示例#1
0
 @Command(
     aliases = "npc",
     usage = "color [color-code]",
     desc = "set the name color of an NPC",
     modifiers = "color",
     min = 2,
     max = 2)
 @CommandPermissions("basic.modify.color")
 public static void color(CommandContext args, Player player, HumanNPC npc) {
   if (!args.getString(1).substring(0, 1).equals("&")) {
     player.sendMessage(ChatColor.RED + "Use an & to specify color.");
   } else if (args.getString(1).length() != 2) {
     player.sendMessage(ChatColor.GRAY + "Use the format &(code). Example - &f = white.");
   } else {
     char colour = args.getString(1).charAt(1);
     if (ChatColor.getByChar(colour) == null) {
       player.sendMessage(ChatColor.RED + "Color code not recognised.");
       return;
     }
     npc.getNPCData().setColour(ChatColor.getByChar(colour));
     NPCManager.setColour(npc.getUID(), npc.getOwner());
     player.sendMessage(
         StringUtils.wrapFull(
             "{"
                 + npc.getName()
                 + "}'s name color is now "
                 + args.getString(1).replace("&", "\u00A7")
                 + "this}."));
   }
 }
示例#2
0
 @CommandRequirements()
 @Command(
     aliases = "npc",
     usage = "setowner [name]",
     desc = "set the owner of an NPC",
     modifiers = "setowner",
     min = 2,
     max = 2)
 public static void setOwner(CommandContext args, Player player, HumanNPC npc) {
   if ((!NPCManager.isOwner(player, npc.getUID())
           && PermissionManager.hasPermission(player, "citizens.admin.override.setowner"))
       || (NPCManager.isOwner(player, npc.getUID())
           && PermissionManager.hasPermission(player, "citizens.basic.modify.setowner"))) {
     player.sendMessage(
         ChatColor.GREEN
             + "The owner of "
             + StringUtils.wrap(npc.getName())
             + " is now "
             + StringUtils.wrap(args.getString(1))
             + ".");
     npc.getNPCData().setOwner(args.getString(1));
     return;
   }
   Messaging.sendError(player, MessageUtils.noPermissionsMessage);
 }
示例#3
0
  @CommandRequirements()
  @Command(
      aliases = "npc",
      usage = "create [name] (text)",
      desc = "create an NPC",
      modifiers = "create",
      min = 2)
  @CommandPermissions("basic.create")
  public static void create(CommandContext args, Player player, HumanNPC npc) {
    if (!PermissionManager.canCreate(player)) {
      player.sendMessage(MessageUtils.reachedNPCLimitMessage);
      return;
    }
    ArrayDeque<String> texts = new ArrayDeque<String>();
    String firstArg = args.getString(1);
    if (args.argsLength() >= 3) {
      texts.add(args.getJoinedStrings(2));
    }
    if (firstArg.length() > 16) {
      player.sendMessage(
          ChatColor.RED + "The name of this NPC will be truncated - max name length is 16.");
      firstArg = args.getString(1).substring(0, 16);
    }
    if (Economy.useEconPlugin()) {
      if (Economy.hasEnough(player, UtilityProperties.getPrice("basic.creation"))) {
        double paid = Economy.pay(player, UtilityProperties.getPrice("basic.creation"));
        if (paid > 0) {
          player.sendMessage(
              MessageUtils.getPaidMessage(
                  player, "basic", "basic.creation", firstArg.replace("/", " "), false));
        }
      } else {
        player.sendMessage(MessageUtils.getNoMoneyMessage(player, "basic.creation"));
        return;
      }
    }
    int UID =
        NPCManager.register(
            firstArg, player.getLocation(), player.getName(), NPCCreateReason.COMMAND);
    NPCDataManager.setText(UID, texts);

    HumanNPC created = NPCManager.get(UID);
    created.getNPCData().setOwner(player.getName());
    Messaging.send(player, created, Settings.getString("CreationMessage"));

    NPCDataManager.selectNPC(player, NPCManager.get(UID));
    Messaging.send(player, created, Settings.getString("SelectionMessage"));
  }
 @Command(
     aliases = {"wp", "waypoint"},
     usage = "modifier [type]",
     desc = "add a modifier",
     modifiers = {"modifier", "mod"},
     min = 2,
     max = 2)
 public static void modifier(CommandContext args, Player player, HumanNPC npc) {
   if (!NPCDataManager.pathEditors.containsKey(player.getName())) {
     player.sendMessage(ChatColor.GRAY + "You must be editing your NPC's path.");
     return;
   }
   WaypointModifierType modifier = WaypointModifierType.value(args.getString(1).toUpperCase());
   if (modifier == null) {
     player.sendMessage(ChatColor.GRAY + "Invalid modifier type.");
     return;
   }
   if (!PermissionManager.generic(
       player, "citizens.waypoints.modifier" + modifier.name().toLowerCase())) {
     player.sendMessage(MessageUtils.noPermissionsMessage);
     return;
   }
   player.sendMessage(
       ChatColor.AQUA
           + StringUtils.listify(
               StringUtils.wrap(StringUtils.capitalise(modifier.name().toLowerCase()))
                   + " chat editor"
                   + ChatColor.AQUA));
   Waypoint waypoint = npc.getWaypoints().getLast();
   ConversationUtils.addConverser(player, modifier.create(waypoint));
 }
示例#5
0
 @CommandRequirements()
 @Command(
     aliases = "npc",
     usage = "help (page)",
     desc = "view the Basic NPC help page",
     modifiers = "help",
     min = 1,
     max = 2)
 @CommandPermissions("basic.use.help")
 @ServerCommand()
 public static void npcHelp(CommandContext args, CommandSender sender, HumanNPC npc) {
   int page = 1;
   if (args.argsLength() == 2) {
     page = Integer.parseInt(args.getString(1));
   }
   HelpUtils.sendBasicHelpPage(sender, page);
 }
示例#6
0
 @Command(
     aliases = "npc",
     usage = "select [id]",
     desc = "select an NPC by its ID",
     modifiers = "select",
     min = 2,
     max = 2)
 @CommandPermissions("basic.use.select")
 @CommandRequirements()
 public static void select(CommandContext args, Player player, HumanNPC npc) {
   npc = NPCManager.get(args.getInteger(1));
   if (npc == null) {
     player.sendMessage(
         ChatColor.RED
             + "No NPC with ID "
             + StringUtils.wrap(args.getString(1), ChatColor.RED)
             + " exists.");
   } else {
     NPCDataManager.selectNPC(player, npc);
     Messaging.send(player, npc, Settings.getString("SelectionMessage"));
   }
 }
示例#7
0
 @CommandRequirements()
 @Command(
     aliases = "npc",
     usage = "remove (all)",
     desc = "remove NPCs",
     modifiers = "remove",
     min = 1,
     max = 2)
 public static void remove(CommandContext args, Player player, HumanNPC npc) {
   if (args.argsLength() == 2 && args.getString(1).equalsIgnoreCase("all")) {
     if (PermissionManager.hasPermission(player, "citizens.basic.modify.remove.all")) {
       if (NPCManager.GlobalUIDs.size() == 0) {
         Messaging.sendError(player, "There are no NPCs to remove.");
         return;
       }
       NPCManager.removeAll(NPCRemoveReason.COMMAND);
       NPCDataManager.deselectNPC(player);
       player.sendMessage(ChatColor.GRAY + "The NPC(s) disappeared.");
     } else {
       Messaging.sendError(player, MessageUtils.noPermissionsMessage);
     }
     return;
   }
   if (npc == null) {
     player.sendMessage(MessageUtils.mustHaveNPCSelectedMessage);
     return;
   }
   if ((!NPCManager.isOwner(player, npc.getUID())
           && PermissionManager.hasPermission(player, "citizens.admin.override.remove"))
       || (NPCManager.isOwner(player, npc.getUID())
           && PermissionManager.hasPermission(player, "citizens.basic.modify.remove"))) {
     NPCManager.remove(npc.getUID(), NPCRemoveReason.COMMAND);
     NPCDataManager.deselectNPC(player);
     player.sendMessage(StringUtils.wrap(npc.getName(), ChatColor.GRAY) + " disappeared.");
     return;
   }
   Messaging.sendError(player, MessageUtils.noPermissionsMessage);
 }
示例#8
0
 @Command(
     aliases = "npc",
     usage = "set [text]",
     desc = "set the text of an NPC",
     modifiers = "set",
     min = 2)
 @CommandPermissions("basic.modify.settext")
 public static void set(CommandContext args, Player player, HumanNPC npc) {
   String text = args.getJoinedStrings(1);
   ArrayDeque<String> texts = new ArrayDeque<String>();
   texts.add(text);
   NPCDataManager.setText(npc.getUID(), texts);
   player.sendMessage(
       StringUtils.wrapFull("{" + npc.getName() + "}'s text was set to {" + text + "}."));
 }
示例#9
0
 @Command(
     aliases = "npc",
     usage = "add [text]",
     desc = "add text to an NPC",
     modifiers = "add",
     min = 2)
 @CommandPermissions("basic.modify.addtext")
 public static void add(CommandContext args, Player player, HumanNPC npc) {
   String text = args.getJoinedStrings(1);
   NPCDataManager.addText(npc.getUID(), text);
   player.sendMessage(
       StringUtils.wrap(text)
           + " was added to "
           + StringUtils.wrap(npc.getName() + "'s")
           + " text.");
 }
示例#10
0
 @CommandRequirements()
 @Command(
     aliases = "npc",
     usage = "list (name) (page)",
     desc = "view a list of NPCs for a player",
     modifiers = "list",
     min = 1,
     max = 3)
 @CommandPermissions("basic.use.list")
 public static void list(CommandContext args, Player player, HumanNPC npc) {
   switch (args.argsLength()) {
     case 1:
       MessageUtils.displayNPCList(player, player, npc, "1");
       break;
     case 2:
       if (StringUtils.isNumber(args.getString(1))) {
         MessageUtils.displayNPCList(player, player, npc, args.getString(1));
       } else {
         if (ServerUtils.matchPlayer(args.getString(1)) != null) {
           MessageUtils.displayNPCList(
               player, ServerUtils.matchPlayer(args.getString(1)), npc, "1");
         } else {
           player.sendMessage(ChatColor.RED + "Could not match player.");
         }
       }
       break;
     case 3:
       if (ServerUtils.matchPlayer(args.getString(1)) != null) {
         MessageUtils.displayNPCList(
             player, ServerUtils.matchPlayer(args.getString(1)), npc, args.getString(2));
       } else {
         player.sendMessage(ChatColor.RED + "Could not match player.");
       }
       break;
   }
 }
示例#11
0
 @Command(
     aliases = "npc",
     usage = "rename [name]",
     desc = "rename an NPC",
     modifiers = "rename",
     min = 2,
     max = 2)
 @CommandPermissions("basic.modify.rename")
 public static void rename(CommandContext args, Player player, HumanNPC npc) {
   String name = args.getString(1);
   if (name.length() > 16) {
     player.sendMessage(
         ChatColor.RED + "Max name length is 16 - NPC name length will be truncated.");
     name = name.substring(0, 16);
   }
   NPCManager.rename(npc.getUID(), name, npc.getOwner());
   player.sendMessage(
       ChatColor.GREEN
           + StringUtils.wrap(npc.getName())
           + "'s name was set to "
           + StringUtils.wrap(name)
           + ".");
 }
示例#12
0
 @Command(
     aliases = "npc",
     usage = "moveto [x y z] (world pitch yaw)",
     desc = "move an NPC to a location",
     modifiers = "moveto",
     min = 4,
     max = 7)
 @CommandPermissions("basic.modify.moveto")
 public static void moveTo(CommandContext args, Player player, HumanNPC npc) {
   double x = 0, y = 0, z = 0;
   float yaw = npc.getLocation().getYaw(), pitch = npc.getLocation().getPitch();
   String world = npc.getWorld().getName();
   switch (args.argsLength()) {
     case 7:
       yaw = Float.parseFloat(args.getString(6));
     case 6:
       pitch = Float.parseFloat(args.getString(5));
     case 5:
       world = args.getString(4);
       if (Bukkit.getServer().getWorld(world) == null) {
         Messaging.sendError(player, "Invalid world.");
         return;
       }
     case 4:
       x = Double.parseDouble(args.getString(1));
       y = Double.parseDouble(args.getString(2));
       z = Double.parseDouble(args.getString(3));
   }
   Location loc = new Location(Bukkit.getServer().getWorld(world), x, y, z, pitch, yaw);
   npc.teleport(loc);
   npc.getNPCData().setLocation(loc);
   player.sendMessage(
       StringUtils.wrap(npc.getName())
           + " moved to the coordinates "
           + StringUtils.wrap(x)
           + ", "
           + StringUtils.wrap(y)
           + ", "
           + StringUtils.wrap(z)
           + " in the world "
           + StringUtils.wrap(world)
           + ".");
 }
示例#13
0
 @Command(
     aliases = "npc",
     usage = "[path|waypoints] (reset|index)",
     desc = "toggle waypoint editing",
     modifiers = {"path", "waypoints"},
     min = 1,
     max = 2)
 @CommandPermissions("waypoints.edit")
 public static void waypoints(CommandContext args, Player player, HumanNPC npc) {
   if (args.argsLength() >= 2 && args.getString(1).equalsIgnoreCase("reset")) {
     npc.getWaypoints().resetWaypoints();
     player.sendMessage(ChatColor.GREEN + "Waypoints " + StringUtils.wrap("reset") + ".");
     return;
   }
   if (NPCDataManager.equipmentEditors.containsKey(player)) {
     Messaging.sendError(player, "You can only be in one editor at a time.");
     return;
   }
   int index = npc.getWaypoints().size() - 1;
   if (args.argsLength() == 2 && StringUtils.isNumber(args.getString(1))) {
     index = args.getInteger(1) - 1;
     if (index < 0) index = 0;
     if (npc.getWaypoints().size() != 0 && index >= npc.getWaypoints().size()) {
       player.sendMessage(
           ChatColor.GRAY
               + "Index out of bounds. This NPC only has "
               + StringUtils.wrap(npc.getWaypoints().size())
               + " waypoints.");
       return;
     }
   }
   if (index < 0) index = 0;
   PathEditingSession editing = NPCDataManager.pathEditors.get(player);
   int UID = npc.getUID();
   if (editing == null) {
     player.sendMessage(ChatColor.AQUA + StringUtils.listify("Waypoint Editing Controls"));
     player.sendMessage(
         StringUtils.wrap("Left")
             + " click adds a waypoint, while "
             + StringUtils.wrap("right")
             + " click acts as an undo.");
     player.sendMessage(
         StringUtils.wrap("Right clicking")
             + " the NPC will cause him to restart from the current index.");
     player.sendMessage(StringUtils.wrap("Repeat") + " this command to finish.");
     editing = new PathEditingSession(UID, index);
   } else if (editing.getUID() == UID && args.argsLength() == 1) {
     player.sendMessage(StringUtils.wrap("Finished") + " editing waypoints.");
     NPCDataManager.pathEditors.remove(player);
     return;
   } else if (editing.getUID() != UID) {
     player.sendMessage(
         ChatColor.GRAY + "Now editing " + StringUtils.wrap(npc.getName()) + "'s waypoints.");
     editing = new PathEditingSession(UID, index);
   }
   if (npc.getWaypoints().size() > 0) {
     npc.getWaypoints().setIndex(index);
     npc.teleport(npc.getWaypoints().get(index).getLocation());
   }
   NPCDataManager.pathEditors.put(player, editing);
 }
示例#14
0
 @Command(
     aliases = "npc",
     usage = "money (give|take) (amount)",
     desc = "control an npc's balance",
     modifiers = "money",
     min = 1,
     max = 3)
 public static void money(CommandContext args, Player player, HumanNPC npc) {
   switch (args.argsLength()) {
     case 1:
       if (PermissionManager.hasPermission(player, "citizens.basic.use.showmoney")) {
         player.sendMessage(
             StringUtils.wrap(npc.getName())
                 + " has "
                 + StringUtils.wrap(Economy.format(npc.getBalance()))
                 + ".");
       } else {
         player.sendMessage(MessageUtils.noPermissionsMessage);
       }
       break;
     case 3:
       if (!PermissionManager.hasPermission(player, "citizens.basic.modify.money")) {
         player.sendMessage(MessageUtils.noPermissionsMessage);
         return;
       }
       double amount;
       try {
         amount = Double.parseDouble(args.getString(2));
       } catch (NumberFormatException e) {
         Messaging.sendError(player, "Invalid balance change amount entered.");
         return;
       }
       String keyword = "Took ";
       if (args.getString(1).contains("g")) {
         if (Economy.hasEnough(player, amount)) {
           keyword = "Gave ";
           Economy.pay(npc, -amount);
           Economy.pay(player, amount);
         } else {
           player.sendMessage(
               ChatColor.RED
                   + "You don't have enough money for that! Need "
                   + StringUtils.wrap(
                       Economy.format(amount - Economy.getBalance(player.getName())),
                       ChatColor.RED)
                   + " more.");
           return;
         }
       } else if (args.getString(1).contains("t")) {
         if (Economy.hasEnough(npc, amount)) {
           Economy.pay(npc, amount);
           Economy.pay(player, -amount);
         } else {
           player.sendMessage(
               ChatColor.RED
                   + "The npc doesn't have enough money for that! It needs "
                   + StringUtils.wrap(Economy.format(amount - npc.getBalance()), ChatColor.RED)
                   + " more in its balance.");
           return;
         }
       } else {
         player.sendMessage(
             ChatColor.RED
                 + "Invalid argument type "
                 + StringUtils.wrap(args.getString(1), ChatColor.RED)
                 + ".");
         return;
       }
       player.sendMessage(
           ChatColor.GREEN
               + keyword
               + StringUtils.wrap(Economy.format(amount))
               + " to "
               + StringUtils.wrap(npc.getName())
               + ". Your balance is now "
               + StringUtils.wrap(Economy.getFormattedBalance(player.getName()))
               + ".");
       break;
     default:
       Messaging.sendError(player, "Incorrect syntax. See /npc help");
       break;
   }
 }