private void loadMapUI(Group root) { Group editorUI = new Group(); editorUI.setLayoutX(0); editorUI.setLayoutY(600); editorUI.setVisible(true); ToggleGroup tGroup = new ToggleGroup(); ToggleButton tb1 = new ToggleButton("Ground"); tb1.setLayoutX(0); tb1.setLayoutY(0); tb1.setId("Ground"); ToggleButton tb2 = new ToggleButton("Forest"); tb2.setLayoutX(70); tb2.setLayoutY(0); tb2.setId("Forest"); ToggleButton tb3 = new ToggleButton("G Env"); tb3.setLayoutX(140); tb3.setLayoutY(0); tb3.setId("GEnv"); tb1.setToggleGroup(tGroup); tb2.setToggleGroup(tGroup); tb3.setToggleGroup(tGroup); tGroup.selectedToggleProperty().addListener(new Gui.Listener.EditorChangePaletteListener()); tGroup.selectToggle(tb1); editorUI.getChildren().add(tb1); editorUI.getChildren().add(tb2); editorUI.getChildren().add(tb3); root.getChildren().add(editorUI); }