public static void attack(EntityLiving handle, Entity target) { int damage = handle instanceof EntityMonster ? ((EntityMonster) handle).c(target) : 2; if (handle.hasEffect(MobEffectList.INCREASE_DAMAGE)) { damage += 3 << handle.getEffect(MobEffectList.INCREASE_DAMAGE).getAmplifier(); } if (handle.hasEffect(MobEffectList.WEAKNESS)) { damage -= 2 << handle.getEffect(MobEffectList.WEAKNESS).getAmplifier(); } int knockbackLevel = 0; if (target instanceof EntityLiving) { damage += EnchantmentManager.a(handle, (EntityLiving) target); knockbackLevel += EnchantmentManager.getKnockbackEnchantmentLevel(handle, (EntityLiving) target); } boolean success = target.damageEntity(DamageSource.mobAttack(handle), damage); if (!success) return; if (knockbackLevel > 0) { target.g( -MathHelper.sin((float) (handle.yaw * Math.PI / 180.0F)) * knockbackLevel * 0.5F, 0.1D, MathHelper.cos((float) (handle.yaw * Math.PI / 180.0F)) * knockbackLevel * 0.5F); handle.motX *= 0.6D; handle.motZ *= 0.6D; } int fireAspectLevel = EnchantmentManager.getFireAspectEnchantmentLevel(handle); if (fireAspectLevel > 0) target.setOnFire(fireAspectLevel * 4); }
public static org.bukkit.entity.Entity spawnCustomEntity( org.bukkit.World world, Location at, Class<? extends Entity> clazz, EntityType type) { World handle = ((CraftWorld) world).getHandle(); Entity entity = null; try { Constructor<?> constructor = getCustomEntityConstructor(clazz, type); entity = (Entity) constructor.newInstance(handle); } catch (Exception e) { Messaging.logTr(Messages.ERROR_SPAWNING_CUSTOM_ENTITY, e.getMessage()); return null; } handle.addEntity(entity); entity.setLocation(at.getX(), at.getY(), at.getZ(), at.getYaw(), at.getPitch()); return entity.getBukkitEntity(); }
public static void trySwim(LivingEntity entity, float power) { Entity handle = getHandle(entity); if (RANDOM.nextFloat() < 0.8F && inWater(entity)) { handle.motY += power; } }