示例#1
0
  public Tetrahedron() {
    int i;

    TriangleArray tetra =
        new TriangleArray(
            12,
            TriangleArray.COORDINATES | TriangleArray.NORMALS | TriangleArray.TEXTURE_COORDINATE_2);

    tetra.setCoordinates(0, verts);
    for (i = 0; i < 12; i++) {
      tetra.setTextureCoordinate(i, texCoord[i % 3]);
    }

    int face;
    Vector3f normal = new Vector3f();
    Vector3f v1 = new Vector3f();
    Vector3f v2 = new Vector3f();
    Point3f[] pts = new Point3f[3];
    for (i = 0; i < 3; i++) pts[i] = new Point3f();

    for (face = 0; face < 4; face++) {
      tetra.getCoordinates(face * 3, pts);
      v1.sub(pts[1], pts[0]);
      v2.sub(pts[2], pts[0]);
      normal.cross(v1, v2);
      normal.normalize();
      for (i = 0; i < 3; i++) {
        tetra.setNormal((face * 3 + i), normal);
      }
    }
    this.setGeometry(tetra);
    this.setAppearance(new Appearance());
  }