public void refreshState() { hasValidItem = (inventory.getStackInSlot(slot) != null && ((inventory.getStackInSlot(slot).getItem() instanceof IConfigurableItem && !((IConfigurableItem) inventory.getStackInSlot(slot).getItem()) .getFields(inventory.getStackInSlot(slot), slot) .isEmpty()) || inventory.getStackInSlot(slot).getItem() instanceof IInventoryTool)); }
@Override public void renderBackground( Minecraft minecraft, int offsetX, int offsetY, int mouseX, int mouseY) { Minecraft.getMinecraft().renderEngine.bindTexture(texture); int heightOffset = isMouseOver(mouseX, mouseY) ? 36 : 18; if (!hasValidItem) drawTexturedModalRect(x, y, 0, 0, getWidth(), getHeight()); else drawTexturedModalRect(x, y, 0, heightOffset, getWidth(), getHeight()); if (inventory.getStackInSlot(slot) != null) { drawItemStack(inventory.getStackInSlot(slot), x + 1, y + 1, "null"); } }
@Override public void renderFinal(Minecraft minecraft, int offsetX, int offsetY, int mouseX, int mouseY) { if (isMouseOver(mouseX, mouseY) && hasValidItem) { List<String> list = new ArrayList<String>(); List<ItemConfigField> fields = ((IConfigurableItem) inventory.getStackInSlot(slot).getItem()) .getFields(inventory.getStackInSlot(slot), slot); for (ItemConfigField field : fields) { list.add(field.getLocalizedName() + ": " + field.getFormatedValue()); } drawHoveringText(list, mouseX + offsetX, mouseY + offsetY + 10, fontRendererObj); } }
public void buyGun(int i, InventoryPlayer inventory, GunBoxType type) { if (FMLCommonHandler.instance().getEffectiveSide().isClient()) { FlansMod.proxy.buyGun(type, i); } if (i <= type.numGuns && type.guns[i] != null) { boolean canBuy = true; for (ItemStack check : type.gunParts[i]) { int numMatchingStuff = 0; for (int j = 0; j < inventory.getSizeInventory(); j++) { ItemStack stack = inventory.getStackInSlot(j); if (stack != null && stack.itemID == check.itemID && stack.getItemDamage() == check.getItemDamage()) { numMatchingStuff += stack.stackSize; } } if (numMatchingStuff < check.stackSize) { canBuy = false; } } if (canBuy) { for (ItemStack remove : type.gunParts[i]) { int amountLeft = remove.stackSize; for (int j = 0; j < inventory.getSizeInventory(); j++) { ItemStack stack = inventory.getStackInSlot(j); if (amountLeft > 0 && stack != null && stack.itemID == remove.itemID && stack.getItemDamage() == remove.getItemDamage()) { amountLeft -= inventory.decrStackSize(j, amountLeft).stackSize; } } } if (!inventory.addItemStackToInventory(new ItemStack(type.guns[i].getItem()))) { // Drop gun on floor } } else { // Cant buy // TODO : Add flashing red squares around the items you lack } } }
public ItemStack slotClick(int par1, int par2, int par3, EntityPlayer par4EntityPlayer) { ItemStack var5 = null; InventoryPlayer var6 = par4EntityPlayer.inventory; Slot var7; ItemStack var8; int var10; ItemStack var11; if ((par3 == 0 || par3 == 1) && (par2 == 0 || par2 == 1)) { if (par1 == -999) { if (var6.getItemStack() != null && par1 == -999) { if (par2 == 0) { par4EntityPlayer.dropPlayerItem(var6.getItemStack()); var6.setItemStack((ItemStack) null); } if (par2 == 1) { // CraftBukkit start - store a reference ItemStack itemstack3 = var6.getItemStack(); par4EntityPlayer.dropPlayerItem(itemstack3.splitStack(1)); if (itemstack3.stackSize == 0) { // CraftBukkit end var6.setItemStack((ItemStack) null); } } } } else if (par3 == 1) { var7 = (Slot) this.inventorySlots.get(par1); if (var7 != null && var7.canTakeStack(par4EntityPlayer)) { var8 = this.transferStackInSlot(par4EntityPlayer, par1); if (var8 != null) { int var12 = var8.itemID; var5 = var8.copy(); if (var7 != null && var7.getStack() != null && var7.getStack().itemID == var12) { this.retrySlotClick(par1, par2, true, par4EntityPlayer); } } } } else { if (par1 < 0) { return null; } var7 = (Slot) this.inventorySlots.get(par1); if (var7 != null) { var8 = var7.getStack(); ItemStack var13 = var6.getItemStack(); if (var8 != null) { var5 = var8.copy(); } if (var8 == null) { if (var13 != null && var7.isItemValid(var13)) { var10 = par2 == 0 ? var13.stackSize : 1; if (var10 > var7.getSlotStackLimit()) { var10 = var7.getSlotStackLimit(); } if (var13.stackSize >= var10) // CraftBukkit var7.putStack(var13.splitStack(var10)); if (var13.stackSize == 0) { var6.setItemStack((ItemStack) null); } } } else if (var7.canTakeStack(par4EntityPlayer)) { if (var13 == null) { var10 = par2 == 0 ? var8.stackSize : (var8.stackSize + 1) / 2; var11 = var7.decrStackSize(var10); var6.setItemStack(var11); if (var8.stackSize == 0) { var7.putStack((ItemStack) null); } var7.onPickupFromSlot(par4EntityPlayer, var6.getItemStack()); } else if (var7.isItemValid(var13)) { if (var8.itemID == var13.itemID && var8.getItemDamage() == var13.getItemDamage() && ItemStack.areItemStackTagsEqual(var8, var13)) { var10 = par2 == 0 ? var13.stackSize : 1; if (var10 > var7.getSlotStackLimit() - var8.stackSize) { var10 = var7.getSlotStackLimit() - var8.stackSize; } if (var10 > var13.getMaxStackSize() - var8.stackSize) { var10 = var13.getMaxStackSize() - var8.stackSize; } var13.splitStack(var10); if (var13.stackSize == 0) { var6.setItemStack((ItemStack) null); } var8.stackSize += var10; } else if (var13.stackSize <= var7.getSlotStackLimit()) { var7.putStack(var13); var6.setItemStack(var8); } } else if (var8.itemID == var13.itemID && var13.getMaxStackSize() > 1 && (!var8.getHasSubtypes() || var8.getItemDamage() == var13.getItemDamage()) && ItemStack.areItemStackTagsEqual(var8, var13)) { var10 = var8.stackSize; if (var10 > 0 && var10 + var13.stackSize <= var13.getMaxStackSize()) { var13.stackSize += var10; var8 = var7.decrStackSize(var10); if (var8.stackSize == 0) { var7.putStack((ItemStack) null); } var7.onPickupFromSlot(par4EntityPlayer, var6.getItemStack()); } } } var7.onSlotChanged(); } } } else if (par3 == 2 && par2 >= 0 && par2 < 9) { var7 = (Slot) this.inventorySlots.get(par1); if (var7.canTakeStack(par4EntityPlayer)) { var8 = var6.getStackInSlot(par2); boolean var9 = var8 == null || var7.inventory == var6 && var7.isItemValid(var8); var10 = -1; if (!var9) { var10 = var6.getFirstEmptyStack(); var9 |= var10 > -1; } if (var7.getHasStack() && var9) { var11 = var7.getStack(); var6.setInventorySlotContents(par2, var11); if ((var7.inventory != var6 || !var7.isItemValid(var8)) && var8 != null) { if (var10 > -1) { var6.addItemStackToInventory(var8); var7.decrStackSize(var11.stackSize); var7.putStack((ItemStack) null); var7.onPickupFromSlot(par4EntityPlayer, var11); } } else { var7.decrStackSize(var11.stackSize); var7.putStack(var8); var7.onPickupFromSlot(par4EntityPlayer, var11); } } else if (!var7.getHasStack() && var8 != null && var7.isItemValid(var8)) { var6.setInventorySlotContents(par2, (ItemStack) null); var7.putStack(var8); } } } else if (par3 == 3 && par4EntityPlayer.capabilities.isCreativeMode && var6.getItemStack() == null && par1 >= 0) { var7 = (Slot) this.inventorySlots.get(par1); if (var7 != null && var7.getHasStack()) { var8 = var7.getStack().copy(); var8.stackSize = var8.getMaxStackSize(); var6.setItemStack(var8); } } return var5; }