@HawkEvent(dataType = {DataType.LAVA_FLOW, DataType.WATER_FLOW}) public void onBlockFromTo(BlockFromToEvent event) { List<Integer> fluidBlocks = Arrays.asList( 0, 27, 28, 31, 32, 37, 38, 39, 40, 50, 51, 55, 59, 66, 69, 70, 75, 76, 78, 93, 94); Location loc = event.getToBlock().getLocation(); BlockState from = event.getBlock().getState(); BlockState to = event.getToBlock().getState(); MaterialData data = from.getData(); // Lava if (from.getTypeId() == 10 || from.getTypeId() == 11) { // Flowing into a normal block if (fluidBlocks.contains(to.getTypeId())) { data.setData((byte) (from.getRawData() + 1)); from.setData(data); } // Flowing into water else if (to.getTypeId() == 8 || to.getTypeId() == 9) { from.setTypeId(event.getFace() == BlockFace.DOWN ? 10 : 4); data.setData((byte) 0); from.setData(data); } DataManager.addEntry(new BlockChangeEntry("Environment", DataType.LAVA_FLOW, loc, to, from)); } // Water else if (from.getTypeId() == 8 || from.getTypeId() == 9) { // Normal block if (fluidBlocks.contains(to.getTypeId())) { data.setData((byte) (from.getRawData() + 1)); from.setData(data); DataManager.addEntry( new BlockChangeEntry("Environment", DataType.WATER_FLOW, loc, to, from)); } // If we are flowing over lava, cobble or obsidian will form BlockState lower = event.getToBlock().getRelative(BlockFace.DOWN).getState(); if (lower.getTypeId() == 10 || lower.getTypeId() == 11) { from.setTypeId(lower.getData().getData() == 0 ? 49 : 4); loc.setY(loc.getY() - 1); DataManager.addEntry( new BlockChangeEntry("Environment", DataType.WATER_FLOW, loc, lower, from)); } } }
/** BlockFadeEvent */ public static BlockFadeEvent callBlockFadeEvent(Block block, int type) { BlockState state = block.getState(); state.setTypeId(type); BlockFadeEvent event = new BlockFadeEvent(block, state); Bukkit.getPluginManager().callEvent(event); return event; }
public void a(World world, int i, int j, int k, Random random) { if (random.nextInt(25) == 0) { byte b0 = 4; int l = 5; int i1; int j1; int k1; for (i1 = i - b0; i1 <= i + b0; ++i1) { for (j1 = k - b0; j1 <= k + b0; ++j1) { for (k1 = j - 1; k1 <= j + 1; ++k1) { if (world.getTypeId(i1, k1, j1) == this.id) { --l; if (l <= 0) { return; } } } } } i1 = i + random.nextInt(3) - 1; j1 = j + random.nextInt(2) - random.nextInt(2); k1 = k + random.nextInt(3) - 1; for (int l1 = 0; l1 < 4; ++l1) { if (world.isEmpty(i1, j1, k1) && this.f(world, i1, j1, k1)) { i = i1; j = j1; k = k1; } i1 = i + random.nextInt(3) - 1; j1 = j + random.nextInt(2) - random.nextInt(2); k1 = k + random.nextInt(3) - 1; } if (world.isEmpty(i1, j1, k1) && this.f(world, i1, j1, k1)) { // lightstone start org.bukkit.World bworld = world.getWorld(); org.bukkit.block.BlockState blockState = bworld.getBlockAt(i1, j1, k1).getState(); blockState.setTypeId(this.id); BlockSpreadEvent event = new BlockSpreadEvent(blockState.getBlock(), bworld.getBlockAt(i, j, k), blockState); world.getServer().getPluginManager().callEvent(event); if (!event.isCancelled()) { blockState.update(true); } // lightstone end } } }
protected void g() { super.g(); int i = 0; int j = 0; // CraftBukkit start // Iterator iterator = this.chunkTickList.iterator(); for (long chunkCoord : this.chunkTickList.popAll()) { int chunkX = LongHash.msw(chunkCoord); int chunkZ = LongHash.lsw(chunkCoord); // ChunkCoordIntPair chunkcoordintpair = (ChunkCoordIntPair) iterator.next(); int k = chunkX * 16; int l = chunkZ * 16; this.methodProfiler.a("getChunk"); Chunk chunk = this.getChunkAt(chunkX, chunkZ); // CraftBukkit end this.a(k, l, chunk); this.methodProfiler.c("tickChunk"); chunk.k(); this.methodProfiler.c("thunder"); int i1; int j1; int k1; int l1; if (this.random.nextInt(100000) == 0 && this.Q() && this.P()) { this.k = this.k * 3 + 1013904223; i1 = this.k >> 2; j1 = k + (i1 & 15); k1 = l + (i1 >> 8 & 15); l1 = this.h(j1, k1); if (this.isRainingAt(j1, l1, k1)) { this.strikeLightning(new EntityLightning(this, (double) j1, (double) l1, (double) k1)); } } this.methodProfiler.c("iceandsnow"); int i2; if (this.random.nextInt(16) == 0) { this.k = this.k * 3 + 1013904223; i1 = this.k >> 2; j1 = i1 & 15; k1 = i1 >> 8 & 15; l1 = this.h(j1 + k, k1 + l); if (this.y(j1 + k, l1 - 1, k1 + l)) { // CraftBukkit start BlockState blockState = this.getWorld().getBlockAt(j1 + k, l1 - 1, k1 + l).getState(); blockState.setTypeId(Block.ICE.id); BlockFormEvent iceBlockForm = new BlockFormEvent(blockState.getBlock(), blockState); this.getServer().getPluginManager().callEvent(iceBlockForm); if (!iceBlockForm.isCancelled()) { blockState.update(true); } // CraftBukkit end } if (this.Q() && this.z(j1 + k, l1, k1 + l)) { // CraftBukkit start BlockState blockState = this.getWorld().getBlockAt(j1 + k, l1, k1 + l).getState(); blockState.setTypeId(Block.SNOW.id); BlockFormEvent snow = new BlockFormEvent(blockState.getBlock(), blockState); this.getServer().getPluginManager().callEvent(snow); if (!snow.isCancelled()) { blockState.update(true); } // CraftBukkit end } if (this.Q()) { BiomeBase biomebase = this.getBiome(j1 + k, k1 + l); if (biomebase.d()) { i2 = this.getTypeId(j1 + k, l1 - 1, k1 + l); if (i2 != 0) { Block.byId[i2].g(this, j1 + k, l1 - 1, k1 + l); } } } } this.methodProfiler.c("tickTiles"); ChunkSection[] achunksection = chunk.i(); j1 = achunksection.length; for (k1 = 0; k1 < j1; ++k1) { ChunkSection chunksection = achunksection[k1]; if (chunksection != null && chunksection.shouldTick()) { for (int j2 = 0; j2 < 3; ++j2) { this.k = this.k * 3 + 1013904223; i2 = this.k >> 2; int k2 = i2 & 15; int l2 = i2 >> 8 & 15; int i3 = i2 >> 16 & 15; int j3 = chunksection.getTypeId(k2, i3, l2); ++j; Block block = Block.byId[j3]; if (block != null && block.isTicking()) { ++i; block.a(this, k2 + k, i3 + chunksection.getYPosition(), l2 + l, this.random); } } } } this.methodProfiler.b(); } }