public static boolean hasUpgrade( Class<? extends TurretUpgrades> tUpg, Map<Integer, ItemStack> upgMap) { if (upgMap == null || tUpg == null) return false; TurretUpgrades chkUpg = upgradeListCLT.get(tUpg); if (!upgMap.containsKey(chkUpg.getUpgradeID()) || (upgMap.containsKey(chkUpg.getUpgradeID()) && upgMap.get(chkUpg.getUpgradeID()) == null)) return false; if (upgMap.containsKey(chkUpg.getUpgradeID()) && upgMap.get(chkUpg.getUpgradeID()) != null) { ItemStack is = upgMap.get(chkUpg.getUpgradeID()); if (CUS.areStacksEqualWithWCV(chkUpg.getItem(), is)) { if (is.isItemEnchanted() && chkUpg.getEnchantment() != null) { NBTTagList ench = is.getEnchantmentTagList(); for (int j = 0; j < ench.tagCount(); ++j) { NBTTagCompound var4 = (NBTTagCompound) ench.tagAt(j); if (var4.getShort("id") == chkUpg.getEnchantment().effectId) { return true; } } } else if (chkUpg.getEnchantment() == null) { return true; } } } return false; }
@Override public boolean hasEffect(ItemStack par1ItemStack) { if (isInfused) { return true; } return par1ItemStack.isItemEnchanted(); }
@Override @SideOnly(Side.CLIENT) public boolean hasEffect(ItemStack itemStack, int pass) { if (!itemStack.isItemEnchanted()) { itemStack.addEnchantment(Enchantment.efficiency, 3); itemStack.addEnchantment(Enchantment.sharpness, 3); itemStack.addEnchantment(Enchantment.unbreaking, 3); } return true; }
public void onUpdate( ItemStack itemstack, World par2World, Entity par3Entity, int par4, boolean par5) { if (itemstack.isItemEnchanted() == false) { itemstack.addEnchantment(KingdomKeys.HarvestHearts, 2); } EntityPlayer player = (EntityPlayer) par3Entity; if (this.keyPressed) { Minecraft.getMinecraft().theWorld.playSoundAtEntity(player, "kk:summon", 1, 0); this.keyPressed = false; } }
public void onUpdate( ItemStack itemstack, World par2World, Entity par3Entity, int par4, boolean par5) { if (itemstack.isItemEnchanted() == false) { itemstack.addEnchantment(KingdomKeys.HarvestHearts, 1); } EntityPlayer player = (EntityPlayer) par3Entity; if (this.keyPressed) { this.keyPressed = false; if (player.getHeldItem() != null && player.getHeldItem().itemID == AddedItems.K99.itemID) {} } }
public static boolean itemIsEnchanted(ItemStack itemStack, Enchantment enchantment) { if (itemStack != null && itemStack.isItemEnchanted()) { NBTTagList enchantmentTagList = itemStack.getEnchantmentTagList(); for (int i = enchantmentTagList.tagCount() - 1; i > -1; i--) { if (((NBTTagCompound) enchantmentTagList.tagAt(i)).getShort("id") == enchantment.effectId) { return true; } } } return false; }
private EnumRarity rarity(ItemStack item, int lvl) { EnumRarity[] rarity = new EnumRarity[] {EnumRarity.common, EnumRarity.uncommon, EnumRarity.rare, EnumRarity.epic}; if (item.isItemEnchanted()) { if (lvl == 0) { lvl++; } lvl++; } if (lvl >= rarity.length) { lvl = rarity.length - 1; } return rarity[lvl]; }
public static List<ItemEnchantment> getItemEnchantments(ItemStack itemStack) { if (!itemStack.isItemEnchanted()) { return Collections.EMPTY_LIST; } final List<ItemEnchantment> enchantments = Lists.newArrayList(); final NBTTagList list = itemStack.getEnchantmentTagList(); for (int i = 0; i < list.tagCount(); i++) { final NBTTagCompound compound = list.getCompoundTagAt(i); final short enchantmentId = compound.getShort(NbtDataUtil.ITEM_ENCHANTMENT_ID); final short level = compound.getShort(NbtDataUtil.ITEM_ENCHANTMENT_LEVEL); final Enchantment enchantment = (Enchantment) net.minecraft.enchantment.Enchantment.getEnchantmentById(enchantmentId); enchantments.add(new ItemEnchantment(enchantment, level)); } return enchantments; }
private void drawSlot(Minecraft mc, ItemStack stack, int x, int y) { RenderHelper.enableGUIStandardItemLighting(); itemRender.renderItemIntoGUI(stack, x, y); RenderHelper.disableStandardItemLighting(); // itemRender.renderItemOverlayIntoGUI(mc.fontRendererObj, mc.getTextureManager(), stack, // x, y); // GL11.glDisable(GL11.GL_LIGHTING); // GL11.glEnable(GL11.GL_ALPHA_TEST); // GL11.glEnable(GL11.GL_BLEND); if (stack.isItemEnchanted()) renderEffectSlot(mc.getTextureManager(), x - 1, y - 1); else { SAOGL.glBlend(true); SAOGL.glAlpha(true); } }
@SideOnly(Side.CLIENT) @Deprecated // Render pass sensitive version below. public boolean hasEffect(ItemStack par1ItemStack) { return par1ItemStack.isItemEnchanted(); }
public void onUpdate( ItemStack itemstack, World par2World, Entity par3Entity, int par4, boolean par5) { if (itemstack.isItemEnchanted() == false) { itemstack.addEnchantment(Enchantment.knockback, 1); } }
/** Queries whether should render the specified pass or not. */ protected int shouldRenderPass(EntityLiving par1EntityLiving, int par2, float par3) { ItemStack itemstack = par1EntityLiving.getCurrentArmor(3 - par2); if (itemstack != null) { Item item = itemstack.getItem(); if (item instanceof ItemArmor) { ItemArmor itemarmor = (ItemArmor) item; this.loadTexture( ForgeHooksClient.getArmorTexture( itemstack, "/armor/" + bipedArmorFilenamePrefix[itemarmor.renderIndex] + "_" + (par2 == 2 ? 2 : 1) + ".png")); ModelBiped modelbiped = par2 == 2 ? this.field_82425_h : this.field_82423_g; modelbiped.bipedHead.showModel = par2 == 0; modelbiped.bipedHeadwear.showModel = par2 == 0; modelbiped.bipedBody.showModel = par2 == 1 || par2 == 2; modelbiped.bipedRightArm.showModel = par2 == 1; modelbiped.bipedLeftArm.showModel = par2 == 1; modelbiped.bipedRightLeg.showModel = par2 == 2 || par2 == 3; modelbiped.bipedLeftLeg.showModel = par2 == 2 || par2 == 3; this.setRenderPassModel(modelbiped); if (modelbiped != null) { modelbiped.onGround = this.mainModel.onGround; } if (modelbiped != null) { modelbiped.isRiding = this.mainModel.isRiding; } if (modelbiped != null) { modelbiped.isChild = this.mainModel.isChild; } float f1 = 1.0F; if (itemarmor.getArmorMaterial() == EnumArmorMaterial.CLOTH) { int j = itemarmor.getColor(itemstack); float f2 = (float) (j >> 16 & 255) / 255.0F; float f3 = (float) (j >> 8 & 255) / 255.0F; float f4 = (float) (j & 255) / 255.0F; GL11.glColor3f(f1 * f2, f1 * f3, f1 * f4); if (itemstack.isItemEnchanted()) { return 31; } return 16; } GL11.glColor3f(f1, f1, f1); if (itemstack.isItemEnchanted()) { return 15; } return 1; } } return -1; }
/** * Called to tick armor in the armor slot. Override to do something * * @param world * @param player * @param itemStack */ @Override public void onArmorTickUpdate(World world, EntityPlayer player, ItemStack itemStack) { ItemStack item3 = player.inventory.armorInventory[3]; ItemStack item0 = player.inventory.armorInventory[0]; // snorkel stuff if (item3 != null && item3.itemID == TropicraftItems.snorkel.itemID) { outOfWater = !player.isInsideOfMaterial(Material.water) || !player.isInWater(); if (outOfWaterLast && outOfWater) { player.setAir(300); } if (outOfWaterLast && !outOfWater) { player.setAir(1200); outOfWaterLast = false; } if (outOfWater) { outOfWaterLast = true; } } else if (player.getAir() > 300 && (item3 == null || item3.itemID != TropicraftItems.snorkel.itemID)) { player.setAir(300); } else { outOfWater = true; outOfWaterLast = true; } // flippers stuff if (item0 != null && item0.itemID == TropicraftItems.flippers.itemID) { if (player.isInsideOfMaterial(Material.water)) { player.capabilities.isFlying = true; player.setAIMoveSpeed(player.capabilities.getWalkSpeed()); if (item0.isItemEnchanted()) { player.moveFlying(1E-4F, 1E-4F, 0.00000000001f); player.motionX /= 1.06999999; player.motionZ /= 1.06999999; player.moveEntityWithHeading(-1E-4F, -1E-4F); } else { player.moveFlying(1E-4F, 1E-4F, 0.00000000001f); player.motionX /= 1.26999999; player.motionZ /= 1.26999999; player.moveEntityWithHeading(-1E-4F, -1E-4F); } int l = EnchantmentHelper.getEnchantmentLevel(EnchantmentManager.scubaSteve.effectId, item3); if (l > 0) player.moveEntityWithHeading(-1F, -1F); else player.moveEntityWithHeading(-1E-4F, -1E-4F); } else { player.setAIMoveSpeed((float) (player.getAIMoveSpeed() / 1.33333)); player.capabilities.isFlying = false; } hasFlippers = true; } if ((item0 == null || item0.itemID != TropicraftItems.flippers.itemID) && hasFlippers) { if (!player.capabilities.isCreativeMode && player.capabilities.isFlying) { player.capabilities.isFlying = false; } hasFlippers = false; } }
/** Set the specified armor model as the player model. Args: player, armorSlot, partialTick */ @Override protected int setArmorModel(EntityPlayer par1EntityPlayer, int par2, float par3) { ItemStack itemstack = par1EntityPlayer.inventory.armorItemInSlot(3 - par2); RenderPlayerTFC.armorFilenamePrefix = RenderPlayer.armorFilenamePrefix; if (itemstack != null) { Item item = itemstack.getItem(); if (item instanceof ItemArmor) { ItemArmor itemarmor = (ItemArmor) item; this.loadTexture( ForgeHooksClient.getArmorTexture( itemstack, "/armor/" + armorFilenamePrefix[itemarmor.renderIndex] + "_" + (par2 == 2 ? 2 : 1) + ".png")); ModelBiped modelbiped = par2 == 2 ? this.modelArmor : this.modelArmorChestplate; modelbiped.bipedHead.showModel = par2 == 0; plume.showModel = false; // (itemstack.getItem() == TFCItems.BronzeHelmet); plume2.showModel = false; // (itemstack.getItem() == TFCItems.BronzeHelmet); HornR1.showModel = false; // (itemstack.getItem() == TFCItems.WroughtIronHelmet); HornL1.showModel = false; // (itemstack.getItem() == TFCItems.WroughtIronHelmet); modelbiped.bipedHeadwear.showModel = par2 == 0 && (itemstack.getItem() != TFCItems.BronzeHelmet && itemstack.getItem() != TFCItems.WroughtIronHelmet); modelbiped.bipedBody.showModel = par2 == 1 || par2 == 2; modelbiped.bipedRightArm.showModel = par2 == 1; modelbiped.bipedLeftArm.showModel = par2 == 1; modelbiped.bipedRightLeg.showModel = par2 == 2 || par2 == 3; modelbiped.bipedLeftLeg.showModel = par2 == 2 || par2 == 3; this.setRenderPassModel(modelbiped); if (modelbiped != null) { modelbiped.onGround = this.mainModel.onGround; } if (modelbiped != null) { modelbiped.isRiding = this.mainModel.isRiding; } if (modelbiped != null) { modelbiped.isChild = this.mainModel.isChild; } float f1 = 1.0F; if (itemarmor.getArmorMaterial() == EnumArmorMaterial.CLOTH) { int j = itemarmor.getColor(itemstack); float f2 = (j >> 16 & 255) / 255.0F; float f3 = (j >> 8 & 255) / 255.0F; float f4 = (j & 255) / 255.0F; GL11.glColor3f(f1 * f2, f1 * f3, f1 * f4); if (itemstack.isItemEnchanted()) { return 31; } return 16; } GL11.glColor3f(f1, f1, f1); if (itemstack.isItemEnchanted()) { return 15; } return 1; } } return -1; }