public EntityArrow(World world, EntityLiving entityliving, float f) { super(world); this.shooter = entityliving; this.fromPlayer = entityliving instanceof EntityHuman; this.b(0.5F, 0.5F); this.setPositionRotation( entityliving.locX, entityliving.locY + (double) entityliving.x(), entityliving.locZ, entityliving.yaw, entityliving.pitch); this.locX -= (double) (MathHelper.cos(this.yaw / 180.0F * 3.1415927F) * 0.16F); this.locY -= 0.10000000149011612D; this.locZ -= (double) (MathHelper.sin(this.yaw / 180.0F * 3.1415927F) * 0.16F); this.setPosition(this.locX, this.locY, this.locZ); this.height = 0.0F; this.motX = (double) (-MathHelper.sin(this.yaw / 180.0F * 3.1415927F) * MathHelper.cos(this.pitch / 180.0F * 3.1415927F)); this.motZ = (double) (MathHelper.cos(this.yaw / 180.0F * 3.1415927F) * MathHelper.cos(this.pitch / 180.0F * 3.1415927F)); this.motY = (double) (-MathHelper.sin(this.pitch / 180.0F * 3.1415927F)); this.a(this.motX, this.motY, this.motZ, f * 1.5F, 1.0F); }
public EntityArrow(World world, EntityLiving entityliving, float f) { super(world); this.j = 10.0D; this.shooter = entityliving; this.projectileSource = (LivingEntity) entityliving.getBukkitEntity(); // CraftBukkit if (entityliving instanceof EntityHuman) { this.fromPlayer = 1; } this.a(0.5F, 0.5F); this.setPositionRotation( entityliving.locX, entityliving.locY + (double) entityliving.getHeadHeight(), entityliving.locZ, entityliving.yaw, entityliving.pitch); this.locX -= (double) (MathHelper.cos(this.yaw / 180.0F * 3.1415927F) * 0.16F); this.locY -= 0.10000000149011612D; this.locZ -= (double) (MathHelper.sin(this.yaw / 180.0F * 3.1415927F) * 0.16F); this.setPosition(this.locX, this.locY, this.locZ); this.height = 0.0F; this.motX = (double) (-MathHelper.sin(this.yaw / 180.0F * 3.1415927F) * MathHelper.cos(this.pitch / 180.0F * 3.1415927F)); this.motZ = (double) (MathHelper.cos(this.yaw / 180.0F * 3.1415927F) * MathHelper.cos(this.pitch / 180.0F * 3.1415927F)); this.motY = (double) (-MathHelper.sin(this.pitch / 180.0F * 3.1415927F)); this.shoot(this.motX, this.motY, this.motZ, f * 1.5F, 1.0F); }
protected final Vec3D f(float f, float f1) { float f2 = MathHelper.cos(-f1 * 0.017453292F - 3.1415927F); float f3 = MathHelper.sin(-f1 * 0.017453292F - 3.1415927F); float f4 = -MathHelper.cos(-f * 0.017453292F); float f5 = MathHelper.sin(-f * 0.017453292F); return new Vec3D((double) (f3 * f4), (double) f5, (double) (f2 * f4)); }
public EntityItem a(ItemStack itemstack, boolean flag) { if (itemstack == null) { return null; } else { EntityItem entityitem = new EntityItem( this.world, this.locX, this.locY - 0.30000001192092896D + (double) this.getHeadHeight(), this.locZ, itemstack); entityitem.pickupDelay = 40; float f = 0.1F; float f1; if (flag) { f1 = this.random.nextFloat() * 0.5F; float f2 = this.random.nextFloat() * 3.1415927F * 2.0F; entityitem.motX = (double) (-MathHelper.sin(f2) * f1); entityitem.motZ = (double) (MathHelper.cos(f2) * f1); entityitem.motY = 0.20000000298023224D; } else { f = 0.3F; entityitem.motX = (double) (-MathHelper.sin(this.yaw / 180.0F * 3.1415927F) * MathHelper.cos(this.pitch / 180.0F * 3.1415927F) * f); entityitem.motZ = (double) (MathHelper.cos(this.yaw / 180.0F * 3.1415927F) * MathHelper.cos(this.pitch / 180.0F * 3.1415927F) * f); entityitem.motY = (double) (-MathHelper.sin(this.pitch / 180.0F * 3.1415927F) * f + 0.1F); f = 0.02F; f1 = this.random.nextFloat() * 3.1415927F * 2.0F; f *= this.random.nextFloat(); entityitem.motX += Math.cos((double) f1) * (double) f; entityitem.motY += (double) ((this.random.nextFloat() - this.random.nextFloat()) * 0.1F); entityitem.motZ += Math.sin((double) f1) * (double) f; } this.a(entityitem); this.a(StatisticList.v, 1); return entityitem; } }
public void a(Packet18ArmAnimation packet18armanimation) { // CraftBukkit start if (this.player.dead) { return; } // CraftBukkit end if (packet18armanimation.b == 1) { // CraftBukkit start - raytrace to look for 'rogue armswings' float f = 1.0F; float f1 = this.player.lastPitch + (this.player.pitch - this.player.lastPitch) * f; float f2 = this.player.lastYaw + (this.player.yaw - this.player.lastYaw) * f; double d0 = this.player.lastX + (this.player.locX - this.player.lastX) * (double) f; double d1 = this.player.lastY + (this.player.locY - this.player.lastY) * (double) f + 1.62D - (double) this.player.height; double d2 = this.player.lastZ + (this.player.locZ - this.player.lastZ) * (double) f; Vec3D vec3d = Vec3D.create(d0, d1, d2); float f3 = MathHelper.cos(-f2 * 0.017453292F - 3.1415927F); float f4 = MathHelper.sin(-f2 * 0.017453292F - 3.1415927F); float f5 = -MathHelper.cos(-f1 * 0.017453292F); float f6 = MathHelper.sin(-f1 * 0.017453292F); float f7 = f4 * f5; float f8 = f3 * f5; double d3 = 5.0D; Vec3D vec3d1 = vec3d.add((double) f7 * d3, (double) f6 * d3, (double) f8 * d3); MovingObjectPosition movingobjectposition = this.player.world.rayTrace(vec3d, vec3d1, true); if (movingobjectposition == null || movingobjectposition.type != EnumMovingObjectType.TILE) { CraftEventFactory.callPlayerInteractEvent( this.player, Action.LEFT_CLICK_AIR, this.player.inventory.getItemInHand()); } // Arm swing animation Player player = getPlayer(); PlayerAnimationEvent event = new PlayerAnimationEvent(player); server.getPluginManager().callEvent(event); // CraftBukkit end this.player.k_(); } }
private double t(int i) { if (i <= 0) { return this.locZ; } else { float f = (this.aN + (float) (180 * (i - 1))) / 180.0F * 3.1415927F; float f1 = MathHelper.sin(f); return this.locZ + (double) f1 * 1.3D; } }
public void b(float f) { float f1 = MathHelper.cos(f); float f2 = MathHelper.sin(f); double d0 = this.a * (double) f1 + this.c * (double) f2; double d1 = this.b; double d2 = this.c * (double) f1 - this.a * (double) f2; this.a = d0; this.b = d1; this.c = d2; }
protected MovingObjectPosition a(World world, EntityHuman entityhuman, boolean flag) { float f = 1.0F; float f1 = entityhuman.lastPitch + (entityhuman.pitch - entityhuman.lastPitch) * f; float f2 = entityhuman.lastYaw + (entityhuman.yaw - entityhuman.lastYaw) * f; double d0 = entityhuman.lastX + (entityhuman.locX - entityhuman.lastX) * (double) f; double d1 = entityhuman.lastY + (entityhuman.locY - entityhuman.lastY) * (double) f + 1.62D - (double) entityhuman.height; double d2 = entityhuman.lastZ + (entityhuman.locZ - entityhuman.lastZ) * (double) f; Vec3D vec3d = Vec3D.a(d0, d1, d2); float f3 = MathHelper.cos(-f2 * 0.017453292F - 3.1415927F); float f4 = MathHelper.sin(-f2 * 0.017453292F - 3.1415927F); float f5 = -MathHelper.cos(-f1 * 0.017453292F); float f6 = MathHelper.sin(-f1 * 0.017453292F); float f7 = f4 * f5; float f8 = f3 * f5; double d3 = 5.0D; Vec3D vec3d1 = vec3d.add((double) f7 * d3, (double) f6 * d3, (double) f8 * d3); return world.rayTrace(vec3d, vec3d1, flag, !flag, false); }
public Vec3D j(float f) { float f1; float f2; float f3; float f4; if (f == 1.0F) { f1 = MathHelper.cos(-this.yaw * 0.017453292F - 3.1415927F); f2 = MathHelper.sin(-this.yaw * 0.017453292F - 3.1415927F); f3 = -MathHelper.cos(-this.pitch * 0.017453292F); f4 = MathHelper.sin(-this.pitch * 0.017453292F); return this.world.getVec3DPool().create((double) (f2 * f3), (double) f4, (double) (f1 * f3)); } else { f1 = this.lastPitch + (this.pitch - this.lastPitch) * f; f2 = this.lastYaw + (this.yaw - this.lastYaw) * f; f3 = MathHelper.cos(-f2 * 0.017453292F - 3.1415927F); f4 = MathHelper.sin(-f2 * 0.017453292F - 3.1415927F); float f5 = -MathHelper.cos(-f1 * 0.017453292F); float f6 = MathHelper.sin(-f1 * 0.017453292F); return this.world.getVec3DPool().create((double) (f4 * f5), (double) f6, (double) (f3 * f5)); } }
protected void be() { this.motY = 0.41999998688697815D; if (this.hasEffect(MobEffectList.JUMP)) { this.motY += (double) ((float) (this.getEffect(MobEffectList.JUMP).getAmplifier() + 1) * 0.1F); } if (this.isSprinting()) { float f = this.yaw * 0.017453292F; this.motX -= (double) (MathHelper.sin(f) * 0.2F); this.motZ += (double) (MathHelper.cos(f) * 0.2F); } this.an = true; }
public void ab() { super.ab(); if (this.bM > 0.0F) { float f = MathHelper.sin(this.aM * 3.1415927F / 180.0F); float f1 = MathHelper.cos(this.aM * 3.1415927F / 180.0F); float f2 = 0.7F * this.bM; float f3 = 0.15F * this.bM; this.passenger.setPosition( this.locX + (double) (f2 * f), this.locY + this.ad() + this.passenger.ac() + (double) f3, this.locZ - (double) (f2 * f1)); if (this.passenger instanceof EntityLiving) { ((EntityLiving) this.passenger).aM = this.aM; } } }
public void a(float f, float f1, float f2) { float f3 = MathHelper.c(f * f + f1 * f1); if (f3 >= 0.01F) { if (f3 < 1.0F) { f3 = 1.0F; } f3 = f2 / f3; f *= f3; f1 *= f3; float f4 = MathHelper.sin(this.yaw * 3.1415927F / 180.0F); float f5 = MathHelper.cos(this.yaw * 3.1415927F / 180.0F); this.motX += (double) (f * f5 - f1 * f4); this.motZ += (double) (f1 * f5 + f * f4); } }
public void die(DamageSource damagesource) { super.die(damagesource); this.b(0.2F, 0.2F); this.setPosition(this.locX, this.locY, this.locZ); this.motY = 0.10000000149011612D; if (this.name.equals("Notch")) { this.a(new ItemStack(Item.APPLE, 1), true); } this.inventory.k(); if (damagesource != null) { this.motX = (double) (-MathHelper.cos((this.au + this.yaw) * 3.1415927F / 180.0F) * 0.1F); this.motZ = (double) (-MathHelper.sin((this.au + this.yaw) * 3.1415927F / 180.0F) * 0.1F); } else { this.motX = this.motZ = 0.0D; } this.height = 0.1F; this.a(StatisticList.y, 1); }
public boolean m(Entity entity) { int i = this.c(entity); if (this.hasEffect(MobEffectList.INCREASE_DAMAGE)) { i += 3 << this.getEffect(MobEffectList.INCREASE_DAMAGE).getAmplifier(); } if (this.hasEffect(MobEffectList.WEAKNESS)) { i -= 2 << this.getEffect(MobEffectList.WEAKNESS).getAmplifier(); } int j = 0; if (entity instanceof EntityLiving) { i += EnchantmentManager.a((EntityLiving) this, (EntityLiving) entity); j += EnchantmentManager.getKnockbackEnchantmentLevel(this, (EntityLiving) entity); } boolean flag = entity.damageEntity(DamageSource.mobAttack(this), i); if (flag) { if (j > 0) { entity.g( (double) (-MathHelper.sin(this.yaw * 3.1415927F / 180.0F) * (float) j * 0.5F), 0.1D, (double) (MathHelper.cos(this.yaw * 3.1415927F / 180.0F) * (float) j * 0.5F)); this.motX *= 0.6D; this.motZ *= 0.6D; } int k = EnchantmentManager.getFireAspectEnchantmentLevel(this); if (k > 0) { entity.setOnFire(k * 4); } } return flag; }
public void e(float f, float f1) { if (this.passenger != null && this.passenger instanceof EntityLiving && this.cu()) { this.lastYaw = this.yaw = this.passenger.yaw; this.pitch = this.passenger.pitch * 0.5F; this.b(this.yaw, this.pitch); this.aO = this.aM = this.yaw; f = ((EntityLiving) this.passenger).bd * 0.5F; f1 = ((EntityLiving) this.passenger).be; if (f1 <= 0.0F) { f1 *= 0.25F; this.bP = 0; } if (this.onGround && this.bt == 0.0F && this.cn() && !this.bI) { f = 0.0F; f1 = 0.0F; } if (this.bt > 0.0F && !this.cj() && this.onGround) { this.motY = this.getJumpStrength() * (double) this.bt; if (this.hasEffect(MobEffectList.JUMP)) { this.motY += (double) ((float) (this.getEffect(MobEffectList.JUMP).getAmplifier() + 1) * 0.1F); } this.j(true); this.al = true; if (f1 > 0.0F) { float f2 = MathHelper.sin(this.yaw * 3.1415927F / 180.0F); float f3 = MathHelper.cos(this.yaw * 3.1415927F / 180.0F); this.motX += (double) (-0.4F * f2 * this.bt); this.motZ += (double) (0.4F * f3 * this.bt); this.makeSound("mob.horse.jump", 0.4F, 1.0F); } this.bt = 0.0F; } this.W = 1.0F; this.aQ = this.bk() * 0.1F; if (!this.world.isStatic) { this.i((float) this.getAttributeInstance(GenericAttributes.d).getValue()); super.e(f, f1); } if (this.onGround) { this.bt = 0.0F; this.j(false); } this.aE = this.aF; double d0 = this.locX - this.lastX; double d1 = this.locZ - this.lastZ; float f4 = MathHelper.sqrt(d0 * d0 + d1 * d1) * 4.0F; if (f4 > 1.0F) { f4 = 1.0F; } this.aF += (f4 - this.aF) * 0.4F; this.aG += this.aF; } else { this.W = 0.5F; this.aQ = 0.02F; super.e(f, f1); } }
public void attack(Entity entity) { if (entity.k_()) { int i = this.inventory.a(entity); if (this.hasEffect(MobEffectList.INCREASE_DAMAGE)) { i += 3 << this.getEffect(MobEffectList.INCREASE_DAMAGE).getAmplifier(); } if (this.hasEffect(MobEffectList.WEAKNESS)) { i -= 2 << this.getEffect(MobEffectList.WEAKNESS).getAmplifier(); } int j = 0; int k = 0; if (entity instanceof EntityLiving) { k = EnchantmentManager.a(this.inventory, (EntityLiving) entity); j += EnchantmentManager.getKnockbackEnchantmentLevel(this.inventory, (EntityLiving) entity); } if (this.isSprinting()) { ++j; } if (i > 0 || k > 0) { boolean flag = this.fallDistance > 0.0F && !this.onGround && !this.t() && !this.aU() && !this.hasEffect(MobEffectList.BLINDNESS) && this.vehicle == null && entity instanceof EntityLiving; if (flag) { i += this.random.nextInt(i / 2 + 2); } i += k; boolean flag1 = entity.damageEntity(DamageSource.playerAttack(this), i); if (flag1) { if (j > 0) { entity.b_( (double) (-MathHelper.sin(this.yaw * 3.1415927F / 180.0F) * (float) j * 0.5F), 0.1D, (double) (MathHelper.cos(this.yaw * 3.1415927F / 180.0F) * (float) j * 0.5F)); this.motX *= 0.6D; this.motZ *= 0.6D; this.setSprinting(false); } if (flag) { this.c(entity); } if (k > 0) { this.d(entity); } if (i >= 18) { this.a((Statistic) AchievementList.E); } this.g(entity); } ItemStack itemstack = this.U(); if (itemstack != null && entity instanceof EntityLiving) { itemstack.a((EntityLiving) entity, this); if (itemstack.count <= 0) { itemstack.a(this); this.V(); } } if (entity instanceof EntityLiving) { if (entity.isAlive()) { this.a((EntityLiving) entity, true); } this.a(StatisticList.w, i); int l = EnchantmentManager.getFireAspectEnchantmentLevel( this.inventory, (EntityLiving) entity); if (l > 0) { entity.setOnFire(l * 4); } } this.c(0.3F); } } }
public void collide(Entity entity) { if (!this.world.isStatic) { if (entity != this.passenger) { if (entity instanceof EntityLiving && !(entity instanceof EntityHuman) && !(entity instanceof EntityIronGolem) && this.type == 0 && this.motX * this.motX + this.motZ * this.motZ > 0.01D && this.passenger == null && entity.vehicle == null) { entity.mount(this); } double d0 = entity.locX - this.locX; double d1 = entity.locZ - this.locZ; double d2 = d0 * d0 + d1 * d1; if (d2 >= 9.999999747378752E-5D) { d2 = (double) MathHelper.sqrt(d2); d0 /= d2; d1 /= d2; double d3 = 1.0D / d2; if (d3 > 1.0D) { d3 = 1.0D; } d0 *= d3; d1 *= d3; d0 *= 0.10000000149011612D; d1 *= 0.10000000149011612D; d0 *= (double) (1.0F - this.Z); d1 *= (double) (1.0F - this.Z); d0 *= 0.5D; d1 *= 0.5D; if (entity instanceof EntityMinecart) { double d4 = entity.locX - this.locX; double d5 = entity.locZ - this.locZ; Vec3D vec3d = this.world.getVec3DPool().create(d4, 0.0D, d5).a(); Vec3D vec3d1 = this.world .getVec3DPool() .create( (double) MathHelper.cos(this.yaw * 3.1415927F / 180.0F), 0.0D, (double) MathHelper.sin(this.yaw * 3.1415927F / 180.0F)) .a(); double d6 = Math.abs(vec3d.b(vec3d1)); if (d6 < 0.800000011920929D) { return; } double d7 = entity.motX + this.motX; double d8 = entity.motZ + this.motZ; if (((EntityMinecart) entity).type == 2 && this.type != 2) { this.motX *= 0.20000000298023224D; this.motZ *= 0.20000000298023224D; this.g(entity.motX - d0, 0.0D, entity.motZ - d1); entity.motX *= 0.949999988079071D; entity.motZ *= 0.949999988079071D; } else if (((EntityMinecart) entity).type != 2 && this.type == 2) { entity.motX *= 0.20000000298023224D; entity.motZ *= 0.20000000298023224D; entity.g(this.motX + d0, 0.0D, this.motZ + d1); this.motX *= 0.949999988079071D; this.motZ *= 0.949999988079071D; } else { d7 /= 2.0D; d8 /= 2.0D; this.motX *= 0.20000000298023224D; this.motZ *= 0.20000000298023224D; this.g(d7 - d0, 0.0D, d8 - d1); entity.motX *= 0.20000000298023224D; entity.motZ *= 0.20000000298023224D; entity.g(d7 + d0, 0.0D, d8 + d1); } } else { this.g(-d0, 0.0D, -d1); entity.g(d0 / 4.0D, 0.0D, d1 / 4.0D); } } } } }
public void collide(Entity var1) { if (!this.world.isClientSide) { if (!var1.noclip && !this.noclip) { if (var1 != this.passenger) { if (var1 instanceof EntityLiving && !(var1 instanceof EntityHuman) && !(var1 instanceof EntityIronGolem) && this.s() == EntityMinecartAbstract.EnumMinecartType.RIDEABLE && this.motX * this.motX + this.motZ * this.motZ > 0.01D && this.passenger == null && var1.vehicle == null) { var1.mount(this); } double var2 = var1.locX - this.locX; double var4 = var1.locZ - this.locZ; double var6 = var2 * var2 + var4 * var4; if (var6 >= 9.999999747378752E-5D) { var6 = (double) MathHelper.sqrt(var6); var2 /= var6; var4 /= var6; double var8 = 1.0D / var6; if (var8 > 1.0D) { var8 = 1.0D; } var2 *= var8; var4 *= var8; var2 *= 0.10000000149011612D; var4 *= 0.10000000149011612D; var2 *= (double) (1.0F - this.U); var4 *= (double) (1.0F - this.U); var2 *= 0.5D; var4 *= 0.5D; if (var1 instanceof EntityMinecartAbstract) { double var10 = var1.locX - this.locX; double var12 = var1.locZ - this.locZ; Vec3D var14 = (new Vec3D(var10, 0.0D, var12)).a(); Vec3D var15 = (new Vec3D( (double) MathHelper.cos(this.yaw * 3.1415927F / 180.0F), 0.0D, (double) MathHelper.sin(this.yaw * 3.1415927F / 180.0F))) .a(); double var16 = Math.abs(var14.b(var15)); if (var16 < 0.800000011920929D) { return; } double var18 = var1.motX + this.motX; double var20 = var1.motZ + this.motZ; if (((EntityMinecartAbstract) var1).s() == EntityMinecartAbstract.EnumMinecartType.FURNACE && this.s() != EntityMinecartAbstract.EnumMinecartType.FURNACE) { this.motX *= 0.20000000298023224D; this.motZ *= 0.20000000298023224D; this.g(var1.motX - var2, 0.0D, var1.motZ - var4); var1.motX *= 0.949999988079071D; var1.motZ *= 0.949999988079071D; } else if (((EntityMinecartAbstract) var1).s() != EntityMinecartAbstract.EnumMinecartType.FURNACE && this.s() == EntityMinecartAbstract.EnumMinecartType.FURNACE) { var1.motX *= 0.20000000298023224D; var1.motZ *= 0.20000000298023224D; var1.g(this.motX + var2, 0.0D, this.motZ + var4); this.motX *= 0.949999988079071D; this.motZ *= 0.949999988079071D; } else { var18 /= 2.0D; var20 /= 2.0D; this.motX *= 0.20000000298023224D; this.motZ *= 0.20000000298023224D; this.g(var18 - var2, 0.0D, var20 - var4); var1.motX *= 0.20000000298023224D; var1.motZ *= 0.20000000298023224D; var1.g(var18 + var2, 0.0D, var20 + var4); } } else { this.g(-var2, 0.0D, -var4); var1.g(var2 / 4.0D, 0.0D, var4 / 4.0D); } } } } } }