@Override public boolean apply(Game game, Ability source) { Player player = game.getPlayer(source.getControllerId()); if (player != null) { FilterCard filter = new FilterCard("red instant or sorcery card from your graveyard to play"); filter.add(new ColorPredicate(ObjectColor.RED)); filter.add( Predicates.or( new CardTypePredicate(CardType.INSTANT), new CardTypePredicate(CardType.SORCERY))); String message = "Play red instant or sorcery card from your graveyard without paying its mana cost?"; Set<Card> cards = player.getGraveyard().getCards(filter, game); TargetCardInGraveyard target = new TargetCardInGraveyard(filter); while (!cards.isEmpty() && player.chooseUse(outcome, message, source, game)) { target.clearChosen(); if (player.choose(outcome, target, source.getSourceId(), game)) { Card card = game.getCard(target.getFirstTarget()); if (card != null) { player.cast(card.getSpellAbility(), game, true); player.getGraveyard().remove(card); cards.remove(card); } } } return true; } return false; }
public boolean applySearchAndExile( Game game, Ability source, String cardName, UUID targetPlayerId) { Player player = game.getPlayer(source.getControllerId()); if (cardName != null && player != null) { Player targetPlayer = game.getPlayer(targetPlayerId); if (targetPlayer != null) { FilterCard filter = new FilterCard("card named " + cardName); filter.add(new NamePredicate(cardName)); // cards in Graveyard int cardsCount = (cardName.isEmpty() ? 0 : targetPlayer.getGraveyard().count(filter, game)); if (cardsCount > 0) { filter.setMessage( "card named " + cardName + " in the graveyard of " + targetPlayer.getName()); TargetCardInGraveyard target = new TargetCardInGraveyard( (graveyardExileOptional ? 0 : cardsCount), cardsCount, filter); if (player.choose(Outcome.Exile, targetPlayer.getGraveyard(), target, game)) { List<UUID> targets = target.getTargets(); for (UUID targetId : targets) { Card targetCard = targetPlayer.getGraveyard().get(targetId, game); if (targetCard != null) { targetPlayer.getGraveyard().remove(targetCard); targetCard.moveToZone(Zone.EXILED, source.getId(), game, false); } } } } // cards in Hand cardsCount = (cardName.isEmpty() ? 0 : targetPlayer.getHand().count(filter, game)); if (cardsCount > 0) { filter.setMessage("card named " + cardName + " in the hand of " + targetPlayer.getName()); TargetCardInHand target = new TargetCardInHand(0, cardsCount, filter); if (player.choose(Outcome.Exile, targetPlayer.getHand(), target, game)) { List<UUID> targets = target.getTargets(); for (UUID targetId : targets) { Card targetCard = targetPlayer.getHand().get(targetId, game); if (targetCard != null) { targetPlayer.getHand().remove(targetCard); targetCard.moveToZone(Zone.EXILED, source.getId(), game, false); } } } } else { if (targetPlayer.getHand().size() > 0) { player.lookAtCards(targetPlayer.getName() + " hand", targetPlayer.getHand(), game); } } // cards in Library Cards cardsInLibrary = new CardsImpl(Zone.LIBRARY); cardsInLibrary.addAll(targetPlayer.getLibrary().getCards(game)); cardsCount = (cardName.isEmpty() ? 0 : cardsInLibrary.count(filter, game)); if (cardsCount > 0) { filter.setMessage( "card named " + cardName + " in the library of " + targetPlayer.getName()); TargetCardInLibrary target = new TargetCardInLibrary(0, cardsCount, filter); if (player.choose(Outcome.Exile, cardsInLibrary, target, game)) { List<UUID> targets = target.getTargets(); for (UUID targetId : targets) { Card targetCard = targetPlayer.getLibrary().remove(targetId, game); if (targetCard != null) { targetCard.moveToZone(Zone.EXILED, source.getId(), game, false); } } } } else { player.lookAtCards(targetPlayer.getName() + " library", cardsInLibrary, game); } } targetPlayer.shuffleLibrary(game); return true; } return false; }