTimes[i1] / 0x30d40L; tessellator.addVertex((float) i1 + 0.5F, (float) ((long) displayHeight - l4) + 0.5F, 0.0D); tessellator.addVertex((float) i1 + 0.5F, (float) displayHeight + 0.5F, 0.0D); tessellator.setColorOpaque_I(0xff000000 + k1 * 0x10000 + k1 * 256 + k1 * 1); tessellator.addVertex((float) i1 + 0.5F, (float) ((long) displayHeight - l4) + 0.5F, 0.0D); tessellator.addVertex( (float) i1 + 0.5F, (float) ((long) displayHeight - (l4 - l5)) + 0.5F, 0.0D); } tessellator.draw(); GL11.glEnable(3553 /*GL_TEXTURE_2D*/); }