@EventHandler(priority = EventPriority.MONITOR) public void onPlayerChangedWorld(final PlayerChangedWorldEvent event) { final ISettings settings = ess.getSettings(); final IUser user = userMap.getUser(event.getPlayer()); if (settings.getData().getChat().getChangeDisplayname()) { user.updateDisplayName(); } if (!settings.getData().getWorldOptions(event.getPlayer().getLocation().getWorld().getName()).isGodmode() && !Permissions.NOGOD_OVERRIDE.isAuthorized( user)) { if (user.getData().isGodmode()) { user.sendMessage(_("§4Warning! God mode in this world disabled.")); } } if (settings.getData().getCommands().getTeleport().isCancelRequestsOnWorldChange()) { if (user.getTeleportRequester() != null) { user.requestTeleport(null, false); user.sendMessage(_("teleportRequestsCancelledWorldChange")); } } if (settings.getData().getGeneral().isPtClearOnWorldChange()) { user.getData().clearAllPowertools(); user.queueSave(); user.sendMessage(_("§6All powertool commands have been cleared.")); } }
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true) public void onPlayerChangeWorld(PlayerChangedWorldEvent event) { BlockHitManager.clearHistory(event.getPlayer()); if (Orebfuscator.config.isProximityHiderEnabled()) { ProximityHider.clearBlocksForOldWorld(event.getPlayer()); ProximityHider.addPlayerToCheck(event.getPlayer(), null); } }
@EventHandler public void onWorldChange(PlayerChangedWorldEvent e) { if (!Config.separateInv) return; Player p = e.getPlayer(); String group = getWorldGroup(p.getWorld()); // get world group (new world) if (group == null) return; // only serve those configured saveInventory(p, p.getInventory(), e.getFrom()); // save old inventory getInventory(p); // sets inv of player }
@EventHandler(priority = EventPriority.LOWEST) void playerChangedWorld(PlayerChangedWorldEvent event) { if (!plugin.getPlayerManager().isPlayerRegistered(event.getPlayer().getName())) { return; } plugin .getChannelManager() .playerWorldChange( event.getPlayer(), event.getFrom().getName(), event.getPlayer().getWorld().getName()); }
@EventHandler(priority = EventPriority.LOWEST) public void onPlayerChangedWorld(PlayerChangedWorldEvent event) { BukkitMCPlayer currentPlayer = (BukkitMCPlayer) Static.GetPlayer(event.getPlayer().getName(), Target.UNKNOWN); // Apparently this happens sometimes, so prevent it if (!event.getFrom().equals(currentPlayer._Player().getWorld())) { EventUtils.TriggerListener( Driver.WORLD_CHANGED, "world_changed", new BukkitPlayerEvents.BukkitMCWorldChangedEvent(event)); } }
@EventHandler public void onSwitchWorld(PlayerChangedWorldEvent change) { Game game = Main.getInstance().getGameManager().getGameOfPlayer(change.getPlayer()); if (game != null) { if (game.getState() == GameState.RUNNING) { if (!game.getCycle().isEndGameRunning()) { if (!game.getPlayerSettings(change.getPlayer()).isTeleporting()) { game.playerLeave(change.getPlayer(), false); } else { game.getPlayerSettings(change.getPlayer()).setTeleporting(false); } } } else if (game.getState() == GameState.WAITING) { if (!game.getPlayerSettings(change.getPlayer()).isTeleporting()) { game.playerLeave(change.getPlayer(), false); } else { game.getPlayerSettings(change.getPlayer()).setTeleporting(false); } } } if (!Main.getInstance().isHologramsEnabled() || Main.getInstance().getHolographicInteractor() == null) { return; } Main.getInstance().getHolographicInteractor().updateHolograms(change.getPlayer()); }
@EventHandler public void onPlayerWorldSwitch(PlayerChangedWorldEvent e) { Player p = e.getPlayer(); World w = p.getWorld(); HealthManager.checkPlayerHealth(p, w); }
@EventHandler public void potionEffects(PlayerChangedWorldEvent e) { if (!Config.separateInv || !Config.removePotionEffects) return; Player p = e.getPlayer(); Collection<PotionEffect> potionEffects = p.getActivePotionEffects(); if (potionEffects.isEmpty()) return; for (PotionEffect pe : potionEffects) { if (!p.hasPotionEffect(pe.getType())) continue; p.removePotionEffect(pe.getType()); } }
/** * Monitor PlayerChangedWorld events. * * @param event The event to watch */ @EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true) public void onPlayerWorldChangeEvent(PlayerChangedWorldEvent event) { Player player = event.getPlayer(); PlayerProfile profile = Users.getProfile(player); if (profile == null) { return; } if (profile.getGodMode()) { if (!Permissions.getInstance().mcgod(player)) { profile.toggleGodMode(); player.sendMessage(LocaleLoader.getString("Commands.GodMode.Forbidden")); } } if (profile.inParty()) { if (!Permissions.getInstance().party(player)) { profile.removeParty(); player.sendMessage(LocaleLoader.getString("Party.Forbidden")); } } }
@Override public void executeTyped(Listener listener, PlayerChangedWorldEvent event) throws EventException { boolean saveRequired = false; String fromName = event.getFrom().getName(); String toName = event.getPlayer().getWorld().getName(); logger.finer("Player change from " + fromName + " to " + toName); try { // Save old game mode if required String fromWorldMode = plugin.getConfig().getString("worlds." + fromName + ".mode"); if (fromWorldMode != null) { ModeOptions fromMode = ModeOptions.valueOf(fromWorldMode); if (fromMode == ModeOptions.REMEMBER) { GameMode fromGameMode = GameMode.valueOf(plugin.getConfig().getString("worlds." + fromName + ".gamemode")); String rememberWorldString = plugin .getConfig() .getString( "players." + event.getPlayer().getUniqueId().toString() + "." + fromName); { // transition code String rememberWorldStringOld = plugin .getConfig() .getString("players." + event.getPlayer().getName() + "." + fromName); if (rememberWorldStringOld != null) { rememberWorldString = rememberWorldStringOld; plugin .getConfig() .set( "players." + event.getPlayer().getUniqueId().toString() + "." + fromName, rememberWorldString); plugin .getConfig() .set("players." + event.getPlayer().getName() + "." + fromName, null); saveRequired = true; } } if (event.getPlayer().getGameMode() != fromGameMode) { if (rememberWorldString == null || GameMode.valueOf(rememberWorldString) != event.getPlayer().getGameMode()) { logger.info("The player has a gamemode different to default. Saving"); plugin .getConfig() .set( "players." + event.getPlayer().getUniqueId().toString() + "." + fromName, event.getPlayer().getGameMode().toString()); saveRequired = true; } } if (rememberWorldString != null && event.getPlayer().getGameMode() == fromGameMode) { logger.info("The player used to have a unique gamemode but now it is the default"); plugin.getConfig().set("players." + event.getPlayer().getName(), null); saveRequired = true; } } } // Change to new gamemode String newWorldMode = plugin.getConfig().getString("worlds." + toName + ".mode"); if (newWorldMode != null) { ModeOptions toMode = ModeOptions.valueOf(newWorldMode); GameMode toGameMode = GameMode.valueOf(plugin.getConfig().getString("worlds." + toName + ".gamemode")); if (toMode == ModeOptions.REMEMBER) { String rememberWorldString = plugin .getConfig() .getString( "players." + event.getPlayer().getUniqueId().toString() + "." + toName); { // transition code String rememberWorldStringOld = plugin .getConfig() .getString("players." + event.getPlayer().getName() + "." + toName); if (rememberWorldStringOld != null) { rememberWorldString = rememberWorldStringOld; plugin .getConfig() .set( "players." + event.getPlayer().getUniqueId().toString() + "." + toName, rememberWorldString); plugin.getConfig().set("players." + event.getPlayer().getName() + "." + toName, null); saveRequired = true; } } if (rememberWorldString != null) { toGameMode = GameMode.valueOf(rememberWorldString); } } if (event.getPlayer().getGameMode() != toGameMode) { logger.finer("Changing game mode to " + toGameMode); event.getPlayer().setGameMode(toGameMode); } } else { logger.fine("There is no setting for " + toName); } } finally { if (saveRequired) { plugin.saveConfig(); } } }
@EventHandler(priority = EventPriority.LOWEST) public void onWorldChange(PlayerChangedWorldEvent event) { plugin.calculateAttachment(event.getPlayer()); }
/** * This method is called when a player changes worlds. * * @param event The Event that was fired. */ @EventHandler(priority = EventPriority.MONITOR) public void playerChangedWorld(PlayerChangedWorldEvent event) { // Permissions now determine whether or not to handle a gamemode. this.handleGameModeAndFlight(event.getPlayer(), event.getPlayer().getWorld()); playerWorld.put(event.getPlayer().getName(), event.getPlayer().getWorld().getName()); }