@Override
 void apply(final Creature cr, final CreatureType ct) {
   if (i.issue(Issue.GUNCONTROL).law() == Alignment.ARCHCONSERVATIVE && i.rng.chance(3)) {
     cr.weapon().giveCreatureWeapon("REVOLVER_44:44=4");
   } else if (i.rng.likely(2)) {
     cr.weapon().giveCreatureWeapon("GAVEL");
   }
 }
 @Override
 void apply(final Creature cr, final CreatureType ct) {
   cr.name("Mercenary");
   if (i.issue(Issue.GUNCONTROL).law() == Alignment.ARCHCONSERVATIVE) {
     cr.weapon().giveCreatureWeapon("AUTORIFLE_M16:ASSAULT=7");
   } else {
     cr.weapon().giveCreatureWeapon("SEMIRIFLE_AR15:ASSAULT=7");
   }
 }
 @Override
 void apply(final Creature cr, final CreatureType ct) {
   if (i.issue(Issue.GUNCONTROL).law() == Alignment.ARCHCONSERVATIVE) {
     cr.weapon().giveCreatureWeapon("SMG_MP5:SMG=4"); // oops, was SGM
   } else if (i.issue(Issue.GUNCONTROL).law() != Alignment.ELITELIBERAL && i.rng.chance(3)) {
     cr.weapon().giveCreatureWeapon("REVOLVER_38:38=4");
   } else {
     cr.weapon().giveCreatureWeapon("NIGHTSTICK");
   }
 }
 @Override
 void apply(final Creature cr, final CreatureType ct) {
   if (i.issue(Issue.GUNCONTROL).law() == Alignment.ARCHCONSERVATIVE && i.rng.likely(3)) {
     cr.weapon().giveCreatureWeapon(ct.weapontypes.get(0));
   } else if (i.rng.chance(3)) {
     cr.weapon().giveCreatureWeapon(ct.weapontypes.get(1));
   } else {
     cr.weapon().giveCreatureWeapon(ct.weapontypes.get(2));
   }
 }
 @Override
 void apply(final Creature cr, final CreatureType ct) {
   if (i.issue(Issue.GUNCONTROL).law() == Alignment.ARCHCONSERVATIVE && i.rng.chance(2)
       || i.rng.chance(10)) {
     cr.weapon().giveCreatureWeapon("SHOTGUN_PUMP:BUCKSHOT=4");
   } else if (i.rng.chance(2)) {
     cr.weapon().giveCreatureWeapon("TORCH");
   } else {
     cr.weapon().giveCreatureWeapon("PITCHFORK");
   }
 }
 @Override
 void apply(final Creature cr, final CreatureType ct) {
   if (i.issue(Issue.GUNCONTROL).law() == Alignment.ARCHCONSERVATIVE && i.rng.chance(3)) {
     cr.weapon().giveCreatureWeapon("SMG_MP5:SMG=4");
   } else if (i.rng.chance(3)) {
     cr.weapon().giveCreatureWeapon("SEMIPISTOL_9MM:9=6");
   } else if (i.rng.chance(2)) {
     cr.weapon().giveCreatureWeapon("SHOTGUN_PUMP:BUCKSHOT=4");
   } else {
     cr.weapon().giveCreatureWeapon("NIGHTSTICK");
   }
 }
 @Override
 void apply(final Creature cr, final CreatureType ct) {
   if (i.issue(Issue.GUNCONTROL).law() == Alignment.CONSERVATIVE && i.rng.chance(30)) {
     cr.weapon().giveCreatureWeapon("REVOLVER_38:38=4");
   } else if (i.issue(Issue.GUNCONTROL).law() == Alignment.ARCHCONSERVATIVE) {
     if (i.rng.chance(10)) {
       cr.weapon().giveCreatureWeapon("SEMIPISTOL_9MM:9=4");
     } else if (i.rng.chance(9)) {
       cr.weapon().giveCreatureWeapon("SEMIPISTOL_45:45=4");
     }
   }
 }
 @Override
 void apply(final Creature cr, final CreatureType ct) {
   if (i.mode() == GameMode.SITE && i.site.current().highSecurity() != 0) {
     cr.name("Enforcer");
     cr.skill().setSkill(CLUB, i.rng.nextInt(3) + 3);
   }
   cr.weapon()
       .giveCreatureWeapon(
           ct.weapontypes.get(i.issue(Issue.GUNCONTROL).law().trueOrdinal() + 2));
   if (i.site.type().disguisesite()) {
     cr.alignment(Alignment.CONSERVATIVE);
     cr.infiltration(i.rng.nextInt(40));
   } else {
     cr.alignment(Alignment.MODERATE);
   }
 }
 @Override
 void apply(final Creature cr, final CreatureType ct) {
   if (i.rng.chance(20)
       || i.issue(Issue.GUNCONTROL).law() == Alignment.ARCHCONSERVATIVE && i.rng.chance(5)) {
     cr.weapon().giveCreatureWeapon("AUTORIFLE_AK47:ASSAULT=3");
   } else if (i.rng.chance(16)
       || i.issue(Issue.GUNCONTROL).law() == Alignment.ARCHCONSERVATIVE && i.rng.chance(5)) {
     cr.weapon().giveCreatureWeapon("SMG_MP5:SMG=4");
   } else if (i.rng.chance(15)) {
     cr.weapon().giveCreatureWeapon("SEMIPISTOL_45:45=4");
   } else if (i.rng.chance(10)) {
     cr.weapon().giveCreatureWeapon("SHOTGUN_PUMP:BUCKSHOT=4");
   } else if (i.rng.chance(4)) {
     cr.weapon().giveCreatureWeapon("SEMIPISTOL_9MM:9=4");
   } else if (i.rng.chance(2)) {
     cr.weapon().giveCreatureWeapon("REVOLVER_38:38=4");
   } else {
     cr.weapon().giveCreatureWeapon("KNIFE");
   }
 }
 /**
  * Create a Creature with a given type.
  *
  * @param template the CreatureType to create.
  * @return a Creature.
  */
 public static Creature withType(final CreatureType template) {
   CreatureType modifiedTemplate = template;
   if (modifiedTemplate == CreatureType.valueOf("COP")
       && i.issue(Issue.POLICEBEHAVIOR).law() == Alignment.ELITELIBERAL
       && template.alignment == Alignment.LIBERAL
       && i.rng.likely(3)) {
     modifiedTemplate = CreatureType.valueOf("POLICE_NEGOTIATOR");
   }
   if (modifiedTemplate == CreatureType.valueOf("DEATHSQUAD")
       && i.issue(Issue.DEATHPENALTY).law() != Alignment.ARCHCONSERVATIVE
       && i.issue(Issue.POLICEBEHAVIOR).law() != Alignment.ARCHCONSERVATIVE) {
     if (i.issue(Issue.POLICEBEHAVIOR).lawLT(Alignment.CONSERVATIVE) && i.rng.chance(2)) {
       modifiedTemplate = CreatureType.valueOf("GANGUNIT");
     } else {
       modifiedTemplate = CreatureType.valueOf("SWAT");
     }
   }
   if (modifiedTemplate == CreatureType.valueOf("FIREFIGHTER") && !i.freeSpeech()) {
     modifiedTemplate = CreatureType.valueOf("FIREMAN");
   }
   final Creature cr = new Creature(modifiedTemplate.animalGloss, modifiedTemplate);
   cr.squad(null);
   cr.type(modifiedTemplate);
   if (modifiedTemplate.names.size() > 0) {
     cr.name(i.rng.randFromList(modifiedTemplate.names));
   } else if (modifiedTemplate.ccs && i.mode() == GameMode.SITE) {
     cr.nameCCSMember();
   } else {
     cr.name(modifiedTemplate.toString());
   }
   if (modifiedTemplate.armorTypes.size() > 0) {
     cr.giveArmor(i.rng.randFromList(modifiedTemplate.armorTypes));
   } else {
     cr.giveArmor("CLOTHES");
   }
   if (modifiedTemplate.weapontypes.size() > 0) {
     cr.weapon().giveCreatureWeapon(i.rng.randFromList(modifiedTemplate.weapontypes));
   }
   cr.juice(modifiedTemplate.juice.aValue());
   cr.money(modifiedTemplate.money.aValue());
   final int mood = Politics.publicmood();
   cr.conservatise();
   if (i.rng.nextInt(100) < mood) {
     cr.alignment(cr.alignment().next());
   }
   if (i.rng.nextInt(100) < mood) {
     cr.alignment(cr.alignment().next());
   }
   if (modifiedTemplate.animalGloss == Animal.TANK) {
     cr.specialAttack(SpecialAttacks.CANNON);
   }
   if (modifiedTemplate.verifyworklocation(i.site.current())) {
     cr.workLocation(i.site.current());
   } else {
     cr.workLocation(modifiedTemplate.workLocation());
   }
   cr.age(modifiedTemplate.age.age());
   final boolean traditionalgenderroles =
       i.issue(Issue.WOMEN).law() == Alignment.ARCHCONSERVATIVE
           || i.issue(Issue.WOMEN).law() == Alignment.CONSERVATIVE && i.rng.likely(25)
           || i.issue(Issue.WOMEN).law() == Alignment.MODERATE && i.rng.likely(10)
           || i.issue(Issue.WOMEN).law() == Alignment.LIBERAL && i.rng.likely(4);
   if (traditionalgenderroles) {
     if (modifiedTemplate.gender == Gender.MALE) {
       cr.gender(Gender.MALE);
     } else if (modifiedTemplate.gender == Gender.FEMALE) {
       cr.gender(Gender.FEMALE);
     }
   }
   cr.alignment(modifiedTemplate.alignment);
   for (final Entry<Skill, Range> e : modifiedTemplate.skills.entrySet()) {
     cr.skill().setSkill(e.getKey(), e.getValue().aValue());
   }
   for (final Entry<Attribute, Range> e : modifiedTemplate.attribute.entrySet()) {
     cr.skill().attribute(e.getKey(), e.getValue().aValue());
   }
   if (modifiedTemplate.offences.size() > 0) {
     final Crime lf = i.rng.randFromList(modifiedTemplate.offences);
     cr.crime().criminalize(lf);
   }
   for (final Specials s : modifiedTemplate.specials) {
     s.apply(cr, modifiedTemplate);
   }
   doAttributes(cr, modifiedTemplate);
   if (modifiedTemplate.stub) {
     return cr;
   }
   doInfiltration(cr, modifiedTemplate);
   doRandomSkills(cr);
   // ALIENATION
   if (i.site.alienate() != Alienation.NONE && cr.alignment() == Alignment.MODERATE) {
     cr.conservatise();
   }
   if (i.site.alienate() == Alienation.ALL && cr.alignment() == Alignment.LIBERAL) {
     cr.conservatise();
   }
   return cr;
 }
 @Override
 void apply(final Creature cr, final CreatureType ct) {
   final int level = i.rng.nextInt(5) + i.endgameState.ordinal();
   cr.weapon().giveCreatureWeapon(ct.weapontypes.get(level));
   cr.giveArmor(ct.armorTypes.get(level));
 }