@Override public void onPlayerBedEnter(PlayerBedEnterEvent event) { Properties props = plugin.getConfigManager().getProperties(); if (event.isCancelled() || !props.bedHeal || props.disabledWorlds.contains(event.getPlayer().getWorld().getName())) return; Hero hero = plugin.getHeroManager().getHero(event.getPlayer()); long period = props.healInterval * 1000; double tickHealPercent = props.healPercent / 100.0; BedHealEffect bhEffect = new BedHealEffect(period, tickHealPercent); hero.addEffect(bhEffect); }
@EventHandler(ignoreCancelled = true) public void onPlayerEntersBed(PlayerBedEnterEvent event) { if (dEntity.isNPC(event.getPlayer())) { return; } location = new dLocation(event.getBed().getLocation()); cancelled = event.isCancelled(); this.event = event; fire(); event.setCancelled(cancelled); }
@EventHandler public void onSleep(PlayerBedEnterEvent bee) { Player p = bee.getPlayer(); Game g = Main.getInstance().getGameManager().getGameOfPlayer(p); if (g == null) { return; } if (g.getState() == GameState.STOPPED) { return; } bee.setCancelled(true); }
@Override public ScriptEntryData getScriptEntryData() { return new BukkitScriptEntryData( dEntity.isPlayer(event.getPlayer()) ? dEntity.getPlayerFrom(event.getPlayer()) : null, null); }
@Override public void onPlayerBedEnter(PlayerBedEnterEvent event) { plugin.triggerMessages(event.getPlayer(), "onbedenter"); if (plugin.triggerMessages(event.getPlayer(), "onbedenter|override")) event.setCancelled(true); }