private void clearFinishedBits(ValueState<BitSet> state) { if (!isFinishedSetNeeded()) { // Nothing to clear. return; } state.clear(); }
private void persistFinishedSet( StateAccessor<?> state, FinishedTriggersBitSet modifiedFinishedSet) { if (!isFinishedSetNeeded()) { return; } ValueState<BitSet> finishedSetState = state.access(FINISHED_BITS_TAG); if (!readFinishedBits(finishedSetState).equals(modifiedFinishedSet)) { if (modifiedFinishedSet.getBitSet().isEmpty()) { finishedSetState.clear(); } else { finishedSetState.write(modifiedFinishedSet.getBitSet()); } } }