public ItemStack dispenseItem(ItemStack it, boolean sim) { ForgeDirection side = getSideFacing(); TileEntity te = worldObj.getTileEntity(xCoord + side.offsetX, yCoord + side.offsetY, zCoord + side.offsetZ); if (te != null && te instanceof IInventory) { ItemStack rem = ItemUtil.addItemToNearbyInventories(this, it, false, sim, side); return rem; } else { if (!sim) { BlockSourceImpl impl = new BlockSourceImpl(worldObj, xCoord, yCoord, zCoord); BehaviorDefaultDispenseItem.doDispense( worldObj, it, 6, BlockDispenser.func_149937_b(worldObj.getBlockMetadata(xCoord, yCoord, zCoord)), BlockDispenser.func_149939_a(impl)); } return null; } }