private void logDebug(EntityPlayer player, String message) { if (player == null) { Logging.log(message); } else { Logging.message(player, EnumChatFormatting.YELLOW + message); } }
private void func_147423_a(int chunkX4, int chunkY4, int chunkZ4) { this.noiseData4 = this.noiseGen6.generateNoiseOctaves( this.noiseData4, chunkX4, chunkZ4, 5, 5, 200.0D, 200.0D, 0.5D); this.noiseData1 = this.noiseGen3.generateNoiseOctaves( this.noiseData1, chunkX4, chunkY4, chunkZ4, 5, 33, 5, 8.555150000000001D, 4.277575000000001D, 8.555150000000001D); this.noiseData2 = this.noiseGen1.generateNoiseOctaves( this.noiseData2, chunkX4, chunkY4, chunkZ4, 5, 33, 5, 684.412D, 684.412D, 684.412D); this.noiseData3 = this.noiseGen2.generateNoiseOctaves( this.noiseData3, chunkX4, chunkY4, chunkZ4, 5, 33, 5, 684.412D, 684.412D, 684.412D); int l = 0; int i1 = 0; boolean domaze = false; boolean elevated = false; boolean donearlands = provider.dimensionInformation.getTerrainType() == TerrainType.TERRAIN_NEARLANDS; if (donearlands) { elevated = true; } if (provider.dimensionInformation.hasFeatureType(FeatureType.FEATURE_MAZE)) { domaze = true; long s2 = (((chunkX4 >> 2) + provider.seed + 13) * 314) + (chunkZ4 >> 2) * 17L; Random rand = new Random(s2); rand.nextFloat(); // Skip one. elevated = ((chunkX4 >> 2) & 1) == 0; if (rand.nextFloat() < .2f) { elevated = !elevated; } } if (donearlands) { int cx = chunkX4 >> 2; int cz = chunkZ4 >> 2; if (Math.abs(cx) < 5 && Math.abs(cz) < 5) { elevated = false; } } if (provider.biomesForGeneration == null) { Logging.log("Dimension " + world.provider.dimensionId + " has a problem! Ignoring for now."); return; } for (int j1 = 0; j1 < 5; ++j1) { for (int k1 = 0; k1 < 5; ++k1) { float f = 0.0F; float f1 = 0.0F; float f2 = 0.0F; byte b0 = 2; BiomeGenBase biomegenbase = provider.biomesForGeneration[j1 + 2 + (k1 + 2) * 10]; for (int l1 = -b0; l1 <= b0; ++l1) { for (int i2 = -b0; i2 <= b0; ++i2) { BiomeGenBase biomegenbase1 = provider.biomesForGeneration[j1 + l1 + 2 + (k1 + i2 + 2) * 10]; float f3 = biomegenbase1.rootHeight; float f4 = biomegenbase1.heightVariation; if (domaze || donearlands) { if (f3 > 0.0F && elevated) { if (provider.worldType == WorldType.AMPLIFIED) { f3 = 2.0F + f3 * 1.5f; f4 = 1.0F + f4 * 3.0f; } else { f3 = 2.0F + f3; f4 = 0.5F + f4 * 1.5f; } } else { if (provider.worldType == WorldType.AMPLIFIED && f3 > 0.0f) { f3 = 0.5F + f3 * 1.5F; f4 = 0.5F + f4 * 2.0F; } else { f4 = f4 * 0.5F; } } } else { if (provider.worldType == WorldType.AMPLIFIED && f3 > 0.0F) { f3 = 1.0F + f3 * 2.0F; f4 = 1.0F + f4 * 4.0F; } } float f5 = parabolicField[l1 + 2 + (i2 + 2) * 5] / (f3 + 2.0F); if (biomegenbase1.rootHeight > biomegenbase.rootHeight) { f5 /= 2.0F; } f += f4 * f5; f1 += f3 * f5; f2 += f5; } } f /= f2; f1 /= f2; f = f * 0.9F + 0.1F; f1 = (f1 * 4.0F - 1.0F) / 8.0F; double d12 = this.noiseData4[i1] / 8000.0D; if (d12 < 0.0D) { d12 = -d12 * 0.3D; } d12 = d12 * 3.0D - 2.0D; if (d12 < 0.0D) { d12 /= 2.0D; if (d12 < -1.0D) { d12 = -1.0D; } d12 /= 1.4D; d12 /= 2.0D; } else { if (d12 > 1.0D) { d12 = 1.0D; } d12 /= 8.0D; } ++i1; double d13 = f1; double d14 = f; d13 += d12 * 0.2D; d13 = d13 * 8.5D / 8.0D; double d5 = 8.5D + d13 * 4.0D; for (int j2 = 0; j2 < 33; ++j2) { double d6 = (j2 - d5) * 12.0D * 128.0D / 256.0D / d14; if (d6 < 0.0D) { d6 *= 4.0D; } double d7 = this.noiseData2[l] / 512.0D; double d8 = this.noiseData3[l] / 512.0D; double d9 = (this.noiseData1[l] / 10.0D + 1.0D) / 2.0D; double d10 = MathHelper.denormalizeClamp(d7, d8, d9) - d6; if (j2 > 29) { double d11 = ((j2 - 29) / 3.0F); d10 = d10 * (1.0D - d11) + -10.0D * d11; } this.noiseField[l] = d10; ++l; } } } }