@Override
  public boolean invoke(
      MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) {
    final MOB target = this.getTarget(mob, commands, givenTarget);
    if (target == null) return false;
    final boolean undead = CMLib.flags().isUndead(target);

    if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;

    final boolean success = proficiencyCheck(mob, 0, auto);

    if (success) {
      final CMMsg msg =
          CMClass.getMsg(
              mob,
              target,
              this,
              (undead ? 0 : CMMsg.MASK_MALICIOUS) | verbalCastCode(mob, target, auto),
              L(
                      auto
                          ? "A seriously painful burst assaults <T-NAME>."
                          : "^S<S-NAME> "
                              + prayWord(mob)
                              + " for a serious burst of pain at <T-NAMESELF>!^?")
                  + CMLib.protocol().msp("spelldam1.wav", 40));
      final CMMsg msg2 =
          CMClass.getMsg(
              mob,
              target,
              this,
              CMMsg.MSK_CAST_MALICIOUS_VERBAL | CMMsg.TYP_UNDEAD | (auto ? CMMsg.MASK_ALWAYS : 0),
              null);
      final Room R = target.location();
      if ((R != null) && (R.okMessage(mob, msg)) && ((R.okMessage(mob, msg2)))) {
        R.send(mob, msg);
        R.send(mob, msg2);
        if ((msg.value() <= 0) && (msg2.value() <= 0)) {
          final int harming = CMLib.dice().roll(1, adjustedLevel(mob, asLevel) + 6, 4);
          CMLib.combat()
              .postDamage(
                  mob,
                  target,
                  this,
                  harming,
                  CMMsg.MASK_ALWAYS | CMMsg.TYP_UNDEAD,
                  Weapon.TYPE_BURSTING,
                  L("The unholy spell <DAMAGE> <T-NAME>!"));
        }
      }
    } else
      return maliciousFizzle(
          mob,
          target,
          L("<S-NAME> point(s) at <T-NAMESELF> and @x1, but nothing happens.", prayWord(mob)));

    // return whether it worked
    return success;
  }
示例#2
0
  @Override
  public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) {
    final MOB target = this.getTarget(mob, commands, givenTarget);
    if (target == null) return false;
    Room R = CMLib.map().roomLocation(target);
    if (R == null) R = mob.location();

    if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;

    final boolean success = proficiencyCheck(mob, 0, auto);

    if (success) {
      final CMMsg msg =
          CMClass.getMsg(
              mob,
              target,
              this,
              somanticCastCode(mob, target, auto),
              L(
                      auto
                          ? "<T-NAME> <T-IS-ARE> sprayed with acid."
                          : "^S<S-NAME> reach(es) for <T-NAMESELF>, spraying acid all over <T-HIM-HER>!^?")
                  + CMLib.protocol().msp("spelldam1.wav", 40));
      final CMMsg msg2 =
          CMClass.getMsg(
              mob,
              target,
              this,
              CMMsg.MSK_CAST_MALICIOUS_VERBAL | CMMsg.TYP_ACID | (auto ? CMMsg.MASK_ALWAYS : 0),
              null);
      if ((R.okMessage(mob, msg)) && ((R.okMessage(mob, msg2)))) {
        R.send(mob, msg);
        R.send(mob, msg2);
        invoker = mob;
        final int numDice = (adjustedLevel(mob, asLevel) + (2 * super.getX1Level(invoker()))) / 2;
        int damage = CMLib.dice().roll(2, numDice, 1);
        if ((msg2.value() > 0) || (msg.value() > 0))
          damage = (int) Math.round(CMath.div(damage, 2.0));
        CMLib.combat()
            .postDamage(
                mob,
                target,
                this,
                damage,
                CMMsg.MASK_ALWAYS | CMMsg.TYP_ACID,
                Weapon.TYPE_MELTING,
                L("The acid <DAMAGE> <T-NAME>!"));
        maliciousAffect(mob, target, asLevel, 3, -1);
      }
    } else
      return maliciousFizzle(
          mob, target, L("<S-NAME> reach(es) for <T-NAMESELF>, but nothing more happens."));

    return success;
  }
  @Override
  public boolean invoke(
      MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) {
    final MOB target = this.getTarget(mob, commands, givenTarget);
    if (target == null) return false;

    if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;

    final boolean success = proficiencyCheck(mob, 0, auto);

    final Room R = target.location();
    if (success) {
      final Prayer_Thunderbolt newOne = (Prayer_Thunderbolt) this.copyOf();
      final CMMsg msg =
          CMClass.getMsg(
              mob,
              target,
              newOne,
              verbalCastCode(mob, target, auto),
              L(
                      auto
                          ? "<T-NAME> is filled with a holy charge!"
                          : "^S<S-NAME> " + prayForWord(mob) + " to strike down <T-NAMESELF>!^?")
                  + CMLib.protocol().msp("lightning.wav", 40));
      final CMMsg msg2 =
          CMClass.getMsg(
              mob,
              target,
              this,
              CMMsg.MSK_CAST_MALICIOUS_VERBAL | CMMsg.TYP_ELECTRIC | (auto ? CMMsg.MASK_ALWAYS : 0),
              null);
      if ((R.okMessage(mob, msg)) && ((R.okMessage(mob, msg2)))) {
        R.send(mob, msg);
        R.send(mob, msg2);
        if ((msg.value() <= 0) && (msg2.value() <= 0)) {
          final int harming =
              CMLib.dice().roll(1, adjustedLevel(mob, asLevel), adjustedLevel(mob, asLevel));
          CMLib.combat()
              .postDamage(
                  mob,
                  target,
                  this,
                  harming,
                  CMMsg.MASK_ALWAYS | CMMsg.TYP_ELECTRIC,
                  Weapon.TYPE_STRIKING,
                  L("^SThe STRIKE of @x1 <DAMAGES> <T-NAME>!^?", hisHerDiety(mob)));
        }
      }
    } else
      return maliciousFizzle(mob, target, L("<S-NAME> @x1, but nothing happens.", prayWord(mob)));

    // return whether it worked
    return success;
  }
示例#4
0
 public boolean processFollow(MOB mob, MOB tofollow, boolean quiet) {
   if (mob == null) return false;
   Room R = mob.location();
   if (R == null) return false;
   if (tofollow != null) {
     if (tofollow == mob) {
       return nofollow(mob, true, false);
     }
     if (mob.getGroupMembers(new HashSet<MOB>()).contains(tofollow)) {
       if (!quiet) mob.tell("You are already a member of " + tofollow.name() + "'s group!");
       return false;
     }
     if (nofollow(mob, false, false)) {
       CMMsg msg =
           CMClass.getMsg(
               mob,
               tofollow,
               null,
               CMMsg.MSG_FOLLOW,
               quiet ? null : "<S-NAME> follow(s) <T-NAMESELF>.");
       if (R.okMessage(mob, msg)) R.send(mob, msg);
       else return false;
     } else return false;
   } else return nofollow(mob, !quiet, quiet);
   return true;
 }
示例#5
0
  @Override
  public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) {
    MOB target = this.getTarget(mob, commands, givenTarget);
    if (target == null) return false;
    Room R = CMLib.map().roomLocation(target);
    if (R == null) R = mob.location();

    if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;

    if ((auto) && (givenTarget != null) && (givenTarget instanceof MOB)) target = (MOB) givenTarget;
    // now see if it worked
    final boolean success = proficiencyCheck(mob, 0, auto);

    if (success) {
      final CMMsg msg =
          CMClass.getMsg(
              mob,
              target,
              this,
              somanticCastCode(mob, target, auto),
              auto ? "" : L("^S<S-NAME> speak(s) and gesture(s) to <T-NAMESELF>.^?"));
      if (R.okMessage(mob, msg)) {
        R.send(mob, msg);
        R.show(target, null, CMMsg.MSG_OK_VISUAL, L("<S-NAME> seem(s) much more likeable!"));
        beneficialAffect(mob, target, asLevel, 0);
      }
    } else
      return beneficialVisualFizzle(
          mob,
          target,
          L("<S-NAME> incant(s) gracefully to <T-NAMESELF>, but nothing more happens."));

    // return whether it worked
    return success;
  }
示例#6
0
  @Override
  public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) {
    if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;

    final boolean success = proficiencyCheck(mob, 0, auto);
    final String str =
        auto
            ? L("The unholy word is spoken.")
            : L("^S<S-NAME> speak(s) the unholy word@x1 to <T-NAMESELF>.^?", ofDiety(mob));

    final Room room = mob.location();
    if (room != null)
      for (int i = 0; i < room.numInhabitants(); i++) {
        final MOB target = room.fetchInhabitant(i);
        if (target == null) break;
        int affectType = CMMsg.MSG_CAST_VERBAL_SPELL;
        if (auto) affectType = affectType | CMMsg.MASK_ALWAYS;
        if (CMLib.flags().isGood(target)) affectType = affectType | CMMsg.MASK_MALICIOUS;

        if (success) {
          final CMMsg msg = CMClass.getMsg(mob, target, this, affectType, str);
          if (room.okMessage(mob, msg)) {
            room.send(mob, msg);
            if (msg.value() <= 0) {
              if (CMLib.flags().canBeHeardSpeakingBy(mob, target)) {
                final Item I = Prayer_Curse.getSomething(mob, true);
                if (I != null) {
                  Prayer_Curse.endLowerBlessings(I, CMLib.ableMapper().lowestQualifyingLevel(ID()));
                  I.recoverPhyStats();
                }
                Prayer_Curse.endLowerBlessings(
                    target, CMLib.ableMapper().lowestQualifyingLevel(ID()));
                beneficialAffect(mob, target, asLevel, 0);
                target.recoverPhyStats();
              } else if (CMath.bset(affectType, CMMsg.MASK_MALICIOUS))
                maliciousFizzle(mob, target, L("<T-NAME> did not hear the unholy word!"));
              else beneficialWordsFizzle(mob, target, L("<T-NAME> did not hear the unholy word!"));
            }
          }
        } else {
          if (CMath.bset(affectType, CMMsg.MASK_MALICIOUS))
            maliciousFizzle(
                mob,
                target,
                L("<S-NAME> attempt(s) to speak the unholy word to <T-NAMESELF>, but flub(s) it."));
          else
            beneficialWordsFizzle(
                mob,
                target,
                L("<S-NAME> attempt(s) to speak the unholy word to <T-NAMESELF>, but flub(s) it."));
          return false;
        }
      }

    // return whether it worked
    return success;
  }
示例#7
0
  public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) {

    if (commands.size() < 1) {
      mob.tell("Chant to whom?");
      return false;
    }
    String mobName = CMParms.combine(commands, 0).trim().toUpperCase();
    MOB target = getTarget(mob, commands, givenTarget);

    Room newRoom = mob.location();
    if (target != null) {
      newRoom = target.location();
      if ((!CMLib.flags().isAnimalIntelligence(target)) || (target.amFollowing() != mob)) {
        mob.tell("You have no animal follower named '" + mobName + "' here.");
        return false;
      }
    } else {
      mob.tell("You have no animal follower named '" + mobName + "' here.");
      return false;
    }

    if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;

    boolean success = proficiencyCheck(mob, 0, auto);

    if (success) {
      CMMsg msg =
          CMClass.getMsg(
              mob,
              target,
              this,
              verbalCastCode(mob, target, auto),
              auto
                  ? ""
                  : "^S<S-NAME> chant(s) to <T-NAMESELF>, invoking the a mystical connection.^?");
      CMMsg msg2 = CMClass.getMsg(mob, target, this, verbalCastCode(mob, target, auto), null);
      if ((mob.location().okMessage(mob, msg))
          && ((newRoom == mob.location()) || (newRoom.okMessage(mob, msg2)))) {
        mob.location().send(mob, msg);
        if (newRoom != mob.location()) newRoom.send(target, msg2);
        spy = target;
        beneficialAffect(mob, spy, asLevel, 0);
        Ability A = spy.fetchEffect(ID());
        if (A != null) {
          mob.addNonUninvokableEffect((Ability) A.copyOf());
          A.setAffectedOne(spy);
        }
      }

    } else
      beneficialVisualFizzle(
          mob, target, "<S-NAME> chant(s) to <T-NAMESELF>, but the magic fades.");

    // return whether it worked
    return success;
  }
示例#8
0
 public boolean nofollow(MOB mob, boolean errorsOk, boolean quiet) {
   if (mob == null) return false;
   Room R = mob.location();
   if (R == null) return false;
   if (mob.amFollowing() != null) {
     CMMsg msg =
         CMClass.getMsg(
             mob,
             mob.amFollowing(),
             null,
             CMMsg.MSG_NOFOLLOW,
             quiet ? null : "<S-NAME> stop(s) following <T-NAMESELF>.");
     // no room OKaffects, since the damn leader may not be here.
     if (mob.okMessage(mob, msg)) R.send(mob, msg);
     else return false;
   } else if (errorsOk) mob.tell("You aren't following anyone!");
   return true;
 }
示例#9
0
 public void roomAffectFully(CMMsg msg, Room room, int dirCode) {
   room.send(msg.source(), msg);
   if ((msg.target() == null) || (!(msg.target() instanceof Exit))) return;
   if (dirCode < 0) {
     for (int d = Directions.NUM_DIRECTIONS() - 1; d >= 0; d--)
       if (room.getExitInDir(d) == msg.target()) {
         dirCode = d;
         break;
       }
   }
   if (dirCode < 0) return;
   Exit pair = room.getPairedExit(dirCode);
   if (pair != null) {
     CMMsg altMsg = null;
     if ((msg.targetCode() == CMMsg.MSG_OPEN) && (pair.isLocked())) {
       altMsg =
           CMClass.getMsg(
               msg.source(),
               pair,
               msg.tool(),
               CMMsg.MSG_UNLOCK,
               null,
               CMMsg.MSG_UNLOCK,
               null,
               CMMsg.MSG_UNLOCK,
               null);
       pair.executeMsg(msg.source(), altMsg);
     }
     altMsg =
         CMClass.getMsg(
             msg.source(),
             pair,
             msg.tool(),
             msg.sourceCode(),
             null,
             msg.targetCode(),
             null,
             msg.othersCode(),
             null);
     pair.executeMsg(msg.source(), altMsg);
   }
 }
示例#10
0
  public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) {
    MOB target = this.getTarget(mob, commands, givenTarget);
    if (target == null) return false;
    Room R = CMLib.map().roomLocation(target);
    if (R == null) R = mob.location();

    // the invoke method for spells receives as
    // parameters the invoker, and the REMAINING
    // command line parameters, divided into words,
    // and added as String objects to a vector.
    if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;

    if ((auto) && (givenTarget != null) && (givenTarget instanceof MOB)) target = (MOB) givenTarget;
    // now see if it worked
    boolean success = proficiencyCheck(mob, 0, auto);

    if (success) {
      // it worked, so build a copy of this ability,
      // and add it to the affects list of the
      // affected MOB.  Then tell everyone else
      // what happened.
      CMMsg msg =
          CMClass.getMsg(
              mob,
              target,
              this,
              verbalCastCode(mob, target, auto),
              auto ? "" : "^S<S-NAME> speak(s) and gesture(s) to <T-NAMESELF>.^?");
      if (R.okMessage(mob, msg)) {
        R.send(mob, msg);
        R.show(target, null, CMMsg.MSG_OK_VISUAL, "<S-NAME> seem(s) much more likeable!");
        beneficialAffect(mob, target, asLevel, 0);
      }
    } else
      return beneficialWordsFizzle(
          mob, target, "<S-NAME> incant(s) gracefully to <T-NAMESELF>, but nothing more happens.");

    // return whether it worked
    return success;
  }
示例#11
0
  @Override
  public boolean invoke(
      MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) {
    final MOB target = this.getTarget(mob, commands, givenTarget);
    if (target == null) return false;
    Room R = CMLib.map().roomLocation(target);
    if (R == null) R = mob.location();

    if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;

    boolean success = proficiencyCheck(mob, 0, auto);

    if (success) {
      invoker = mob;
      final CMMsg msg =
          CMClass.getMsg(
              mob,
              target,
              this,
              verbalCastCode(mob, target, auto),
              auto ? "" : L("^S<S-NAME> cast(s) a spell on <T-NAMESELF>.^?"));
      if (R.okMessage(mob, msg)) {
        R.send(mob, msg);
        if (msg.value() <= 0) {
          R.show(target, null, CMMsg.MSG_OK_VISUAL, L("<S-NAME> slow(s) down!"));
          final Ability A = target.fetchEffect("Spell_MassSlow");
          if (A != null) A.unInvoke();
          success = maliciousAffect(mob, target, asLevel, 0, -1) != null;
        }
      }
    } else
      return maliciousFizzle(
          mob, target, L("<S-NAME> incant(s) at <T-NAMESELF>, but the spell fizzles."));

    // return whether it worked
    return success;
  }
示例#12
0
  public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) {
    boolean saveTheTrap = false;
    if ((commands.size() > 0) && (commands.lastElement() instanceof Boolean)) {
      saveTheTrap = ((Boolean) commands.lastElement()).booleanValue();
      commands.removeElementAt(commands.size() - 1);
    }
    String whatTounlock = CMParms.combine(commands, 0);
    Physical unlockThis = null;
    int dirCode = Directions.getGoodDirectionCode(whatTounlock);
    Room R = mob.location();
    Room nextRoom = null;
    if (dirCode >= 0) {
      nextRoom = R.getRoomInDir(dirCode);
      unlockThis = R.getExitInDir(dirCode);
    }
    if ((unlockThis == null)
        && (whatTounlock.equalsIgnoreCase("room") || whatTounlock.equalsIgnoreCase("here")))
      unlockThis = R;
    if (unlockThis == null)
      unlockThis = getAnyTarget(mob, commands, givenTarget, Wearable.FILTER_UNWORNONLY);
    if (unlockThis == null) return false;
    int oldProficiency = proficiency();

    if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;

    boolean success =
        proficiencyCheck(
            mob,
            +(((mob.phyStats().level() + (getXLEVELLevel(mob) * 2)) - unlockThis.phyStats().level())
                * 3),
            auto);
    Vector<Physical> permSetV = new Vector<Physical>();
    Trap theTrap = CMLib.utensils().fetchMyTrap(unlockThis);
    if (theTrap != null) permSetV.addElement(unlockThis);
    Trap opTrap = null;
    boolean permanent = false;
    if ((unlockThis instanceof Room) && (CMLib.law().doesOwnThisProperty(mob, ((Room) unlockThis))))
      permanent = true;
    else if (unlockThis instanceof Exit) {
      Room R2 = null;
      if (dirCode < 0)
        for (int d = Directions.NUM_DIRECTIONS() - 1; d >= 0; d--)
          if (R.getExitInDir(d) == unlockThis) {
            dirCode = d;
            R2 = R.getRoomInDir(d);
            break;
          }
      if ((CMLib.law().doesOwnThisProperty(mob, R))
          || ((R2 != null) && (CMLib.law().doesOwnThisProperty(mob, R2)))) permanent = true;
      if (dirCode >= 0) {
        Exit exit = R.getReverseExit(dirCode);
        if (exit != null) opTrap = CMLib.utensils().fetchMyTrap(exit);
        if (opTrap != null) permSetV.addElement(exit);
        Trap roomTrap = null;
        if (nextRoom != null) roomTrap = CMLib.utensils().fetchMyTrap(nextRoom);
        if (roomTrap != null) permSetV.addElement(nextRoom);
        if ((theTrap != null) && (theTrap.disabled()) && (roomTrap != null)) {
          opTrap = null;
          unlockThis = nextRoom;
          theTrap = roomTrap;
        }
      }
    }
    if (unlockThis == null) {
      mob.tell("You can't seem to remember how this works.");
      return false;
    }
    CMMsg msg =
        CMClass.getMsg(
            mob,
            unlockThis,
            this,
            auto ? CMMsg.MSG_OK_ACTION : CMMsg.MSG_DELICATE_HANDS_ACT,
            CMMsg.MSG_DELICATE_HANDS_ACT,
            CMMsg.MSG_OK_ACTION,
            auto
                ? unlockThis.name() + " begins to glow."
                : "<S-NAME> attempt(s) to safely deactivate a trap on " + unlockThis.name() + ".");
    if ((success) && (!lastDone.contains("" + unlockThis))) {
      while (lastDone.size() > 40) lastDone.removeElementAt(0);
      lastDone.addElement("" + unlockThis);
      msg.setValue(1);
    } else msg.setValue(0);
    if (R.okMessage(mob, msg)) {
      R.send(mob, msg);
      if ((unlockThis == lastChecked) && ((theTrap == null) || (theTrap.disabled())))
        setProficiency(oldProficiency);
      if (success) {
        if (theTrap != null) {
          theTrap.disable();
          if (saveTheTrap) commands.addElement(theTrap);
        }
        if (opTrap != null) {
          opTrap.disable();
          if (saveTheTrap) commands.addElement(opTrap);
        }
        if (permanent) {
          for (int i = 0; i < permSetV.size(); i++) {
            if (theTrap != null) {
              theTrap.unInvoke();
              ((Physical) permSetV.elementAt(i)).delEffect(theTrap);
            }
            if (opTrap != null) {
              opTrap.unInvoke();
              ((Physical) permSetV.elementAt(i)).delEffect(opTrap);
            }
          }
          CMLib.database().DBUpdateRoom(R);
          CMLib.database().DBUpdateExits(R);
        }
      }
      if ((!auto) && (!saveTheTrap)) mob.tell("You have completed your attempt.");
      lastChecked = unlockThis;
    }

    return success;
  }
示例#13
0
  @Override
  public boolean invoke(
      MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) {
    if (!mob.clans().iterator().hasNext()) {
      mob.tell(L("You aren't even a member of a clan."));
      return false;
    }
    final Pair<Clan, Integer> clanPair =
        CMLib.clans().findPrivilegedClan(mob, Clan.Function.CLAN_BENEFITS);
    if (clanPair == null) {
      mob.tell(L("You are not authorized to draw from the power of your clan."));
      return false;
    }
    final Clan C = clanPair.first;
    Room clanHomeRoom = null;
    clanHomeRoom = CMLib.map().getRoom(C.getRecall());
    if (clanHomeRoom == null) {
      mob.tell(L("Your clan does not have a clan home."));
      return false;
    }
    if (!CMLib.flags().canAccess(mob, clanHomeRoom)) {
      mob.tell(L("You can't use this magic to get there from here."));
      return false;
    }
    if (!CMLib.law().doesOwnThisProperty(C.clanID(), clanHomeRoom)) {
      mob.tell(L("Your clan no longer owns that room."));
      return false;
    }

    if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;

    final boolean success = proficiencyCheck(mob, 0, auto);

    if (success) {
      final CMMsg msg =
          CMClass.getMsg(
              mob,
              null,
              this,
              CMMsg.MASK_MOVE | verbalCastCode(mob, mob, auto),
              L("^S<S-NAME> invoke(s) a teleportation spell.^?"));
      if (mob.location().okMessage(mob, msg)) {
        mob.location().send(mob, msg);
        final Set<MOB> h = properTargets(mob, givenTarget, false);
        if (h == null) return false;

        final Room thisRoom = mob.location();
        for (final Object element : h) {
          final MOB follower = (MOB) element;
          final CMMsg enterMsg =
              CMClass.getMsg(
                  follower,
                  clanHomeRoom,
                  this,
                  CMMsg.MSG_ENTER,
                  null,
                  CMMsg.MSG_ENTER,
                  null,
                  CMMsg.MSG_ENTER,
                  L("<S-NAME> appears in a puff of red smoke."));
          final CMMsg leaveMsg =
              CMClass.getMsg(
                  follower,
                  thisRoom,
                  this,
                  CMMsg.MSG_LEAVE | CMMsg.MASK_MAGIC,
                  L("<S-NAME> disappear(s) in a puff of red smoke."));
          if (thisRoom.okMessage(follower, leaveMsg)
              && clanHomeRoom.okMessage(follower, enterMsg)) {
            if (follower.isInCombat()) {
              CMLib.commands().postFlee(follower, ("NOWHERE"));
              follower.makePeace(false);
            }
            thisRoom.send(follower, leaveMsg);
            clanHomeRoom.bringMobHere(follower, false);
            clanHomeRoom.send(follower, enterMsg);
            follower.tell(L("\n\r\n\r"));
            CMLib.commands().postLook(follower, true);
          }
        }
      }

    } else
      beneficialWordsFizzle(
          mob, null, L("<S-NAME> attempt(s) to invoke transportation, but fizzle(s) the spell."));

    // return whether it worked
    return success;
  }
示例#14
0
  public boolean tick(Tickable ticking, int tickID) {
    int realLastWeather = super.lastWeather;
    if (!super.tick(ticking, tickID)) return false;
    Area A = CMLib.map().areaLocation(ticking);
    if (A == null) return false;
    Climate C = A.getClimateObj();
    if (C == null) return false;
    lastWeather = realLastWeather;

    // handle freeze overs
    if ((coldWeather(lastWeather))
        && (coldWeather(C.weatherType(null)))
        && (lastWeather != C.weatherType(null))
        && (A.getTimeObj().getSeasonCode() == TimeClock.SEASON_WINTER)
        && (CMLib.dice().rollPercentage() < freezeOverChance)) {
      if (ticking instanceof Room) {
        Room R = (Room) ticking;
        if ((R.domainType() == Room.DOMAIN_OUTDOORS_WATERSURFACE)
            && (CMLib.dice().rollPercentage() < freezeOverChance)
            && (R instanceof Drink)
            && (((Drink) R).liquidType() == RawMaterial.RESOURCE_FRESHWATER)) {
          Ability A2 = CMClass.getAbility("Spell_IceSheet");
          if (A2 != null) {
            MOB mob = CMLib.map().getFactoryMOB(R);
            A2.invoke(mob, R, true, 0);
            mob.destroy();
          }
        }
      } else
        for (Enumeration<Room> e = A.getProperMap(); e.hasMoreElements(); ) {
          Room R = (Room) e.nextElement();
          if ((R.domainType() == Room.DOMAIN_OUTDOORS_WATERSURFACE)
              && (CMLib.dice().rollPercentage() < freezeOverChance)) {
            Ability A2 = CMClass.getAbility("Spell_IceSheet");
            if (A2 != null) {
              MOB mob = CMLib.map().getFactoryMOB(R);
              A2.invoke(mob, R, true, 0);
              mob.destroy();
            }
          }
        }
    }
    if ((botherDown--) == 1) {
      resetBotherTicks();
      switch (C.weatherType(null)) {
        case Climate.WEATHER_BLIZZARD:
        case Climate.WEATHER_SLEET:
        case Climate.WEATHER_SNOW:
        case Climate.WEATHER_HAIL:
        case Climate.WEATHER_THUNDERSTORM:
        case Climate.WEATHER_RAIN:
          for (Enumeration<Room> r = A.getProperMap(); r.hasMoreElements(); ) {
            Room R = (Room) r.nextElement();
            if (CMLib.map().hasASky(R))
              for (int i = 0; i < R.numInhabitants(); i++) {
                MOB mob = R.fetchInhabitant(i);
                if ((mob != null)
                    && (!mob.isMonster())
                    && (CMLib.flags().aliveAwakeMobile(mob, true))
                    && (CMath.bset(mob.getBitmap(), MOB.ATT_AUTOWEATHER)))
                  mob.tell(C.getWeatherDescription(A));
              }
          }
          break;
      }
    }
    if ((diseaseDown--) == 1) {
      resetDiseaseTicks();
      int coldChance = 0;
      int fluChance = 0;
      int frostBiteChance = 0;
      int heatExhaustionChance = 0;
      switch (C.weatherType(null)) {
        case Climate.WEATHER_BLIZZARD:
        case Climate.WEATHER_SLEET:
        case Climate.WEATHER_SNOW:
          coldChance = 99;
          fluChance = 25;
          frostBiteChance = 15;
          break;
        case Climate.WEATHER_HAIL:
          coldChance = 50;
          frostBiteChance = 10;
          break;
        case Climate.WEATHER_THUNDERSTORM:
        case Climate.WEATHER_RAIN:
          coldChance = 25;
          break;
        case Climate.WEATHER_WINTER_COLD:
          coldChance = 75;
          fluChance = 10;
          frostBiteChance = 5;
          break;
        case Climate.WEATHER_HEAT_WAVE:
          heatExhaustionChance = 15;
          break;
        case Climate.WEATHER_DROUGHT:
          heatExhaustionChance = 20;
          break;
      }

      for (Session S : CMLib.sessions().localOnlineIterable()) {
        if ((S.mob() == null)
            || (S.mob().location() == null)
            || (S.mob().location().getArea() != A)
            || (S.mob().isMonster())) continue;

        MOB M = S.mob();
        Room R = M.location();

        if ((R.domainConditions() & Room.CONDITION_COLD) > 0) {
          if (coldChance > 0) coldChance += 10;
          if (coldChance > 0) fluChance += 5; // yes, cold is related this way to flu
          if (frostBiteChance > 0)
            frostBiteChance = frostBiteChance + (int) Math.round(CMath.mul(frostBiteChance, 0.5));
        }
        if ((R.domainConditions() & Room.CONDITION_HOT) > 0) {
          if (heatExhaustionChance > 0) heatExhaustionChance += 10;
        }
        if ((R.domainConditions() & Room.CONDITION_WET) > 0) {
          if (coldChance > 0) coldChance += 5;
          if (heatExhaustionChance > 5) heatExhaustionChance -= 5;
          if (frostBiteChance > 0)
            frostBiteChance = frostBiteChance + (int) Math.round(CMath.mul(frostBiteChance, 0.25));
        }
        int save =
            (M.charStats().getSave(CharStats.STAT_SAVE_COLD)
                    + M.charStats().getSave(CharStats.STAT_SAVE_WATER))
                / 2;
        if ((CMLib.dice().rollPercentage() < (coldChance - save))
            && ((C.weatherType(M.location()) != Climate.WEATHER_CLEAR))) {
          long coveredPlaces = 0;
          for (int l = 0; l < ALL_COVERED_SPOTS.length; l++)
            if (M.getWearPositions(ALL_COVERED_SPOTS[l]) == 0)
              coveredPlaces = coveredPlaces | ALL_COVERED_SPOTS[l];
          Item I = null;
          for (int i = 0; i < M.numItems(); i++) {
            I = M.getItem(i);
            if ((I == null) || (I.amWearingAt(Wearable.IN_INVENTORY))) continue;
            if (I.amWearingAt(Wearable.WORN_ABOUT_BODY))
              coveredPlaces = coveredPlaces | Wearable.WORN_TORSO | Wearable.WORN_LEGS;
            for (int l = 0; l < ALL_COVERED_SPOTS.length; l++)
              if (I.amWearingAt(ALL_COVERED_SPOTS[l]))
                coveredPlaces = coveredPlaces | ALL_COVERED_SPOTS[l];
          }
          if ((coveredPlaces != ALL_COVERED_CODE)
              && (!CMSecurity.isDisabled(CMSecurity.DisFlag.AUTODISEASE))) {
            Ability COLD = CMClass.getAbility("Disease_Cold");
            if (CMLib.dice().rollPercentage()
                < (fluChance
                    + (((M.location().domainConditions() & Room.CONDITION_WET) > 0) ? 10 : 0)))
              COLD = CMClass.getAbility("Disease_Flu");
            if ((COLD != null) && (M.fetchEffect(COLD.ID()) == null)) COLD.invoke(M, M, true, 0);
          }
        }
        if ((CMLib.dice().rollPercentage() < (frostBiteChance - save))
            && ((C.weatherType(M.location()) != Climate.WEATHER_CLEAR))) {
          long unfrostedPlaces = 0;
          for (int l = 0; l < ALL_FROST_SPOTS.length; l++)
            if (M.getWearPositions(ALL_FROST_SPOTS[l]) == 0)
              unfrostedPlaces = unfrostedPlaces | ALL_FROST_SPOTS[l];
          Item I = null;
          for (int i = 0; i < M.numItems(); i++) {
            I = M.getItem(i);
            if ((I == null) || (I.amWearingAt(Wearable.IN_INVENTORY))) continue;
            for (int l = 0; l < ALL_FROST_SPOTS.length; l++)
              if (I.amWearingAt(ALL_FROST_SPOTS[l]))
                unfrostedPlaces = unfrostedPlaces | ALL_FROST_SPOTS[l];
          }
          if ((unfrostedPlaces != ALL_FROST_CODE)
              && (!CMSecurity.isDisabled(CMSecurity.DisFlag.AUTODISEASE))) {
            Ability COLD = CMClass.getAbility("Disease_FrostBite");
            if ((COLD != null) && (M.fetchEffect(COLD.ID()) == null)) COLD.invoke(M, M, true, 0);
          }
        }
        if ((heatExhaustionChance > 0)
            && (CMLib.dice().rollPercentage()
                < (heatExhaustionChance - M.charStats().getSave(CharStats.STAT_SAVE_FIRE)))
            && (C.weatherType(M.location()) != Climate.WEATHER_CLEAR)
            && (!CMSecurity.isDisabled(CMSecurity.DisFlag.AUTODISEASE))) {
          Ability COLD = CMClass.getAbility("Disease_HeatExhaustion");
          if ((COLD != null) && (M.fetchEffect(COLD.ID()) == null)) COLD.invoke(M, M, true, 0);
        }
      }
    }
    if ((rumbleDown--) == 1) {
      resetRumbleTicks();
      for (Session S : CMLib.sessions().localOnlineIterable()) {
        if ((S.mob() == null)
            || (S.mob().location() == null)
            || (S.mob().location().getArea() != A)
            || (S.mob().isMonster())
            || (!CMath.bset(S.mob().getBitmap(), MOB.ATT_AUTOWEATHER))) continue;
        Room R = S.mob().location();
        if (R != null) {
          switch (C.weatherType(null)) {
            case Climate.WEATHER_THUNDERSTORM:
              {
                if (C.weatherType(R) != Climate.WEATHER_THUNDERSTORM) {
                  if ((R.domainType() & Room.INDOORS) > 0) {
                    if ((R.getArea() != null)
                        && CMath.div(
                                R.getArea().getAreaIStats()[Area.Stats.INDOOR_ROOMS.ordinal()],
                                R.getArea().properSize())
                            < 0.90)
                      S.mob()
                          .tell(
                              "^JA thunderous rumble and CRACK of lightning can be heard outside.^?"
                                  + CMProps.msp("thunder.wav", 40));
                  } else
                    S.mob()
                        .tell(
                            "^JA thunderous rumble and CRACK of lightning can be heard.^?"
                                + CMProps.msp("thunder.wav", 40));
                } else if (R.getArea().getTimeObj().getTODCode() == TimeClock.TIME_DAY)
                  S.mob()
                      .tell(
                          "^JA thunderous rumble and CRACK of lightning can be heard as the pounding rain soaks you.^?"
                              + CMProps.msp("thunderandrain.wav", 40));
                else
                  S.mob()
                      .tell(
                          "^JA bolt of lightning streaks across the sky as the pounding rain soaks you!^?"
                              + CMProps.msp("thunderandrain.wav", 40));
                break;
              }
            case Climate.WEATHER_BLIZZARD:
              if (C.weatherType(R) == Climate.WEATHER_BLIZZARD)
                S.mob()
                    .tell(
                        "^JSwirling clouds of snow buffet you.^?"
                            + CMProps.msp("blizzard.wav", 40));
              break;
            case Climate.WEATHER_SNOW:
              if (C.weatherType(R) == Climate.WEATHER_SNOW)
                S.mob().tell("^JSnowflakes fall lightly on you.^?");
              break;
            case Climate.WEATHER_DUSTSTORM:
              if (C.weatherType(R) == Climate.WEATHER_DUSTSTORM)
                S.mob()
                    .tell(
                        "^JSwirling clouds of dust assault you.^?" + CMProps.msp("windy.wav", 40));
              break;
            case Climate.WEATHER_HAIL:
              if (C.weatherType(R) == Climate.WEATHER_HAIL)
                S.mob()
                    .tell(
                        "^JYou are being pelleted by hail! Ouch!^?" + CMProps.msp("hail.wav", 40));
              break;
            case Climate.WEATHER_RAIN:
              if (C.weatherType(R) == Climate.WEATHER_RAIN)
                S.mob().tell("^JThe rain is soaking you!^?" + CMProps.msp("rainlong.wav", 40));
              break;
            case Climate.WEATHER_SLEET:
              if (C.weatherType(R) == Climate.WEATHER_SLEET)
                S.mob()
                    .tell(
                        "^JCold and blistering sleet is soaking you numb!^?"
                            + CMProps.msp("rain.wav", 40));
              break;
            case Climate.WEATHER_WINDY:
              if (C.weatherType(R) == Climate.WEATHER_WINDY)
                S.mob().tell("^JThe wind gusts around you.^?" + CMProps.msp("wind.wav", 40));
              break;
          }
        }
      }
    }
    if ((lightningDown--) == 1) {
      resetLightningTicks();
      if (C.weatherType(null) == Climate.WEATHER_THUNDERSTORM) {
        boolean playerAround = false;
        for (Session S : CMLib.sessions().localOnlineIterable()) {
          if ((S.mob() == null)
              || (S.mob().location() == null)
              || (S.mob().location().getArea() != A)
              || (S.mob().isMonster())
              || (C.weatherType(S.mob().location()) != Climate.WEATHER_THUNDERSTORM)) continue;
          playerAround = true;
        }
        if (playerAround) {
          Room R = A.getRandomProperRoom();
          MOB M = R.fetchRandomInhabitant();
          if (M != null) {
            Ability A2 = CMClass.getAbility("Chant_SummonLightning");
            if (A2 != null) {
              A2.setMiscText("RENDER MUNDANE");
              A2.invoke(M, M, true, M.phyStats().level());
            }
          } else R = null;
          Room R2 = null;
          for (Enumeration<Room> e = A.getProperMap(); e.hasMoreElements(); ) {
            R2 = (Room) e.nextElement();
            if ((R2 != R) && (R2.numInhabitants() > 0))
              if ((A.getTimeObj().getTODCode() == TimeClock.TIME_DAY)
                  || (C.weatherType(R2) != Climate.WEATHER_THUNDERSTORM)) {
                if ((R2.domainType() & Room.INDOORS) > 0)
                  R2.showHappens(
                      CMMsg.MSG_OK_ACTION,
                      "^JA thunderous rumble and crack of lightning can be heard outside.^?"
                          + CMProps.msp("thunder2.wav", 40));
                else
                  R2.showHappens(
                      CMMsg.MSG_OK_ACTION,
                      "^JA thunderous rumble and crack of lightning can be heard.^?"
                          + CMProps.msp("thunder2.wav", 40));
              } else
                R2.showHappens(
                    CMMsg.MSG_OK_ACTION,
                    "^JYou hear a thunderous rumble as a bolt of lightning streaks across the sky!^?"
                        + CMProps.msp("thunder3.wav", 40));
          }
        }
      }
    }
    if ((tornadoDown--) == 1) {
      resetTornadoTicks();
      if ((C.weatherType(null) == Climate.WEATHER_THUNDERSTORM)
          || (C.weatherType(null) == Climate.WEATHER_WINDY)) {
        boolean playerAround = false;
        for (Session S : CMLib.sessions().localOnlineIterable()) {
          if ((S.mob() == null)
              || (S.mob().location() == null)
              || (S.mob().location().getArea() != A)
              || (S.mob().isMonster())
              || (C.weatherType(S.mob().location()) != Climate.WEATHER_THUNDERSTORM)) continue;
          playerAround = true;
        }
        if (playerAround) {
          Room R = A.getRandomProperRoom();
          MOB M = R.fetchRandomInhabitant();
          if (M != null) {
            Ability A2 = CMClass.getAbility("Chant_SummonTornado");
            if (A2 != null) {
              A2.setMiscText("RENDER MUNDANE");
              MOB mob = CMLib.map().getFactoryMOB(R);
              A2.invoke(mob, null, true, 0);
              mob.destroy();
            }
          } else R = null;
          Room R2 = null;
          for (Enumeration<Room> e = A.getProperMap(); e.hasMoreElements(); ) {
            R2 = (Room) e.nextElement();
            if ((R2 != R) && (R2.numInhabitants() > 0))
              if ((A.getTimeObj().getTODCode() == TimeClock.TIME_DAY)
                  || (C.weatherType(R2) != Climate.WEATHER_THUNDERSTORM)) {
                if ((R2.domainType() & Room.INDOORS) > 0)
                  R2.showHappens(
                      CMMsg.MSG_OK_ACTION,
                      "^JThe terrible rumble of a tornado can be heard outside.^?"
                          + CMProps.msp("tornado.wav", 40));
                else
                  R2.showHappens(
                      CMMsg.MSG_OK_ACTION,
                      "^JThe terrible rumble of a tornado can be heard.^?"
                          + CMProps.msp("tornado.wav", 40));
              } else
                R2.showHappens(
                    CMMsg.MSG_OK_ACTION,
                    "^JA huge and terrible tornado touches down somewhere near by.^?"
                        + CMProps.msp("tornado.wav", 40));
          }
        }
      }
    }
    if ((dustDown--) == 1) {
      resetDustTicks();
      if (C.weatherType(null) == Climate.WEATHER_DUSTSTORM) {
        Vector choices = new Vector();
        Room R = null;
        for (Session S : CMLib.sessions().localOnlineIterable()) {
          if ((S.mob() == null)
              || (S.mob().location() == null)
              || (S.mob().location().getArea() != A)
              || (S.mob().isMonster())
              || (C.weatherType(S.mob().location()) != Climate.WEATHER_DUSTSTORM)) continue;
          R = S.mob().location();
          if ((R != null) && (!choices.contains(R))) choices.addElement(R);
        }
        if (choices.size() > 0) {
          R = (Room) choices.elementAt(CMLib.dice().roll(1, choices.size(), -1));
          MOB M = R.fetchRandomInhabitant();
          if ((M != null)
              && (C.weatherType(R) == Climate.WEATHER_DUSTSTORM)
              && (!CMLib.flags().isSleeping(M))) {
            Ability A2 = CMClass.getAbility("Skill_Dirt");
            if (A2 != null) A2.invoke(M, M, true, 0);
          }
        }
      }
    }
    if ((hailDown--) == 1) {
      resetHailTicks();
      if (C.weatherType(null) == Climate.WEATHER_HAIL) {
        Vector choices = new Vector();
        Room R = null;
        for (Session S : CMLib.sessions().localOnlineIterable()) {
          if ((S.mob() == null)
              || (S.mob().location() == null)
              || (S.mob().location().getArea() != A)
              || (S.mob().isMonster())
              || (C.weatherType(S.mob().location()) != Climate.WEATHER_HAIL)) continue;
          R = S.mob().location();
          if ((R != null) && (!choices.contains(R))) choices.addElement(R);
        }
        if (choices.size() > 0) {
          R = (Room) choices.elementAt(CMLib.dice().roll(1, choices.size(), -1));
          MOB M = R.fetchRandomInhabitant();
          Ability A2 = CMClass.getAbility("Chant_SummonHail");
          if ((A2 != null) && (C.weatherType(R) == Climate.WEATHER_HAIL)) {
            A2.setMiscText("RENDER MUNDANE");
            A2.invoke(M, M, true, M.phyStats().level());
          }
        }
      }
    }
    if ((C.weatherType(null) == Climate.WEATHER_DROUGHT)
        && (CMLib.dice().rollPercentage() < droughtFireChance)) {
      Room R = CMLib.map().roomLocation((Environmental) ticking);
      if ((R == null) && (ticking instanceof Area)) R = ((Area) ticking).getRandomProperRoom();
      if ((R != null)
          && ((R.domainType() & Room.INDOORS) == 0)
          && (R.domainType() != Room.DOMAIN_OUTDOORS_SWAMP)
          && (R.domainType() != Room.DOMAIN_OUTDOORS_UNDERWATER)
          && (R.domainType() != Room.DOMAIN_OUTDOORS_WATERSURFACE)
          && ((R.domainConditions() & Room.CONDITION_WET) == 0)) {
        Item I = R.getRandomItem();
        if ((I != null) && (CMLib.flags().isGettable(I)))
          switch (I.material() & RawMaterial.MATERIAL_MASK) {
            case RawMaterial.MATERIAL_CLOTH:
            case RawMaterial.MATERIAL_LEATHER:
            case RawMaterial.MATERIAL_PAPER:
            case RawMaterial.MATERIAL_VEGETATION:
            case RawMaterial.MATERIAL_WOODEN:
              {
                Ability A2 = CMClass.getAbility("Burning");
                MOB mob = CMLib.map().getFactoryMOB(R);
                R.showHappens(
                    CMMsg.MSG_OK_VISUAL,
                    I.Name()
                        + " spontaneously combusts in the seering heat!"
                        + CMProps.msp("fire.wav", 40));
                A2.invoke(mob, I, true, 0);
                mob.destroy();
              }
              break;
          }
      }
    }
    if ((gustDown--) == 1) {
      resetGustTicks();
      if ((C.weatherType(null) == Climate.WEATHER_WINDY)
          || (C.weatherType(null) == Climate.WEATHER_BLIZZARD)
          || (C.weatherType(null) == Climate.WEATHER_DUSTSTORM)) {
        Vector choices = new Vector();
        Room R = null;
        for (Session S : CMLib.sessions().localOnlineIterable()) {
          if ((S.mob() == null)
              || (S.mob().location() == null)
              || (S.mob().location().getArea() != A)
              || (S.mob().isMonster())
              || ((C.weatherType(S.mob().location()) != Climate.WEATHER_WINDY)
                  && (C.weatherType(S.mob().location()) != Climate.WEATHER_BLIZZARD)
                  && (C.weatherType(S.mob().location()) != Climate.WEATHER_DUSTSTORM))) continue;
          R = S.mob().location();
          if ((R != null) && (!choices.contains(R))) choices.addElement(R);
        }
        if (choices.size() > 0) {
          R = (Room) choices.elementAt(CMLib.dice().roll(1, choices.size(), -1));
          MOB M = CMLib.map().getFactoryMOB(R);
          Ability A2 = CMClass.getAbility("Chant_WindGust");
          if (A2 != null) {
            A2.setMiscText("RENDER MUNDANE");
            A2.invoke(M, M, true, M.phyStats().level());
          }
          M.destroy();
        }
      }
    }
    if ((rustDown--) == 1) {
      resetRustTicks();
      for (Session S : CMLib.sessions().localOnlineIterable()) {
        if ((S.mob() == null)
            || (S.mob().location() == null)
            || (S.mob().location().getArea() != A)
            || (S.mob().isMonster())) continue;
        int rustChance = 0;
        switch (C.weatherType(S.mob().location())) {
          case Climate.WEATHER_BLIZZARD:
          case Climate.WEATHER_SLEET:
          case Climate.WEATHER_SNOW:
            rustChance = 5;
            break;
          case Climate.WEATHER_HAIL:
            rustChance = 5;
            break;
          case Climate.WEATHER_THUNDERSTORM:
          case Climate.WEATHER_RAIN:
            rustChance = 5;
            break;
        }

        MOB M = S.mob();
        Room R = M.location();

        switch (R.domainType()) {
          case Room.DOMAIN_INDOORS_UNDERWATER:
          case Room.DOMAIN_INDOORS_WATERSURFACE:
          case Room.DOMAIN_OUTDOORS_WATERSURFACE:
          case Room.DOMAIN_OUTDOORS_UNDERWATER:
            rustChance += 5;
            break;
          default:
            break;
        }
        if ((R.domainConditions() & Room.CONDITION_WET) > 0) rustChance += 2;
        if (CMLib.dice().rollPercentage() < rustChance) {
          int weatherType = C.weatherType(R);
          Vector rustThese = new Vector();
          for (int i = 0; i < M.numItems(); i++) {
            Item I = M.getItem(i);
            if (I == null) continue;
            if ((!I.amWearingAt(Wearable.IN_INVENTORY))
                && (((I.material() & RawMaterial.MATERIAL_MASK) == RawMaterial.MATERIAL_METAL))
                && (I.subjectToWearAndTear())
                && ((CMLib.dice().rollPercentage() > I.phyStats().ability() * 25)))
              rustThese.addElement(I);
            else if (I.amWearingAt(Wearable.WORN_ABOUT_BODY)
                && (((I.material() & RawMaterial.MATERIAL_MASK) != RawMaterial.MATERIAL_METAL))) {
              rustThese.clear();
              break;
            }
          }
          if (R != null)
            for (int i = 0; i < rustThese.size(); i++) {
              Item I = (Item) rustThese.elementAt(i);
              CMMsg msg =
                  CMClass.getMsg(
                      M,
                      I,
                      null,
                      CMMsg.MASK_ALWAYS | CMMsg.TYP_WATER,
                      (weatherType != 0) ? "<T-NAME> rusts." : "<T-NAME> rusts in the water.",
                      CMMsg.TYP_WATER,
                      null,
                      CMMsg.NO_EFFECT,
                      null);
              if (R.okMessage(M, msg)) {
                R.send(M, msg);
                if (msg.value() <= 0) {
                  I.setUsesRemaining(I.usesRemaining() - 1);
                  if (I.usesRemaining() <= 0) {
                    msg =
                        CMClass.getMsg(
                            M,
                            null,
                            null,
                            CMMsg.MSG_OK_VISUAL,
                            I.name() + " is destroyed!",
                            null,
                            I.name() + " carried by " + M.name() + " is destroyed!");
                    if (R.okMessage(M, msg)) R.send(M, msg);
                    I.destroy();
                  }
                }
              }
            }
        }
      }
    }
    if (ticking instanceof Room) lastWeather = C.weatherType((Room) ticking);
    else lastWeather = C.weatherType(null);
    return true;
  }
示例#15
0
  @Override
  public boolean execute(MOB mob, Vector commands, int metaFlags) throws java.io.IOException {
    final Room R = mob.location();
    boolean quiet = false;
    if ((commands != null)
        && (commands.size() > 1)
        && (((String) commands.lastElement()).equalsIgnoreCase("UNOBTRUSIVELY"))) {
      commands.remove(commands.size() - 1);
      quiet = true;
    }
    final String textMsg = "<S-NAME> look(s) ";
    if (R == null) return false;
    if ((commands != null) && (commands.size() > 1)) {
      Environmental thisThang = null;

      if ((commands.size() > 2) && (((String) commands.get(1)).equalsIgnoreCase("at")))
        commands.remove(1);
      else if ((commands.size() > 2) && (((String) commands.get(1)).equalsIgnoreCase("to")))
        commands.remove(1);
      final String ID = CMParms.combine(commands, 1);

      if ((ID.toUpperCase().startsWith("EXIT") && (commands.size() == 2))
          && (CMProps.getIntVar(CMProps.Int.EXVIEW) != 1)) {
        final CMMsg exitMsg = CMClass.getMsg(mob, R, null, CMMsg.MSG_LOOK_EXITS, null);
        if ((CMProps.getIntVar(CMProps.Int.EXVIEW) >= 2) != mob.isAttribute(MOB.Attrib.BRIEF))
          exitMsg.setValue(CMMsg.MASK_OPTIMIZE);
        if (R.okMessage(mob, exitMsg)) R.send(mob, exitMsg);
        return false;
      }
      if (ID.equalsIgnoreCase("SELF") || ID.equalsIgnoreCase("ME")) thisThang = mob;

      if (thisThang == null) thisThang = R.fetchFromMOBRoomFavorsItems(mob, null, ID, noCoinFilter);
      if (thisThang == null)
        thisThang = R.fetchFromMOBRoomFavorsItems(mob, null, ID, Wearable.FILTER_ANY);
      if ((thisThang == null)
          && (commands.size() > 2)
          && (((String) commands.get(1)).equalsIgnoreCase("in"))) {
        commands.remove(1);
        final String ID2 = CMParms.combine(commands, 1);
        thisThang = R.fetchFromMOBRoomFavorsItems(mob, null, ID2, Wearable.FILTER_ANY);
        if ((thisThang != null)
            && ((!(thisThang instanceof Container)) || (((Container) thisThang).capacity() == 0))) {
          mob.tell(L("That's not a container."));
          return false;
        }
      }
      int dirCode = -1;
      Environmental lookingTool = null;
      if (thisThang == null) {
        dirCode = Directions.getGoodDirectionCode(ID);
        if (dirCode >= 0) {
          final Room room = R.getRoomInDir(dirCode);
          final Exit exit = R.getExitInDir(dirCode);
          if ((room != null) && (exit != null)) {
            thisThang = exit;
            lookingTool = room;
          } else {
            mob.tell(L("You don't see anything that way."));
            return false;
          }
        }
      }
      if (thisThang != null) {
        String name = "at <T-NAMESELF>";
        if ((thisThang instanceof Room) || (thisThang instanceof Exit)) {
          if (thisThang == R) name = "around";
          else if (dirCode >= 0)
            name =
                ((R instanceof BoardableShip) || (R.getArea() instanceof BoardableShip))
                    ? Directions.getShipDirectionName(dirCode)
                    : Directions.getDirectionName(dirCode);
        }
        final CMMsg msg =
            CMClass.getMsg(mob, thisThang, lookingTool, CMMsg.MSG_LOOK, textMsg + name + ".");
        if ((thisThang instanceof Room)
            && (mob.isAttribute(MOB.Attrib.AUTOEXITS))
            && (CMProps.getIntVar(CMProps.Int.EXVIEW) != 1)) {
          final CMMsg exitMsg =
              CMClass.getMsg(mob, thisThang, lookingTool, CMMsg.MSG_LOOK_EXITS, null);
          if ((CMProps.getIntVar(CMProps.Int.EXVIEW) >= 2) != mob.isAttribute(MOB.Attrib.BRIEF))
            exitMsg.setValue(CMMsg.MASK_OPTIMIZE);
          msg.addTrailerMsg(exitMsg);
        }
        if (R.okMessage(mob, msg)) R.send(mob, msg);
      } else mob.tell(L("You don't see that here!"));
    } else {
      if ((commands != null) && (commands.size() > 0))
        if (((String) commands.get(0)).toUpperCase().startsWith("E")) {
          mob.tell(L("Examine what?"));
          return false;
        }

      final CMMsg msg =
          CMClass.getMsg(
              mob,
              R,
              null,
              CMMsg.MSG_LOOK,
              (quiet ? null : textMsg + "around."),
              CMMsg.MSG_LOOK,
              (quiet ? null : textMsg + "at you."),
              CMMsg.MSG_LOOK,
              (quiet ? null : textMsg + "around."));
      if ((mob.isAttribute(MOB.Attrib.AUTOEXITS))
          && (CMProps.getIntVar(CMProps.Int.EXVIEW) != 1)
          && (CMLib.flags().canBeSeenBy(R, mob))) {
        final CMMsg exitMsg = CMClass.getMsg(mob, R, null, CMMsg.MSG_LOOK_EXITS, null);
        if ((CMProps.getIntVar(CMProps.Int.EXVIEW) >= 2) != mob.isAttribute(MOB.Attrib.BRIEF))
          exitMsg.setValue(CMMsg.MASK_OPTIMIZE);
        msg.addTrailerMsg(exitMsg);
      }
      if (R.okMessage(mob, msg)) R.send(mob, msg);
    }
    return false;
  }
示例#16
0
  @Override
  public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) {

    if ((auto || mob.isMonster())
        && ((commands.size() < 1) || (((String) commands.firstElement()).equals(mob.name())))) {
      commands.clear();
      if (mob.numItems() > 0) commands.addElement(mob.getRandomItem());
      commands.addElement(CMLib.map().getRandomArea().Name());
    }
    final Room oldRoom = mob.location();
    if (commands.size() < 2) {
      mob.tell(L("Teleport what object to what place or person?"));
      return false;
    }
    final String objectName = (String) commands.firstElement();
    final Item target = mob.findItem(null, objectName);
    if (target == null) {
      mob.tell(L("You don't seem to have an item '@x1'.", objectName));
      return false;
    }
    if (target.amWearingAt(Wearable.IN_INVENTORY)) {
      mob.tell(L("You seem to be wearing or holding the item '@x1'.", objectName));
      return false;
    }
    String searchWhat = null;
    if (commands.size() > 2) {
      final String s = (String) commands.elementAt(1);
      if (s.equalsIgnoreCase("room")) searchWhat = "R";
      if (s.equalsIgnoreCase("area")) searchWhat = "E";
      if (s.equalsIgnoreCase("mob")) searchWhat = "M";
      if (s.equalsIgnoreCase("monster")) searchWhat = "M";
      if (s.equalsIgnoreCase("player")) searchWhat = "P";
      if (s.equalsIgnoreCase("user")) searchWhat = "P";
      if (s.equalsIgnoreCase("item")) searchWhat = "I";
      if (s.equalsIgnoreCase("object")) searchWhat = "I";
      if (searchWhat != null) commands.removeElementAt(1);
    }
    if (searchWhat == null) searchWhat = "ERIPM";
    final String destinationString = CMParms.combine(commands, 1).trim().toUpperCase();
    final List<Room> candidates =
        CMLib.map().findWorldRoomsLiberally(mob, destinationString, searchWhat, 10, 600000);
    if (candidates.size() == 0) {
      mob.tell(L("You don't know of a place called '@x1'.", destinationString.toLowerCase()));
      return false;
    }

    if (CMLib.flags().isSitting(mob) || CMLib.flags().isSleeping(mob)) {
      mob.tell(L("You need to stand up!"));
      return false;
    }

    Room newRoom = null;
    int tries = 0;
    while ((tries < 20) && (newRoom == null)) {
      newRoom = candidates.get(CMLib.dice().roll(1, candidates.size(), -1));
      if (((newRoom.roomID().length() == 0) && (CMLib.dice().rollPercentage() > 50))
          || ((newRoom.domainType() == Room.DOMAIN_OUTDOORS_AIR)
              && (CMLib.dice().rollPercentage() > 10))) {
        newRoom = null;
        continue;
      }
      final CMMsg enterMsg =
          CMClass.getMsg(
              mob,
              newRoom,
              null,
              CMMsg.MSG_ENTER,
              null,
              CMMsg.MSG_ENTER,
              null,
              CMMsg.MSG_ENTER,
              null);
      if (!newRoom.okMessage(mob, enterMsg)) newRoom = null;
      tries++;
    }

    if ((newRoom == null) || (newRoom == oldRoom)) {
      mob.tell(L("Your magic seems unable to send anything there."));
      return false;
    }

    if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;

    boolean success = proficiencyCheck(mob, 0, auto);

    final CMMsg msg =
        CMClass.getMsg(
            mob,
            target,
            this,
            somanticCastCode(mob, target, auto),
            L("^S<S-NAME> invoke(s) a teleportation spell upon <T-NAME>.^?"));
    if (oldRoom.okMessage(mob, msg)) {
      oldRoom.send(mob, msg);
      newRoom.bringMobHere(mob, false);
      target.unWear();
      success = CMLib.commands().postDrop(mob, target, true, false, false) && (!mob.isMine(target));
      oldRoom.bringMobHere(mob, false);
      if (success) {
        oldRoom.show(mob, target, null, CMMsg.MSG_OK_VISUAL, L("<T-NAME> vanishes!"));
        newRoom.showOthers(
            mob, target, null, CMMsg.MSG_OK_VISUAL, L("<T-NAME> appear(s) out of nowhere!"));
      } else mob.tell(L("Nothing happens."));
    }
    // return whether it worked
    return success;
  }
示例#17
0
  @Override
  public boolean okMessage(final Environmental myHost, final CMMsg msg) {
    if (!super.okMessage(myHost, msg)) return false;

    if ((msg.target() == affected)
        && msg.isTarget(CMMsg.MASK_MALICIOUS)
        && CMLib.flags().isAPlant(msg.source())
        && (affected instanceof MOB)
        && (pointsRemaining >= 0)) {
      final MOB mob = (MOB) affected;
      final MOB plantMOB = msg.source();
      final Room R = plantMOB.location();
      if ((R != null) && (R == mob.location())) {
        if ((msg.isSource(CMMsg.TYP_ADVANCE)) && (--pointsRemaining >= 0)) {
          R.show(
              plantMOB,
              affected,
              CMMsg.MSG_OK_ACTION,
              L("<S-NAME> struggle(s) against <T-YOUPOSS> anti-plant shell."));
          return false;
        } else if (plantMOB.getVictim() == null) {
          plantMOB.setVictim(mob);
          if (mob.getVictim() == plantMOB) {
            if (mob.rangeToTarget() > 0) plantMOB.setRangeToTarget(mob.rangeToTarget());
            else {
              plantMOB.setRangeToTarget(R.maxRange());
              mob.setRangeToTarget(R.maxRange());
            }
          } else plantMOB.setRangeToTarget(R.maxRange());
          if ((--pointsRemaining) < 0) {
            unInvoke();
            return true;
          }
          R.show(
              plantMOB,
              affected,
              CMMsg.MSG_OK_ACTION,
              L("<S-NAME> <S-IS-ARE> repelled by <T-YOUPOSS> anti-plant shell."));
          return false;
        } else if ((plantMOB.getVictim() == affected) && (plantMOB.rangeToTarget() <= 0)) {
          plantMOB.setRangeToTarget(R.maxRange());
          if (mob.getVictim() == plantMOB) mob.setRangeToTarget(R.maxRange());
          if ((--pointsRemaining) < 0) {
            unInvoke();
            return true;
          }
          R.show(
              plantMOB,
              affected,
              CMMsg.MSG_OK_ACTION,
              L("<S-NAME> <S-IS-ARE> repelled by <T-YOUPOSS> anti-plant shell."));
          return false;
        } else if ((mob.getVictim() == plantMOB) && (mob.rangeToTarget() <= 0)) {
          mob.setRangeToTarget(R.maxRange());
          if ((--pointsRemaining) < 0) {
            unInvoke();
            return true;
          }
          R.show(
              plantMOB,
              affected,
              CMMsg.MSG_OK_ACTION,
              L("<S-NAME> <S-IS-ARE> repelled by <T-YOUPOSS> anti-plant shell."));
          return false;
        }
      }
    } else if (msg.isSource(CMMsg.TYP_ADVANCE)
        && (msg.source() == affected)
        && (msg.source().getVictim() == msg.target())
        && (CMLib.flags().isAPlant((MOB) msg.target()))
        && (pointsRemaining >= 0)
        && (msg.source().rangeToTarget() == 1)) {
      final MOB plantM = msg.source().getVictim();
      if (plantM != null) {
        final Room R = plantM.location();
        if (R != null) {
          final CMMsg msg2 =
              CMClass.getMsg(
                  plantM,
                  msg.source(),
                  CMMsg.MSG_RETREAT,
                  L("<S-NAME> <S-IS-ARE> pushed back by <T-YOUPOSS> anti-plant shell."));
          if (R.okMessage(plantM, msg2)) R.send(plantM, msg2);
        }
      }
    }
    if (pointsRemaining < 0) {
      unInvoke();
      return true;
    }
    return true;
  }
示例#18
0
  public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) {
    if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;

    boolean success = (!mob.isInCombat()) || proficiencyCheck(mob, 0, auto);
    if (success) {
      int AUTO = auto ? CMMsg.MASK_ALWAYS : 0;
      Room recalledRoom = mob.location();
      Room recallRoom = mob.getStartRoom();
      CMMsg msg =
          CMClass.getMsg(
              mob,
              recalledRoom,
              this,
              verbalCastCode(mob, recalledRoom, auto),
              CMMsg.MASK_MAGIC | AUTO | CMMsg.MSG_LEAVE,
              verbalCastCode(mob, recalledRoom, auto),
              auto
                  ? "<S-NAME> disappear(s) into the Java Plane!"
                  : "<S-NAME> recall(s) body and spirit to the Java Plane!");
      CMMsg msg2 =
          CMClass.getMsg(
              mob,
              recallRoom,
              this,
              verbalCastCode(mob, recallRoom, auto),
              CMMsg.MASK_MAGIC | AUTO | CMMsg.MASK_MOVE | CMMsg.MSG_ENTER,
              verbalCastCode(mob, recallRoom, auto),
              null);
      if ((recalledRoom.okMessage(mob, msg)) && (recallRoom.okMessage(mob, msg2))) {
        recalledRoom.send(mob, msg);
        recallRoom.send(mob, msg2);
        if (recalledRoom.isInhabitant(mob)) recallRoom.bringMobHere(mob, false);
        for (int f = 0; f < mob.numFollowers(); f++) {
          MOB follower = mob.fetchFollower(f);

          msg =
              CMClass.getMsg(
                  follower,
                  recalledRoom,
                  this,
                  verbalCastCode(mob, recalledRoom, auto),
                  CMMsg.MASK_MAGIC | AUTO | CMMsg.MSG_LEAVE,
                  verbalCastCode(mob, recalledRoom, auto),
                  auto
                      ? "<S-NAME> disappear(s) into the Java Plane!"
                      : "<S-NAME> <S-IS-ARE> sucked into the vortex created by "
                          + mob.name()
                          + "s recall.");
          if ((follower != null)
              && (follower.isMonster())
              && (!follower.isPossessing())
              && (follower.location() == recalledRoom)
              && (recalledRoom.isInhabitant(follower))
              && (recalledRoom.okMessage(follower, msg))) {
            msg2 =
                CMClass.getMsg(
                    follower,
                    recallRoom,
                    this,
                    verbalCastCode(mob, recallRoom, auto),
                    CMMsg.MASK_MAGIC | AUTO | CMMsg.MASK_MOVE | CMMsg.MSG_ENTER,
                    verbalCastCode(mob, recallRoom, auto),
                    null);
            if (recallRoom.okMessage(follower, msg2)) {
              recallRoom.send(follower, msg2);
              if (recalledRoom.isInhabitant(follower)) recallRoom.bringMobHere(follower, false);
            }
          }
        }
      }
    } else
      beneficialWordsFizzle(
          mob, null, "<S-NAME> attempt(s) to recall, but <S-HIS-HER> plea goes unheard.");

    // return whether it worked
    return success;
  }
示例#19
0
  public boolean invoke(
      MOB mob, Vector commands, Environmental givenTarget, boolean auto, int asLevel) {
    if ((auto || mob.isMonster()) && (commands.size() == 0))
      commands.addElement(CMLib.map().getRandomRoom().displayText());
    if (commands.size() < 1) {
      mob.tell("Pray for a gateway to where?");
      return false;
    }
    if ((mob.location().getRoomInDir(Directions.GATE) != null)
        || (mob.location().getExitInDir(Directions.GATE) != null)) {
      mob.tell("A gateway cannot be created here.");
      return false;
    }
    String areaName = CMParms.combine(commands, 0).trim().toUpperCase();
    oldRoom = null;
    newRoom = null;
    try {
      Vector rooms = CMLib.map().findRooms(CMLib.map().rooms(), mob, areaName, true, 10);
      if (rooms.size() > 0)
        newRoom = (Room) rooms.elementAt(CMLib.dice().roll(1, rooms.size(), -1));
    } catch (NoSuchElementException e) {
    }

    if (newRoom == null) {
      mob.tell("You don't know of an place called '" + CMParms.combine(commands, 0) + "'.");
      return false;
    }

    int profNeg = 0;
    for (int i = 0; i < newRoom.numInhabitants(); i++) {
      MOB t = newRoom.fetchInhabitant(i);
      if (t != null) {
        int adjustment =
            t.envStats().level() - (mob.envStats().level() + (2 * super.getXLEVELLevel(mob)));
        if (t.isMonster()) adjustment = adjustment * 3;
        profNeg += adjustment;
      }
    }
    profNeg += newRoom.numItems() * 20;

    if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;

    boolean success = proficiencyCheck(mob, -profNeg, auto);

    if ((success)
        && ((newRoom.getRoomInDir(Directions.GATE) == null)
            && (newRoom.getExitInDir(Directions.GATE) == null))) {
      CMMsg msg =
          CMClass.getMsg(
              mob,
              mob.location(),
              this,
              verbalCastCode(mob, mob.location(), auto),
              "^S<S-NAME> " + prayWord(mob) + " for a blinding, divine gateway here.^?");
      CMMsg msg2 =
          CMClass.getMsg(
              mob,
              newRoom,
              this,
              verbalCastCode(mob, newRoom, auto),
              "A blinding, divine gateway appears here.");
      if ((mob.location().okMessage(mob, msg)) && (newRoom.okMessage(mob, msg2))) {
        mob.location().send(mob, msg);
        newRoom.send(mob, msg2);
        Exit e = CMClass.getExit("GenExit");
        e.setDescription("A divine gateway to somewhere");
        e.setDisplayText("A divine gateway to somewhere");
        e.setDoorsNLocks(false, true, false, false, false, false);
        e.setExitParams("gateway", "close", "open", "closed.");
        e.setName("a divine gateway");
        mob.location().rawDoors()[Directions.GATE] = newRoom;
        newRoom.rawDoors()[Directions.GATE] = mob.location();
        mob.location().setRawExit(Directions.GATE, e);
        newRoom.setRawExit(Directions.GATE, e);
        oldRoom = mob.location();
        beneficialAffect(mob, e, asLevel, 5);
      }
    } else
      beneficialWordsFizzle(
          mob, null, "<S-NAME> " + prayWord(mob) + " for a gateway, but nothing happens.");

    // return whether it worked
    return success;
  }
示例#20
0
  public boolean execute(MOB mob, Vector commands, int metaFlags) throws java.io.IOException {
    String whatToDrop = null;
    Environmental target = mob;
    Vector V = new Vector();
    if (commands.size() < 2) {
      mob.tell("Empty what where?");
      return false;
    }
    commands.removeElementAt(0);
    if (commands.size() > 1) {
      String s = (String) commands.lastElement();
      if (s.equalsIgnoreCase("here")) target = mob.location();
      else if (s.equalsIgnoreCase("me")) target = mob;
      else if (s.equalsIgnoreCase("self")) target = mob;
      else if ("INVENTORY".startsWith(s.toUpperCase())) target = mob;
      else if (s.equalsIgnoreCase("floor")) target = mob.location();
      else if (s.equalsIgnoreCase("ground")) target = mob.location();
      else {
        target =
            CMLib.english().possibleContainer(mob, commands, false, Wearable.FILTER_UNWORNONLY);
        if (target == null) target = mob.location().fetchFromRoomFavorItems(null, s);
        else commands.addElement("delme");
      }
      if (target != null) commands.removeElementAt(commands.size() - 1);
    }

    if ((target == null) || (!CMLib.flags().canBeSeenBy(target, mob))) {
      mob.tell("Empty it where?");
      return false;
    }

    int maxToDrop = CMLib.english().calculateMaxToGive(mob, commands, true, mob, false);
    if (maxToDrop < 0) return false;

    whatToDrop = CMParms.combine(commands, 0);
    boolean allFlag =
        (commands.size() > 0) ? ((String) commands.elementAt(0)).equalsIgnoreCase("all") : false;
    if (whatToDrop.toUpperCase().startsWith("ALL.")) {
      allFlag = true;
      whatToDrop = "ALL " + whatToDrop.substring(4);
    }
    if (whatToDrop.toUpperCase().endsWith(".ALL")) {
      allFlag = true;
      whatToDrop = "ALL " + whatToDrop.substring(0, whatToDrop.length() - 4);
    }
    int addendum = 1;
    String addendumStr = "";
    Drink drink = null;
    boolean doBugFix = true;
    while (doBugFix || ((allFlag) && (addendum <= maxToDrop))) {
      doBugFix = false;
      Item dropThis = mob.fetchCarried(null, whatToDrop + addendumStr);
      if ((dropThis == null) && (V.size() == 0) && (addendumStr.length() == 0) && (!allFlag)) {
        dropThis = mob.fetchWornItem(whatToDrop);
        if ((dropThis != null) && (dropThis instanceof Container)) {
          if ((!dropThis.amWearingAt(Wearable.WORN_HELD))
              && (!dropThis.amWearingAt(Wearable.WORN_WIELD))) {
            mob.tell("You must remove that first.");
            return false;
          }
          CMMsg newMsg = CMClass.getMsg(mob, dropThis, null, CMMsg.MSG_REMOVE, null);
          if (mob.location().okMessage(mob, newMsg)) mob.location().send(mob, newMsg);
          else return false;
        }
      }
      if (dropThis == null) break;
      if (dropThis instanceof Drink) drink = (Drink) dropThis;
      if ((CMLib.flags().canBeSeenBy(dropThis, mob))
          && (dropThis instanceof Container)
          && (!V.contains(dropThis))) V.addElement(dropThis);
      addendumStr = "." + (++addendum);
    }

    String str = "<S-NAME> empt(ys) <T-NAME>";
    if (target instanceof Room) str += " here.";
    else if (target instanceof MOB) str += ".";
    else str += " into " + target.Name() + ".";

    if ((V.size() == 0) && (drink != null)) {
      mob.tell(drink.name() + " must be POURed out.");
      return false;
    }

    if (V.size() == 0) mob.tell("You don't seem to be carrying that.");
    else if ((V.size() == 1) && (V.firstElement() == target))
      mob.tell("You can't empty something into itself!");
    else if ((V.size() == 1)
        && (V.firstElement() instanceof Drink)
        && (!((Drink) V.firstElement()).containsDrink()))
      mob.tell(mob, (Drink) V.firstElement(), null, "<T-NAME> is already empty.");
    else
      for (int v = 0; v < V.size(); v++) {
        Container C = (Container) V.elementAt(v);
        if (C == target) continue;
        List<Item> V2 = C.getContents();

        boolean skipMessage = false;
        if ((C instanceof Drink) && (((Drink) C).containsDrink())) {
          if (target instanceof Drink) {
            Command C2 = CMClass.getCommand("Pour");
            C2.execute(
                mob,
                new XVector("POUR", "$" + C.Name() + "$", "$" + target.Name() + "$"),
                metaFlags);
            skipMessage = true;
          } else {
            ((Drink) C).setLiquidRemaining(0);
            if (((Drink) C).disappearsAfterDrinking()) C.destroy();
          }
        }
        CMMsg msg = CMClass.getMsg(mob, C, CMMsg.MSG_QUIETMOVEMENT, str);
        Room R = mob.location();
        if (skipMessage || (R.okMessage(mob, msg))) {
          if (!skipMessage) R.send(mob, msg);
          for (int v2 = 0; v2 < V2.size(); v2++) {
            Item I = (Item) V2.get(v2);
            if (I instanceof Coins) ((Coins) I).setContainer(null);
            if (((I.container() == null) || (Get.get(mob, C, I, true, null, true)))
                && (I.container() == null)) {
              if (target instanceof Room) drop(mob, I, true, true);
              else if (target instanceof Container) {
                CMMsg putMsg =
                    CMClass.getMsg(mob, target, I, CMMsg.MASK_OPTIMIZE | CMMsg.MSG_PUT, null);
                if (R.okMessage(mob, putMsg)) R.send(mob, putMsg);
              }
              if (I instanceof Coins) ((Coins) I).putCoinsBack();
              if (I instanceof RawMaterial) ((RawMaterial) I).rebundle();
            }
          }
        }
      }
    mob.location().recoverRoomStats();
    mob.location().recoverRoomStats();
    return false;
  }