public void serverStopped() { GameData.revertToFrozen(); modController.distributeStateMessage(LoaderState.SERVER_STOPPED); modController.transition(LoaderState.SERVER_STOPPED, true); modController.transition(LoaderState.AVAILABLE, true); }
public void serverStopped() { GameData.revertToFrozen(); modController.distributeStateMessage(LoaderState.SERVER_STOPPED); modController.transition(LoaderState.SERVER_STOPPED, true); modController.transition(LoaderState.AVAILABLE, true); }