@Override public int[] getAccessibleSlotsFromSide(int var1) { return var1 == ForgeDirection.DOWN.ordinal() ? new int[0] : new int[] {0}; }
@Override public boolean canExtractItem(int i, ItemStack itemstack, int j) { return j != ForgeDirection.DOWN.ordinal(); }
@Override public boolean renderWorldBlock( IBlockAccess iblockaccess, int x, int y, int z, Block block, int l, RenderBlocks renderblocks) { int meta = iblockaccess.getBlockMetadata(x, y, z); if (meta == ForgeDirection.EAST.ordinal()) { renderblocks.uvRotateEast = 2; renderblocks.uvRotateWest = 1; renderblocks.uvRotateTop = 1; renderblocks.uvRotateBottom = 2; block.setBlockBounds(0.0F, 0.0F, 0.0F, 4F / 16F, 1, 1); renderblocks.setRenderBoundsFromBlock(block); renderblocks.renderStandardBlock(block, x, y, z); block.setBlockBounds(4F / 16F, 5F / 16F, 5F / 16F, 13F / 16F, 11F / 16F, 11F / 16F); renderblocks.setRenderBoundsFromBlock(block); renderblocks.renderStandardBlock(block, x, y, z); } else if (meta == ForgeDirection.WEST.ordinal()) { renderblocks.uvRotateEast = 1; renderblocks.uvRotateWest = 2; renderblocks.uvRotateTop = 2; renderblocks.uvRotateBottom = 1; block.setBlockBounds(1F - 4F / 16F, 0.0F, 0.0F, 1, 1, 1); renderblocks.setRenderBoundsFromBlock(block); renderblocks.renderStandardBlock(block, x, y, z); block.setBlockBounds(1F - 13F / 16F, 5F / 16F, 5F / 16F, 1F - 4F / 16F, 11F / 16F, 11F / 16F); renderblocks.setRenderBoundsFromBlock(block); renderblocks.renderStandardBlock(block, x, y, z); } else if (meta == ForgeDirection.NORTH.ordinal()) { renderblocks.uvRotateSouth = 1; renderblocks.uvRotateNorth = 2; block.setBlockBounds(0.0F, 0.0F, 1F - 4F / 16F, 1, 1, 1); renderblocks.setRenderBoundsFromBlock(block); renderblocks.renderStandardBlock(block, x, y, z); block.setBlockBounds(5F / 16F, 5F / 16F, 1F - 13F / 16F, 11F / 16F, 11F / 16F, 1F - 4F / 16F); renderblocks.setRenderBoundsFromBlock(block); renderblocks.renderStandardBlock(block, x, y, z); } else if (meta == ForgeDirection.SOUTH.ordinal()) { renderblocks.uvRotateSouth = 2; renderblocks.uvRotateNorth = 1; renderblocks.uvRotateTop = 3; renderblocks.uvRotateBottom = 3; block.setBlockBounds(0.0F, 0.0F, 0.0F, 1, 1, 4F / 16F); renderblocks.setRenderBoundsFromBlock(block); renderblocks.renderStandardBlock(block, x, y, z); block.setBlockBounds(5F / 16F, 5F / 16F, 4F / 16F, 11F / 16F, 11F / 16F, 13F / 16F); renderblocks.setRenderBoundsFromBlock(block); renderblocks.renderStandardBlock(block, x, y, z); } else if (meta == ForgeDirection.DOWN.ordinal()) { renderblocks.uvRotateEast = 3; renderblocks.uvRotateWest = 3; renderblocks.uvRotateSouth = 3; renderblocks.uvRotateNorth = 3; block.setBlockBounds(0.0F, 1.0F - 4F / 16F, 0.0F, 1.0F, 1.0F, 1.0F); renderblocks.setRenderBoundsFromBlock(block); renderblocks.renderStandardBlock(block, x, y, z); block.setBlockBounds(5F / 16F, 1F - 13F / 16F, 5F / 16F, 11F / 16F, 1F - 4F / 16F, 11F / 16F); renderblocks.setRenderBoundsFromBlock(block); renderblocks.renderStandardBlock(block, x, y, z); } else if (meta == ForgeDirection.UP.ordinal()) { block.setBlockBounds(0.0F, 0.0F, 0.0F, 1, 4F / 16F, 1); renderblocks.setRenderBoundsFromBlock(block); renderblocks.renderStandardBlock(block, x, y, z); block.setBlockBounds(5F / 16F, 4F / 16F, 5F / 16F, 11F / 16F, 13F / 16F, 11F / 16F); renderblocks.setRenderBoundsFromBlock(block); renderblocks.renderStandardBlock(block, x, y, z); } block.setBlockBounds(0.0F, 0.0F, 0.0F, 1, 1, 1); renderblocks.uvRotateEast = 0; renderblocks.uvRotateWest = 0; renderblocks.uvRotateSouth = 0; renderblocks.uvRotateNorth = 0; renderblocks.uvRotateTop = 0; renderblocks.uvRotateBottom = 0; return true; }