/** * Generic function to send either a ping or a pong. * * @param data Optional message. * @param opcode The byte to include as the opcode. * @throws IOException If an error occurs writing to the client */ private void sendControlMessage(ByteBuffer data, byte opcode) throws IOException { try { synchronized (stateLock) { if (closed) { throw new IOException(sm.getString("outbound.closed")); } doFlush(false); upgradeOutbound.write(0x80 | opcode); if (data == null) { upgradeOutbound.write(0); } else { upgradeOutbound.write(data.limit() - data.position()); upgradeOutbound.write(data.array(), data.position(), data.limit() - data.position()); } upgradeOutbound.flush(); } } catch (IOException ioe) { // Any IOException is terminal. Make sure the Inbound side knows // that something went wrong. // The exception handling needs to be outside of the sync to avoid // possible deadlocks (e.g. BZ55524) when triggering the inbound // close as that will execute user code streamInbound.doOnClose(Constants23.getStatusClosedUnexpectedly()); throw ioe; } }
/** * Writes the provided bytes as the payload in a new WebSocket frame. * * @param buffer The bytes to include in the payload. * @param finalFragment Do these bytes represent the final fragment of a WebSocket message? * @throws IOException */ private void doWriteBytes(ByteBuffer buffer, boolean finalFragment) throws IOException { if (closed) { throw new IOException(sm.getString("outbound.closed")); } // Work out the first byte int first = 0x00; if (finalFragment) { first = first + 0x80; } if (firstFrame) { if (text.booleanValue()) { first = first + 0x1; } else { first = first + 0x2; } } // Continuation frame is OpCode 0 upgradeOutbound.write(first); if (buffer.limit() < 126) { upgradeOutbound.write(buffer.limit()); } else if (buffer.limit() < 65536) { upgradeOutbound.write(126); upgradeOutbound.write(buffer.limit() >>> 8); upgradeOutbound.write(buffer.limit() & 0xFF); } else { // Will never be more than 2^31-1 upgradeOutbound.write(127); upgradeOutbound.write(0); upgradeOutbound.write(0); upgradeOutbound.write(0); upgradeOutbound.write(0); upgradeOutbound.write(buffer.limit() >>> 24); upgradeOutbound.write(buffer.limit() >>> 16); upgradeOutbound.write(buffer.limit() >>> 8); upgradeOutbound.write(buffer.limit() & 0xFF); } // Write the content upgradeOutbound.write(buffer.array(), buffer.arrayOffset(), buffer.limit()); upgradeOutbound.flush(); // Reset if (finalFragment) { text = null; firstFrame = true; } else { firstFrame = false; } bb.clear(); }
/** * Send a close message to the client * * @param status Must be a valid status code or zero to send no code * @param data Optional message. If message is defined, a valid status code must be provided. * @throws IOException If an error occurs writing to the client */ public void close(int status, ByteBuffer data) throws IOException { try { synchronized (stateLock) { if (closed) { return; } // Send any partial data we have try { doFlush(false); } finally { closed = true; } upgradeOutbound.write(0x88); if (status == 0) { upgradeOutbound.write(0); } else if (data == null || data.position() == data.limit()) { upgradeOutbound.write(2); upgradeOutbound.write(status >>> 8); upgradeOutbound.write(status); } else { upgradeOutbound.write(2 + data.limit() - data.position()); upgradeOutbound.write(status >>> 8); upgradeOutbound.write(status); upgradeOutbound.write(data.array(), data.position(), data.limit() - data.position()); } upgradeOutbound.flush(); bb = null; cb = null; upgradeOutbound = null; } } catch (IOException ioe) { // Any IOException is terminal. Make sure the Inbound side knows // that something went wrong. // The exception handling needs to be outside of the sync to avoid // possible deadlocks (e.g. BZ55524) when triggering the inbound // close as that will execute user code streamInbound.doOnClose(Constants23.getStatusClosedUnexpectedly()); throw ioe; } }