@Override public World createWorld(WorldCreator creator) { if (creator == null) { throw new IllegalArgumentException("Creator may not be null"); } String name = creator.name(); ChunkGenerator generator = creator.generator(); File folder = new File(getWorldContainer().getParentFile(), name); int dimension = DimensionManager.getNextFreeDimId(); World world = getWorld(dimension); WorldType type = WorldType.parseWorldType(creator.type().getName()); boolean generateStructures = creator.generateStructures(); if (world != null) { return world; } if ((folder.exists()) && (!folder.isDirectory())) { throw new IllegalArgumentException("File exists with the name '" + name + "' and isn't a folder"); } if (generator == null) { generator = getGenerator(dimension); } AnvilSaveConverter converter = new AnvilSaveConverter(getWorldContainer()); if (converter.isOldMapFormat(name)) { getLogger().info("Converting world '" + name + "'"); converter.convertMapFormat(name, new ConvertingProgressUpdate(theServer)); } boolean hardcore = false; WorldServer internal = new WorldServer(theServer, new AnvilSaveHandler(getWorldContainer().getParentFile(), name, true), name, dimension, new WorldSettings(creator.seed(), EnumGameType.getByID(getDefaultGameMode().getValue()), generateStructures, hardcore, type), theServer.theProfiler); if (!(worlds.containsKey(dimension))) { return null; } //internal.getWorldInfo().get = console.worldServerForDimension(0).worldMaps; //internal. = new EntityTracker(internal); // CraftBukkit internal.addWorldAccess((IWorldAccess) new WorldManager(theServer, internal)); internal.difficultySetting = 1; //internal.(true, true); //theServer.worldServers[theServer.worldServers.length] = internal; DimensionManager.setWorld(dimension, internal); this.worlds.put(dimension, new BukkitWorld(internal, creator.generator(), creator.environment())); if (generator != null) { (worlds.get(dimension)).getPopulators().addAll(generator.getDefaultPopulators(worlds.get(dimension))); } pluginManager.callEvent(new WorldInitEvent((worlds.get(dimension)))); System.out.print("Preparing start region for level " + (theServer.worldServers.length - 1) + " (Seed: " + internal.getSeed() + ")"); if (DimensionManager.shouldLoadSpawn(dimension)) { short short1 = 196; long i = System.currentTimeMillis(); for (int j = -short1; j <= short1; j += 16) { for (int k = -short1; k <= short1; k += 16) { long l = System.currentTimeMillis(); if (l < i) { i = l; } if (l > i + 1000L) { int i1 = (short1 * 2 + 1) * (short1 * 2 + 1); int j1 = (j + short1) * (short1 * 2 + 1) + k + 1; System.out.println("Preparing spawn area for " + name + ", " + (j1 * 100 / i1) + "%"); i = l; } ChunkCoordinates chunkcoordinates = internal.getSpawnPoint(); internal.theChunkProviderServer.provideChunk(chunkcoordinates.posX + j >> 4, chunkcoordinates.posZ + k >> 4); //while (internal.updateLights()) { // ; }// } } pluginManager.callEvent( new WorldLoadEvent(worlds.get(dimension))); return worlds.get(dimension); }
@Override public World createWorld(WorldCreator creator) { if (creator == null) { throw new IllegalArgumentException("Creator may not be null"); } String name = creator.name(); World world = getWorld(name); // WorldType type = WorldType.parseWorldType(creator.type().getName()); if (world != null) { // Existing forge world return world; } if (firstBukkitWorld) { DimensionManager.registerProviderType( CraftWorldProvider.ProviderID, CraftWorldProvider.class, false); firstBukkitWorld = false; } int dimension = -1000; if (CraftWorldProvider.hasDimensionIdForName(name)) { dimension = CraftWorldProvider.getDimensionIdForName(name); } else { dimension = DimensionManager.getNextFreeDimId(); CraftWorldProvider.setDimensionIdForName(name, dimension); } DimensionManager.registerDimension(dimension, CraftWorldProvider.ProviderID); CraftWorldProvider wp = (CraftWorldProvider) DimensionManager.createProviderFor(dimension); wp.setName(creator.name()); File folder = new File(getWorldContainer(), wp.getDimName()); if ((folder.exists()) && (!folder.isDirectory())) { throw new IllegalArgumentException( "File exists with the name '" + name + "' and isn't a folder"); } ChunkGenerator generator = creator.generator(); boolean generateStructures = creator.generateStructures(); AnvilSaveConverter converter = new AnvilSaveConverter(folder); if (converter.isOldMapFormat(wp.getDimensionName())) { getLogger().info("Converting world '" + name + "'"); converter.convertMapFormat(name, new ConvertingProgressUpdate(theServer)); } WorldType type = WorldType.parseWorldType(creator.type().getName()); // WorldServer internal = new WorldServer(theServer, new // AnvilSaveHandler(getWorldContainer().getParentFile(), name, true), name, dimension, new // WorldSettings(creator.seed(), EnumGameType.getByID(getDefaultGameMode().getValue()), // generateStructures, false, type), theServer.theProfiler); // WorldServerMulti internal = new WorldServerMulti(theServer, new // AnvilSaveHandler(getWorldContainer() , name, true), name, dimension, new // WorldSettings(creator.seed(), EnumGameType.getByID(getDefaultGameMode().getValue()), // generateStructures, false, type), theServer.theProfiler, creator.environment(), // generator); WorldServer internal = new WorldServerMulti( theServer, new AnvilSaveHandler(getWorldContainer(), wp.getDimName(), true), name, dimension, new WorldSettings( creator.seed(), EnumGameType.getByID(getDefaultGameMode().getValue()), generateStructures, false, type), worlds.get(0).getHandle(), theServer.theProfiler); internal.addWorldAccess((IWorldAccess) new WorldManager(theServer, internal)); internal.difficultySetting = 1; internal.provider = wp; wp.registerWorld(internal); // DimensionManager.setWorld(dimension, internal); not necessary, done in constructor of // WorldServer worlds.cacheIfNotPresent(dimension); if (generator != null) { (worlds.get(dimension)) .getPopulators() .addAll(generator.getDefaultPopulators(worlds.get(dimension))); } pluginManager.callEvent(new WorldInitEvent((worlds.get(dimension)))); System.out.print( "Preparing start region for level " + (theServer.worldServers.length - 1) + " (Seed: " + internal.getSeed() + ")"); if (DimensionManager.shouldLoadSpawn(dimension)) { short short1 = 196; long i = System.currentTimeMillis(); for (int j = -short1; j <= short1; j += 16) { for (int k = -short1; k <= short1; k += 16) { long l = System.currentTimeMillis(); if (l < i) { i = l; } if (l > i + 1000L) { int i1 = (short1 * 2 + 1) * (short1 * 2 + 1); int j1 = (j + short1) * (short1 * 2 + 1) + k + 1; System.out.println("Preparing spawn area for " + name + ", " + (j1 * 100 / i1) + "%"); i = l; } ChunkCoordinates chunkcoordinates = internal.getSpawnPoint(); internal.theChunkProviderServer.provideChunk( chunkcoordinates.posX + j >> 4, chunkcoordinates.posZ + k >> 4); } // } } MinecraftForge.EVENT_BUS.post(new WorldEvent.Load(internal)); pluginManager.callEvent(new WorldLoadEvent(worlds.get(dimension))); return worlds.get(dimension); }