示例#1
0
 public void updateChunk(RegionManager regionManager, MwChunk chunk) {
   for (int i = 0; i < this.regionArray.length; i++) {
     Region region = this.regionArray[i];
     if ((region != null) && (region.isChunkWithin(chunk))) {
       this.updateTextureFromRegion(
           region, chunk.x << 4, chunk.z << 4, MwChunk.SIZE, MwChunk.SIZE);
       this.setRegionModified(i);
     }
   }
 }