@EventHandler(priority = EventPriority.HIGHEST) public void onPlayerInteractEntity(PlayerInteractEntityEvent event) { if (event.isCancelled()) return; final Player player = event.getPlayer(); final Entity e = event.getRightClicked(); if (player.getWorld() != plugin.getIslandWorld()) return; if (player.isOp()) return; if (player.hasPermission("islandworld.bypass.island")) return; if (e instanceof Vehicle) { if (!(plugin.getConfig().getBoolean("flags.use-vehicle", false) || plugin.canBuildOnLocation(player, e.getLocation()))) event.setCancelled(true); } else { if (e != null && !plugin.canBuildOnLocation(player, e.getLocation())) event.setCancelled(true); } plugin.debug("Event :" + event.getEventName() + ", cancelled:" + event.isCancelled()); }