/** Called when the entity is attacked. */ public boolean attackEntityFrom(DamageSource par1DamageSource, int par2) { if (this.capabilities.disableDamage && !par1DamageSource.canHarmInCreative()) { return false; } else { this.entityAge = 0; if (this.getHealth() <= 0) { return false; } else { if (this.isPlayerSleeping() && !this.worldObj.isRemote) { this.wakeUpPlayer(true, true, false); } Entity var3 = par1DamageSource.getEntity(); if (var3 instanceof EntityMob || var3 instanceof EntityArrow) { if (this.worldObj.difficultySetting == 0) { par2 = 0; } if (this.worldObj.difficultySetting == 1) { par2 = par2 / 2 + 1; } if (this.worldObj.difficultySetting == 3) { par2 = par2 * 3 / 2; } } if (par2 == 0) { return false; } else { Entity var4 = var3; if (var3 instanceof EntityArrow && ((EntityArrow) var3).shootingEntity != null) { var4 = ((EntityArrow) var3).shootingEntity; } if (var4 instanceof EntityLiving) { this.alertWolves((EntityLiving) var4, false); } this.addStat(StatList.damageTakenStat, par2); return super.attackEntityFrom(par1DamageSource, par2); } } } }
public boolean attackEntityFrom(DamageSource damagesource, int i) { if (capabilities.disableDamage && !damagesource.canHarmInCreative()) { return false; } entityAge = 0; if (getEntityHealth() <= 0) { return false; } if (isPlayerSleeping() && !worldObj.multiplayerWorld) { wakeUpPlayer(true, true, false); } Entity entity = damagesource.getEntity(); if ((entity instanceof EntityMob) || (entity instanceof EntityArrow)) { if (worldObj.difficultySetting == 0) { i = 0; } if (worldObj.difficultySetting == 1) { i = i / 2 + 1; } if (worldObj.difficultySetting == 3) { i = (i * 3) / 2; } } if (i == 0) { return false; } Entity entity1 = entity; if ((entity1 instanceof EntityArrow) && ((EntityArrow) entity1).shootingEntity != null) { entity1 = ((EntityArrow) entity1).shootingEntity; } if (entity1 instanceof EntityLiving) { alertWolves((EntityLiving) entity1, false); } addStat(StatList.damageTakenStat, i); return super.attackEntityFrom(damagesource, i); }