/* * @see org.gamegineer.table.net.ITableNetwork#cancelControlRequest() */ @Override public void cancelControlRequest() { final INodeController nodeController = nodeControllerRef_.get(); if (nodeController != null) { final IPlayer nodeControllerPlayer = nodeController.getPlayer(); assert nodeControllerPlayer != null; ThreadPlayer.setPlayerName(nodeControllerPlayer.getName()); try { nodeController.cancelControlRequest(); } finally { ThreadPlayer.setPlayerName(null); } } }