public boolean updatePanel() { if (room == null) return false; jlRoomTitle.setText("Room #" + room.getRoomNumber()); isStud.setSelected(room.isStudRoom()); if (room.getChest() == null || room.getChest().chestIsEmpty()) { jrBooty[0].setSelected(true); tfChestGold.setEnabled(false); for (int i = 0; i < tfChestItems.length; i++) { tfChestItems[i].setEnabled(false); jbVerifyCItem[i].setEnabled(false); jbBrowseCItem[i].setEnabled(false); } cmbChestTrap.setEnabled(false); tfChestTrapLevel.setEnabled(false); isMagicLock.setEnabled(false); } else { Chest chest = room.getChest(); if (chest.isBox()) jrBooty[1].setSelected(true); else jrBooty[2].setSelected(true); tfChestGold.setEnabled(true); for (int i = 0; i < tfChestItems.length; i++) { tfChestItems[i].setEnabled(true); jbVerifyCItem[i].setEnabled(true); jbBrowseCItem[i].setEnabled(true); } cmbChestTrap.setEnabled(true); tfChestTrapLevel.setEnabled(true); isMagicLock.setEnabled(true); ListIter<ItemInstance> iNode = chest.getItems().getIterator(); int count = 0; while (iNode.next()) { if (iNode.element() != null) tfChestItems[count].setText(iNode.element().getItem().getName()); else tfChestItems[count].setText(""); count++; } tfChestGold.setText("" + chest.getGold()); cmbChestTrap.setSelectedIndex(chest.getTrapType().value()); tfChestTrapLevel.setText("" + chest.getLockLevel()); } if (room.getItem() != null) tfRoomItem.setText(room.getItem().getItem().getName()); else { tfRoomItem.setText(""); } cmbPlayersHere.setModel(new DefaultComboBoxModel(room.getPlayerNamesHere())); for (byte i = 0; i < Util.MON_MAXSTACKSIZE; i++) { Monster tMon = dataBank.getMonsterEden().getMonster(room.getLairedMonsterID(i)); if (tMon != null) tfLairedMonsterName[i].setText(tMon.getName()); else tfLairedMonsterName[i].setText(""); } // Update the monsters ListIter<LinkedList<MonsterInstance>> mNode = room.getMonsterStacks().getIterator(); for (byte i = 0; i < tfMonsters.length; i++) { if (mNode.next()) { tfMonsters[i].setText(mNode.element().getFirst().getMonster().getName()); tfMonsterCounts[i].setText("" + mNode.element().getSize()); } else { tfMonsters[i].setText(""); tfMonsterCounts[i].setText(""); } } for (MonsterClass mc : MonsterClass.values()) monsterTypes[mc.value()].setSelected(room.isMonsterTypeAllowed(mc)); return true; }