@Override
 public void destroyGLAutoDrawable(final GLAutoDrawable glad)
     throws InterruptedException, InvocationTargetException {
   if (glad.getChosenGLCapabilities().isOnscreen()) {
     final Frame frame = AWTMisc.getFrame((Component) glad);
     javax.swing.SwingUtilities.invokeAndWait(
         new Runnable() {
           public void run() {
             final Frame _frame = frame;
             _frame.dispose();
           }
         });
   } else {
     glad.destroy();
   }
 }
示例#2
0
  void doTest(
      final boolean onscreen, final GLEventListener demo, final GLProfile glp, final int msaaCount)
      throws IOException {
    final GLCapabilities caps = new GLCapabilities(glp);
    caps.setDoubleBuffered(onscreen);
    if (msaaCount > 0) {
      caps.setSampleBuffers(true);
      caps.setNumSamples(msaaCount);
    }

    final int maxTileSize = 256;
    final GLAutoDrawable glad;
    if (onscreen) {
      final GLWindow glWin = GLWindow.create(caps);
      glWin.setSize(maxTileSize, maxTileSize);
      glWin.setVisible(true);
      glad = glWin;
    } else {
      final GLDrawableFactory factory = GLDrawableFactory.getFactory(glp);
      glad = factory.createOffscreenAutoDrawable(null, caps, null, maxTileSize, maxTileSize);
    }

    glad.addGLEventListener(demo);

    // Fix the image size for now
    final int imageWidth = glad.getSurfaceWidth() * 6;
    final int imageHeight = glad.getSurfaceHeight() * 4;

    final String filename =
        this.getSnapshotFilename(
            0,
            "-tile",
            glad.getChosenGLCapabilities(),
            imageWidth,
            imageHeight,
            false,
            TextureIO.PNG,
            null);
    final File file = new File(filename);

    // Initialize the tile rendering library
    final TileRenderer renderer = new TileRenderer();
    renderer.setImageSize(imageWidth, imageHeight);
    renderer.setTileSize(glad.getSurfaceWidth(), glad.getSurfaceHeight(), 0);
    renderer.attachAutoDrawable(glad);

    final GLPixelBuffer.GLPixelBufferProvider pixelBufferProvider =
        GLPixelBuffer.defaultProviderWithRowStride;
    final boolean[] flipVertically = {false};

    final GLEventListener preTileGLEL =
        new GLEventListener() {
          @Override
          public void init(final GLAutoDrawable drawable) {
            final GL gl = drawable.getGL();
            final GLPixelAttributes pixelAttribs = pixelBufferProvider.getAttributes(gl, 3);
            final GLPixelBuffer pixelBuffer =
                pixelBufferProvider.allocate(gl, pixelAttribs, imageWidth, imageHeight, 1, true, 0);
            renderer.setImageBuffer(pixelBuffer);
            if (drawable.isGLOriented()) {
              flipVertically[0] = false;
            } else {
              flipVertically[0] = true;
            }
          }

          @Override
          public void dispose(final GLAutoDrawable drawable) {}

          @Override
          public void display(final GLAutoDrawable drawable) {}

          @Override
          public void reshape(
              final GLAutoDrawable drawable,
              final int x,
              final int y,
              final int width,
              final int height) {}
        };
    renderer.setGLEventListener(preTileGLEL, null);

    while (!renderer.eot()) {
      renderer.display();
    }

    renderer.detachAutoDrawable();

    // Restore viewport and Gear's PMV matrix
    // .. even though we close the demo, this is for documentation!
    glad.invoke(
        true,
        new GLRunnable() {
          @Override
          public boolean run(final GLAutoDrawable drawable) {
            drawable
                .getGL()
                .glViewport(0, 0, drawable.getSurfaceWidth(), drawable.getSurfaceHeight());
            demo.reshape(drawable, 0, 0, drawable.getSurfaceWidth(), drawable.getSurfaceHeight());
            return false;
          }
        });

    final GLPixelBuffer imageBuffer = renderer.getImageBuffer();
    final TextureData textureData =
        new TextureData(
            caps.getGLProfile(),
            0 /* internalFormat */,
            imageWidth,
            imageHeight,
            0,
            imageBuffer.pixelAttributes,
            false,
            false,
            flipVertically[0],
            imageBuffer.buffer,
            null /* Flusher */);

    TextureIO.write(textureData, file);

    glad.destroy();
  }