public void load() { if (!DatabaseHelper.has()) { ModLoader.throwException( "Can not start Pixelmon without SQLite jar or database!!! Please reinstall!!", new java.lang.Error( "Can not start Pixelmon without SQLite jar or database!!! Please reinstall!!")); } if (!(ModLoader.isModLoaded("mod_MinecraftForge"))) ModLoader.throwException( "Can not start Pixelmon without Minecraft Forge!!! Please download it!!!", new java.lang.Error( "Can not start Pixelmon without Minecraft Forge!!! Please download it!!!")); if (ModLoader.isModLoaded("mod_pokemobs")) System.exit(1); instance = this; MinecraftForge.setGuiHandler(this, new GuiHandler()); ModLoader.setInGUIHook(this, true, true); ModLoader.setInGameHook(this, true, true); starterList.add(EntityBulbasaur.class); starterList.add(EntitySquirtle.class); starterList.add(EntityCharmander.class); starterList.add(EntityEevee.class); addNames(); registerEntities(); addSpawns(); addRecipes(); MinecraftForge.registerSaveHandler(pokeballManager); MinecraftForge.registerSaveHandler(computerManager); MinecraftForge.registerConnectionHandler(new PacketHandler()); alreadySet = true; }
@Override public void load() { if (allowUpdateCheck) { versionChecker = new ModVersionChecker( getName(), getVersion(), versionURL, mcfTopic, ModLoader.getLogger()); versionChecker.checkVersionWithLoggingBySubStringAsFloat(1, 4); ModLoader.setInGameHook(this, true, true); } }
@Override public void load() { mc = ModLoader.getMinecraftInstance(); lastKeyPress = System.currentTimeMillis(); scaledRes = new ScaledResolution(mc.gameSettings, mc.displayWidth, mc.displayHeight); configFile = new File(Minecraft.getMinecraftDir(), "mods/SpeedMiner.config"); try { loadConfig(); } catch (FileNotFoundException e) { System.out.println("[SpeedMiner] Config file not found!\n" + e.getMessage()); } catch (IOException e) { System.out.println( "[SpeedMiner] Could not save config file, not enough permissions?\n" + e.getMessage()); } ModLoader.setInGameHook(this, true, false); System.out.println(); }
public static void init() { try { /*ModLoaderMp.registerNetClientHandlerEntity(MissileBoosterEntity.class, 144); ModLoaderMp.registerNetClientHandlerEntity(MissileMinerBoosterEntity.class, 145); ModLoaderMp.registerNetClientHandlerEntity(MissilePassengerBoosterEntity.class, 146); ModLoaderMp.registerNetClientHandlerEntity(MissilePassengerWarheadEntity.class, 147); ModLoaderMp.registerNetClientHandlerEntity(MissileWarheadEntity.class, 148); ModLoaderMp.registerNetClientHandlerEntity(ParachuteEntity.class, 149); ModLoaderMp.registerNetClientHandlerEntity(RangefinderEntity.class, 150);*/ missileModelID = ModLoader.getUniqueBlockModelID(instance, true); warheadModelID = ModLoader.getUniqueBlockModelID(instance, true); machineModelID = ModLoader.getUniqueBlockModelID(instance, true); optionsFile = new File(Minecraft.getMinecraftDir(), "/config/RocketScience.cfg"); func_22024_func_21238_readOptions(); booster = new MissileBoosterBlock(boosterID, 0).setBlockName("Missile"); warhead = new MissileWarheadBlock(warheadID).setBlockName("If you have this block, it's a glitch."); RSmachine = new BlockRSMachine(machineID).setBlockName("RS Machine"); RSgenerator = new BlockRSGenerator(generatorID).setBlockName("RS Generator"); superconductor = new BlockSuperconductor(superconductorID).setBlockName("Superconductor"); parachute = (ItemRS) new ItemRS(parachuteID, 0).setItemName("Parachute"); passengerModule = (ItemRS) new ItemRS(passengerModuleID, 1).setItemName("Passenger Module"); boosterModule = (ItemRS) new ItemRS(boosterModuleID, 2).setItemName("Booster Module"); tntModule = (ItemRS) new ItemRS(tntModuleID, 3).setItemName("TNT Warhead"); incendiaryModule = (ItemRS) new ItemRS(incendiaryModuleID, 4).setItemName("Incendiary Warhead"); nuclearModule = (ItemRS) new ItemRS(nuclearModuleID, 5).setItemName("Nuclear Warhead"); rangefinderItem = (ItemRS) new RangefinderItem(rangefinderItemID, 6).setItemName("Laser Rangefinder"); parachuteArmor = (ItemArmorRS) new ItemArmorRS( parachuteArmorID, 7, EnumArmorMaterial.CLOTH, ModLoader.addArmor("parachute"), 1, 1000) .setItemName("Parachute Pack"); superconductorUncompressed = (ItemRS) new ItemRS(superconductorUncompressedID, 8).setItemName("SuperUncompressed"); cellDeuterium = (ItemRS) (new ItemRS(deuteriumID, 9)).setItemName("itemCellDeuterium"); copperCoil = (ItemRS) new ItemRS(copperCoilID, 10).setItemName("CopperCoil"); copperCoils = (ItemRS) new ItemRS(copperCoilsID, 11).setItemName("CopperCoils"); superCoil = (ItemRS) new ItemRS(superCoilID, 12).setItemName("SuperCoil"); superCoils = (ItemRS) new ItemRS(superCoilsID, 13).setItemName("SuperCoils"); ohmicHeater = (ItemRS) new ItemRS(ohmicHeaterID, 14).setItemName("OhmicHeater"); neutralHeater = (ItemRS) new ItemRS(neutralHeaterID, 15).setItemName("NeutralHeater"); rfHeater = (ItemRS) new ItemRS(rfHeaterID, 16).setItemName("RFHeater"); vacuum = (ItemVacuum) new ItemVacuum(vacuumID, 17).setItemName("Vacuum"); handPump = (ItemHandPump) new ItemHandPump(handPumpID, 20).setItemName("HandPump"); ionDrive = (ItemRS) new ItemRS(ionDriveID, 21).setItemName("IonDrive"); passengerDepleted = (ItemPassengerDepleted) new ItemPassengerDepleted(passengerDepletedID, 22).setItemName("PassengerDepleted"); finder = (ItemAutominerFinder) new ItemAutominerFinder(finderID, 23).setItemName("Finder"); lithium = (ItemRS) new ItemRS(lithiumID, 24).setItemName("Lithium"); lithiumCell = (ItemRS) new ItemRS(lithiumCellID, 25).setItemName("LithiumCell"); lithium6Cell = (ItemRS) new ItemRS(lithium6CellID, 26).setItemName("Lithium6Cell"); tritiumCell = (ItemRS) new ItemRS(tritiumCellID, 27).setItemName("TritiumCell"); thermoModule = (ItemRS) new ItemRS(thermoModuleID, 5).setItemName("Thermonuclear Warhead"); ModLoader.registerBlock(booster, MissileItem.class); ModLoader.registerBlock(warhead, null); ModLoader.registerBlock(superconductor); ModLoader.registerBlock(RSmachine, ItemMachineRS.class); ModLoader.registerBlock(RSgenerator); ModLoader.registerTileEntity(MissileTileEntity.class, "Missile"); ModLoader.registerTileEntity(TileEntitySuperconductor.class, "Superconductor"); ModLoader.registerTileEntity(TileEntityIsotope.class, "Isotopic Separator"); ModLoader.registerTileEntity(TileEntityFusion.class, "Fusion Reactor"); ModLoader.registerTileEntity(TileEntityAutoMiner.class, "Autominer"); ModLoader.registerTileEntity(TileEntityDefense.class, "Missile Defense"); ModLoader.registerTileEntity(TileEntityOffense.class, "Missile Targeting"); ModLoader.registerTileEntity(TileEntityLaser.class, "Defense Laser"); ModLoader.registerTileEntity(TileEntityRadar.class, "Radar"); TileEntityIsotope.initRecipes(); ModLoader.addName(boosterModule, "Booster Module"); ModLoader.addName(passengerModule, "Passenger Module"); ModLoader.addName(parachute, "Parachute"); ModLoader.addName(booster, "Missile"); ModLoader.addName(warhead, "If you have this block, it's a glitch."); ModLoader.addName(tntModule, "TNT Warhead"); ModLoader.addName(incendiaryModule, "Incendiary Warhead"); ModLoader.addName(nuclearModule, "Nuclear Warhead"); ModLoader.addName(rangefinderItem, "Laser Rangefinder"); ModLoader.addName(parachuteArmor, "Parachute Pack"); ModLoader.addName(superconductor, "Superconductor"); ModLoader.addName(superconductorUncompressed, "Graphene-Gold Lattice"); ModLoader.addName(cellDeuterium, "Deuterium Cell"); ModLoader.addName(copperCoil, "Copper Loop"); ModLoader.addName(copperCoils, "Copper Coils"); ModLoader.addName(superCoil, "Superconductor Loop"); ModLoader.addName(superCoils, "Superconducting Coils"); ModLoader.addName(ohmicHeater, "Ohmic Heating System"); ModLoader.addName(neutralHeater, "Neutral-Beam Heating System"); ModLoader.addName(rfHeater, "RF Cyclotron Heating System"); ModLoader.addName(new ItemStack(booster, 1, 14), "Missile"); ModLoader.addName(new ItemStack(booster, 1, 15), "Reusable Passenger Rocket (half charge)"); ModLoader.addName(new ItemStack(booster, 1, 0), "Reusable Passenger Rocket"); ModLoader.addName(new ItemStack(booster, 1, 4), "Incendiary Missile"); ModLoader.addName(new ItemStack(booster, 1, 8), "Nuclear Missile"); ModLoader.addName(new ItemStack(booster, 1, 12), "Passenger Rocket"); ModLoader.addName(new ItemStack(booster, 1, 13), "Thermonuclear Missile"); ModLoader.addName(new ItemStack(RSmachine, 1, 0), "Isotopic Separator"); ModLoader.addName(new ItemStack(RSmachine, 1, 1), "Mobile Auto-Miner"); ModLoader.addName(new ItemStack(RSmachine, 1, 2), "Missile Defense System"); ModLoader.addName(new ItemStack(RSmachine, 1, 3), "Missile Targeting System"); ModLoader.addName(new ItemStack(RSmachine, 1, 4), "Missile Defense Laser"); ModLoader.addName(new ItemStack(RSmachine, 1, 5), "Radar"); ModLoader.addName(new ItemStack(RSgenerator, 1, 0), "Fusion Reactor"); ModLoader.addName(vacuum, "Wet/Dry Vac"); ModLoader.addName(handPump, "Hand Pump"); ModLoader.addName(ionDrive, "Ion Drive"); ModLoader.addName(passengerDepleted, "Discharged Passenger Rocket"); ModLoader.addName(finder, "Autominer Location Device"); ModLoader.addName(lithium, "Lithium"); ModLoader.addName(lithiumCell, "Lithium Cell"); ModLoader.addName(lithium6Cell, "Lithium-6 Cell"); ModLoader.addName(tritiumCell, "Tritium Cell"); ModLoader.addName(thermoModule, "Thermonuclear Warhead"); ModLoader.addRecipe( new ItemStack(boosterModule, 2), new Object[] { "#X#", "#X#", "#X#", Character.valueOf('#'), Ic2Items.refinedIronIngot, Character.valueOf('X'), Ic2Items.coalfuelCell }); ModLoader.addRecipe( new ItemStack(boosterModule, 2), new Object[] { "#X#", "#X#", "#X#", Character.valueOf('#'), Ic2Items.refinedIronIngot, Character.valueOf('X'), Ic2Items.biofuelCell }); ModLoader.addRecipe( new ItemStack(parachute, 1), new Object[] { "XXX", "O O", " O ", Character.valueOf('X'), Item.leather, Character.valueOf('O'), Item.silk }); ModLoader.addRecipe( new ItemStack(parachuteArmor, 1), new Object[] { "L L", "LPL", "LLL", Character.valueOf('L'), Item.leather, Character.valueOf('P'), parachute }); ModLoader.addRecipe( new ItemStack(passengerModule, 1), new Object[] { "P", "M", Character.valueOf('P'), parachute, Character.valueOf('M'), Item.minecartEmpty }); ModLoader.addRecipe( new ItemStack(tntModule, 1), new Object[] { " I ", "ITI", Character.valueOf('I'), Ic2Items.refinedIronIngot, Character.valueOf('T'), Block.tnt }); ModLoader.addRecipe( new ItemStack(incendiaryModule, 1), new Object[] { " I ", "ITI", Character.valueOf('I'), Ic2Items.refinedIronIngot, Character.valueOf('T'), Ic2Items.lavaCell }); ModLoader.addRecipe( new ItemStack(nuclearModule, 1), new Object[] { " I ", "ITI", Character.valueOf('I'), Ic2Items.refinedIronIngot, Character.valueOf('T'), Ic2Items.nuke }); ModLoader.addRecipe( new ItemStack(booster, 1, 12), new Object[] { "P", "M", Character.valueOf('P'), passengerModule, Character.valueOf('M'), boosterModule }); ModLoader.addRecipe( new ItemStack(booster, 1, 8), new Object[] { "P", "M", Character.valueOf('P'), nuclearModule, Character.valueOf('M'), boosterModule }); ModLoader.addRecipe( new ItemStack(booster, 1, 4), new Object[] { "P", "M", Character.valueOf('P'), incendiaryModule, Character.valueOf('M'), boosterModule }); ModLoader.addRecipe( new ItemStack(booster, 1, 14), new Object[] { "P", "M", Character.valueOf('P'), tntModule, Character.valueOf('M'), boosterModule }); ModLoader.addRecipe( new ItemStack(superconductorUncompressed), new Object[] { " C ", " D ", " G ", Character.valueOf('C'), Ic2Items.carbonPlate, Character.valueOf('D'), Item.redstone, Character.valueOf('G'), Item.ingotGold }); ModLoader.addRecipe( new ItemStack(RSmachine, 1, 0), new Object[] { "ICI", "RER", "IAI", Character.valueOf('E'), Ic2Items.extractor, Character.valueOf('I'), Ic2Items.refinedIronIngot, Character.valueOf('R'), Item.redstone, Character.valueOf('A'), Ic2Items.advancedMachine, Character.valueOf('C'), Ic2Items.advancedCircuit }); ModLoader.addRecipe( new ItemStack(RSgenerator, 1, 0), new Object[] { "CCC", "CAC", "CCC", Character.valueOf('C'), Ic2Items.reactorChamber, Character.valueOf('A'), Ic2Items.advancedMachine }); ModLoader.addRecipe( new ItemStack(copperCoil, 1), new Object[] {"CCC", "C C", "CCC", Character.valueOf('C'), Ic2Items.copperIngot}); ModLoader.addRecipe( new ItemStack(copperCoils, 1), new Object[] {"CCC", "C C", "CCC", Character.valueOf('C'), copperCoil}); ModLoader.addRecipe( new ItemStack(superCoil, 1), new Object[] {"CCC", "C C", "CCC", Character.valueOf('C'), superconductor}); ModLoader.addRecipe( new ItemStack(superCoils, 1), new Object[] {"CCC", "C C", "CCC", Character.valueOf('C'), superCoil}); ModLoader.addRecipe( new ItemStack(ohmicHeater, 1), new Object[] { "WWW", "C W", "WWW", Character.valueOf('W'), Ic2Items.insulatedCopperCableItem, Character.valueOf('C'), Ic2Items.electronicCircuit }); ModLoader.addRecipe( new ItemStack(rfHeater, 1), new Object[] { "F", "A", "M", Character.valueOf('M'), Ic2Items.machine, Character.valueOf('A'), Ic2Items.advancedCircuit, Character.valueOf('F'), Ic2Items.frequencyTransmitter }); ModLoader.addRecipe( new ItemStack(neutralHeater, 1), new Object[] { "AMW", " I ", Character.valueOf('I'), Ic2Items.refinedIronIngot, Character.valueOf('M'), Ic2Items.machine, Character.valueOf('A'), Ic2Items.advancedCircuit, Character.valueOf('W'), Ic2Items.insulatedCopperCableItem }); ModLoader.addRecipe( new ItemStack(rangefinderItem, 1), new Object[] { "III", "ICD", "III", Character.valueOf('I'), Ic2Items.refinedIronIngot, Character.valueOf('C'), Ic2Items.electronicCircuit, Character.valueOf('D'), Item.diamond }); ModLoader.addRecipe( new ItemStack(vacuum), new Object[] { "R", "P", "B", Character.valueOf('R'), Ic2Items.rubber, Character.valueOf('B'), Ic2Items.reBattery, Character.valueOf('P'), Ic2Items.pump }); ModLoader.addRecipe( new ItemStack(handPump), new Object[] { "RB", " C", Character.valueOf('C'), Ic2Items.cell, Character.valueOf('B'), Ic2Items.bronzeIngot, Character.valueOf('R'), Ic2Items.rubber }); ModLoader.addRecipe( new ItemStack(ionDrive), new Object[] { "ACA", "ARA", "AGA", Character.valueOf('A'), Ic2Items.advancedAlloy, Character.valueOf('C'), new ItemStack(Ic2Items.energyCrystal.getItem(), 1, 26), Character.valueOf('R'), Ic2Items.advancedCircuit, Character.valueOf('G'), Block.glowStone }); ModLoader.addRecipe( new ItemStack(ionDrive), new Object[] { "ACA", "ARA", "AGA", Character.valueOf('A'), Ic2Items.advancedAlloy, Character.valueOf('C'), new ItemStack(Ic2Items.energyCrystal.getItem(), 1, 27), Character.valueOf('R'), Ic2Items.advancedCircuit, Character.valueOf('G'), Block.glowStone }); ModLoader.addRecipe( new ItemStack(passengerDepleted, 1, 10001), new Object[] { "P", "I", Character.valueOf('P'), passengerModule, Character.valueOf('I'), ionDrive }); ModLoader.addRecipe( new ItemStack(RSmachine, 1, 1), new Object[] { "CTC", "AMA", "I I", Character.valueOf('C'), Ic2Items.advancedCircuit, Character.valueOf('T'), Block.chest, Character.valueOf('A'), Ic2Items.advancedMachine, Character.valueOf('M'), Ic2Items.miner, Character.valueOf('I'), ionDrive }); ModLoader.addRecipe( new ItemStack(thermoModule), new Object[] { " T ", "DND", " T ", Character.valueOf('T'), tritiumCell, Character.valueOf('D'), cellDeuterium, Character.valueOf('N'), nuclearModule }); ModLoader.addRecipe( new ItemStack(thermoModule), new Object[] { " D ", "TNT", " D ", Character.valueOf('T'), tritiumCell, Character.valueOf('D'), cellDeuterium, Character.valueOf('N'), nuclearModule }); ModLoader.addRecipe( new ItemStack(booster, 1, 13), new Object[] { "P", "M", Character.valueOf('P'), thermoModule, Character.valueOf('M'), boosterModule }); ModLoader.addRecipe( new ItemStack(RSmachine, 1, 2), new Object[] { "GAG", "RMR", "GCG", Character.valueOf('G'), Block.thinGlass, Character.valueOf('A'), Ic2Items.advancedCircuit, Character.valueOf('R'), Item.redstone, Character.valueOf('M'), Ic2Items.machine, Character.valueOf('C'), Ic2Items.electronicCircuit }); ModLoader.addRecipe( new ItemStack(RSmachine, 1, 3), new Object[] { "GCG", "RMR", "GAG", Character.valueOf('G'), Block.thinGlass, Character.valueOf('A'), Ic2Items.advancedCircuit, Character.valueOf('R'), Item.redstone, Character.valueOf('M'), Ic2Items.machine, Character.valueOf('C'), Ic2Items.electronicCircuit }); ModLoader.addRecipe( new ItemStack(RSmachine, 1, 4), new Object[] { " E ", "GCG", "AMA", Character.valueOf('E'), new ItemStack(Ic2Items.energyCrystal.getItem(), 1, 26), Character.valueOf('G'), Item.lightStoneDust, Character.valueOf('C'), Ic2Items.advancedCircuit, Character.valueOf('A'), Ic2Items.advancedAlloy, Character.valueOf('M'), Ic2Items.advancedMachine }); ModLoader.addRecipe( new ItemStack(RSmachine, 1, 5), new Object[] { "IFI", " I ", " M ", Character.valueOf('I'), Ic2Items.refinedIronIngot, Character.valueOf('F'), Ic2Items.frequencyTransmitter, Character.valueOf('M'), Ic2Items.machine }); ModLoader.addShapelessRecipe( StackUtil.copyWithSize(Ic2Items.copperIngot, 64), new Object[] {copperCoils}); ModLoader.addShapelessRecipe( StackUtil.copyWithSize(Ic2Items.copperIngot, 8), new Object[] {copperCoil}); ModLoader.addShapelessRecipe(new ItemStack(superconductor, 64), new Object[] {superCoils}); ModLoader.addShapelessRecipe(new ItemStack(superconductor, 8), new Object[] {superCoil}); ModLoader.addShapelessRecipe( new ItemStack(finder, 1), new Object[] {Ic2Items.frequencyTransmitter, new ItemStack(Item.dyePowder, 1, 1)}); ModLoader.addShapelessRecipe( new ItemStack(lithiumCell, 1), new Object[] {Ic2Items.cell, lithium}); ModLoader.registerEntityID( MissileBoosterEntity.class, "Missile", ModLoader.getUniqueEntityId()); ModLoader.registerEntityID( MissileWarheadEntity.class, "Warhead", ModLoader.getUniqueEntityId()); ModLoader.registerEntityID( MissilePassengerBoosterEntity.class, "Passenger Missile", ModLoader.getUniqueEntityId()); ModLoader.registerEntityID( MissilePassengerWarheadEntity.class, "Passenger Warhead", ModLoader.getUniqueEntityId()); ModLoader.registerEntityID( RangefinderEntity.class, "Rangefinder", ModLoader.getUniqueEntityId()); ModLoader.registerEntityID( MissileMinerBoosterEntity.class, "Miner", ModLoader.getUniqueEntityId()); ModLoader.registerEntityID( EntityDefenseLaser.class, "Defense Laser", ModLoader.getUniqueEntityId()); Ic2Recipes.addCompressorRecipe( new ItemStack(superconductorUncompressed), new ItemStack(superconductor)); Ic2Recipes.addExtractorRecipe(new ItemStack(Item.clay), new ItemStack(lithium)); ModLoader.setInGameHook(instance, true, false); } catch (Exception exception) { System.out.println("Rocket Science: Failed to initialize"); exception.printStackTrace(); } }