public GameScreen() { addKeyListener(new TAdapter()); addMouseListener(new CustomListener()); addMouseMotionListener(new CustomListener()); setFocusable(true); setBackground(Color.BLACK); setDoubleBuffered(true); player = new Sprite(); player.setX(500); player.setY(250); player.set_speed(player_speed); bullet = new Vector<Bullet>(); enemy = new Vector<Enemy>(); v_explosion = new Vector<Explosion>(); ImageIcon ii = new ImageIcon(this.getClass().getResource("Data/Sprite/background/background1.png")); fon = ii.getImage(); timer = new Timer(5, this); timer.start(); timerj = new java.util.Timer(); timerj.schedule(task, 100); ImageIcon ii2 = new ImageIcon(this.getClass().getResource("Data/Sprite/player/explosion.png")); explosion = ii2.getImage(); ImageIcon i3 = new ImageIcon(this.getClass().getResource("Data/Sprite/player/live.png")); live = i3.getImage(); i3 = new ImageIcon(this.getClass().getResource("Data/Sprite/player/str.png")); pointer = i3.getImage(); image_bullet = new Bullet(); start_game(); }